Player Matchup

Lancelot
Lancelot
HH Nguakyhu8
Lancelot
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,406 Elo+
Party 1
King Arthur
King Arthur
Youn9HipHopX
King Arthur
Level 119
God Stats
2W - 3L
1,581 SR
Queue Stats
9W - 17L
1,371 Elo+
Party 1
Merlin
Merlin
hiphoprocker1
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,558 Elo+
Party 1
Team Averages
Level 118
1,527 SR
1,445 Elo+

VS

Team Averages
Level 131
1,629 SR
1,529 Elo+
Artio
Artio
Gallows_Omen
Artio
Level 143
God Stats
4W - 2L
1,561 SR
Queue Stats
109W - 125L
1,510 Elo+
Party 2
Ah Puch
Ah Puch
XxSusanoxX-9
Ah Puch
Level 94
God Stats
1W - 0L
1,507 SR
Queue Stats
18W - 13L
1,566 Elo+
Solo
Chaac
Chaac
roasttoast
Chaac
Level 155
God Stats
21W - 12L
1,819 SR
Queue Stats
134W - 160L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HH Nguakyhu8
Lancelot
13
2 / 9 / 1
8,719
727
7,376
18,403
7,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Youn9HipHopX
King Arthur
11
1 / 8 / 1
7,544
629
4,780
17,360
9,343
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 4
8,236
686
7,356
11,908
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 18
10,438
870
8,317
14,745
18,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Puch
XxSusanoxX-9
Ah Puch
14
7 / 1 / 13
9,856
821
12,942
6,390
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
15
13 / 2 / 9
10,540
878
19,916
19,231
12,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
64
4
Kills
24
24
Deaths
5
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
L
Lancelot
HH Nguakyhu8
Lancelot
2
9
1
0.28
W
Ah Puch
XxSusanoxX-9
Ah Puch
7
1
13
13.5
L
King Arthur
Youn9HipHopX
King Arthur
1
8
1
0.19
L
1
7
4
0.43
W
Chaac
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,512
Damage
41,175
47,671
Taken
40,366
20,665
Mitigated
33,372
1,762
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,317
844
1,896
5,579
14,745
18,312
256
2,326
12,419
14,193
0
L
Lancelot
HH Nguakyhu8
Lancelot
7,376
1,926
0
780
18,403
7,124
0
8,447
9,956
0
24,652
W
Ah Puch
XxSusanoxX-9
Ah Puch
12,942
1,610
0
1,888
6,390
2,691
280
2,199
4,191
41,500
0
L
King Arthur
Youn9HipHopX
King Arthur
4,780
982
0
0
17,360
9,343
0
8,066
9,294
0
12,329
L
7,356
1,203
0
982
11,908
4,198
0
4,977
6,931
20,787
0
W
Chaac
19,916
3,675
0
8,964
19,231
12,369
1,662
3,339
15,892
0
47,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,499
Gold Earned
30,834
97
Minions Killed
131
2
Camps Cleared
7
561,717
Distance Traveled
725,717
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,438
870
17
1
1
238,731
0
L
Lancelot
8,719
727
46
4
2
195,553
0
W
Ah Puch
9,856
821
49
4
4
239,639
3
L
King Arthur
7,544
629
23
2
0
191,440
1
L
Merlin
8,236
686
28
2
0
174,724
0
W
Chaac
10,540
878
65
5
2
247,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role