Player Matchup

Nox
Nox
EJOTricks
Nox
Level 102
God Stats
4W - 1L
1,795 SR
Queue Stats
145W - 136L
1,502 Elo+
Party 1
Chaac
Chaac
ElDolphin
Chaac
Level 108
God Stats
1W - 0L
1,723 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
PlayoffKyleLowry
Sylvanus
Level 96
God Stats
12W - 13L
1,649 SR
Queue Stats
40W - 45L
1,425 Elo+
Party 1
Neith
Neith
YOUNG_S1MBA_24
Neith
Level 108
God Stats
18W - 15L
1,652 SR
Queue Stats
180W - 171L
1,531 Elo+
Party 1
Ne Zha
Ne Zha
codexrules
Ne Zha
Level 104
God Stats
1W - 1L
1,284 SR
Queue Stats
18W - 11L
1,814 Elo+
Party 1
Team Averages
Level 104
1,621 SR
1,554 Elo+

VS

Team Averages
Level 124
1,547 SR
1,504 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
HawkDelSol
Fenrir
Level 109
God Stats
21W - 19L
1,354 SR
Queue Stats
513W - 528L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
MrMarawana
Cthulhu
Level 98
God Stats
2W - 6L
1,389 SR
Queue Stats
273W - 247L
1,384 Elo+
Party 2
Lancelot
Lancelot
SouthPaw7204
Lancelot
Level 145
God Stats
5W - 2L
1,837 SR
Queue Stats
131W - 111L
1,619 Elo+
Party 2
Medusa
Medusa
jonesy76blitz
Medusa
Level 160
God Stats
1W - 6L
1,656 SR
Queue Stats
135W - 128L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
5,198
347
329
2,240
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
ElDolphin
Chaac
14
4 / 1 / 4
8,495
566
8,927
10,067
8,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 4 / 7
7,243
483
7,486
14,546
12,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 3 / 4
7,598
507
7,486
10,368
3,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ne Zha
codexrules
Ne Zha
13
3 / 2 / 6
7,979
532
9,695
11,640
4,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 4
6,883
459
5,773
7,154
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
HawkDelSol
Fenrir
11
3 / 4 / 3
7,476
498
6,261
14,446
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
MrMarawana
Cthulhu
13
1 / 2 / 3
7,273
485
7,675
9,445
11,128
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
SouthPaw7204
Lancelot
14
5 / 2 / 3
8,739
583
8,132
10,645
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 4
6,836
456
6,750
8,397
2,653
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
14
Kills
10
10
Deaths
14
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
4
0.67
W
0
0
0
0
W
Chaac
ElDolphin
Chaac
4
1
4
6
L
Fenrir
HawkDelSol
Fenrir
3
4
3
1.13
L
Cthulhu
MrMarawana
Cthulhu
1
2
3
1.25
W
4
4
7
1.88
L
Lancelot
SouthPaw7204
Lancelot
5
2
3
3.25
W
3
3
4
1.67
W
Ne Zha
codexrules
Ne Zha
3
2
6
3
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,923
Damage
34,591
48,861
Taken
50,087
30,890
Mitigated
29,884
14,583
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
5,773
2,110
0
946
7,154
2,542
449
547
6,607
46,342
0
W
329
201
0
750
2,240
791
0
1,119
1,121
17,396
0
W
Chaac
ElDolphin
Chaac
8,927
2,511
0
3,649
10,067
8,916
43
5,543
4,524
0
60,209
L
Fenrir
HawkDelSol
Fenrir
6,261
2,138
0
3,328
14,446
9,020
0
2,560
11,886
71
24,649
L
Cthulhu
MrMarawana
Cthulhu
7,675
1,205
728
1,498
9,445
11,128
0
381
9,064
49,930
0
W
7,486
2,264
465
1,950
14,546
12,657
0
3,783
10,763
27,630
8,001
L
Lancelot
SouthPaw7204
Lancelot
8,132
1,782
0
3,336
10,645
4,541
0
939
9,706
0
67,100
W
7,486
2,542
0
2,487
10,368
3,779
0
1,510
8,858
0
61,142
W
Ne Zha
codexrules
Ne Zha
9,695
4,080
0
5,282
11,640
4,747
0
1,564
10,076
0
60,205
L
6,750
2,442
0
1,560
8,397
2,653
0
2,555
5,842
0
44,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,513
Gold Earned
37,207
393
Minions Killed
408
0
Camps Cleared
0
1,251,301
Distance Traveled
1,405,927
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,883
459
74
5
0
258,513
7
W
Nox
5,198
347
38
3
0
83,200
2
W
Chaac
8,495
566
103
7
0
309,158
5
L
Fenrir
7,476
498
50
3
0
293,529
5
L
Cthulhu
7,273
485
80
5
0
298,638
1
W
Sylvanus
7,243
483
64
4
0
260,784
1
L
Lancelot
8,739
583
126
8
0
332,246
1
W
Neith
7,598
507
89
6
0
260,059
1
W
Ne Zha
7,979
532
99
7
0
338,100
8
L
Medusa
6,836
456
78
5
0
223,001
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role