Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ArtVandalay240
Chang'e
Level 158
God Stats
6W - 5L
1,713 SR
Queue Stats
582W - 609L
1,532 Elo+
Solo
Artio
Artio
Elbeardedginger
Artio
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 22L
1,531 Elo+
Solo
Eset
Eset
StormyStar
Eset
Level 133
God Stats
2W - 1L
1,585 SR
Queue Stats
90W - 97L
1,567 Elo+
Solo
Apollo
Apollo
Âstraeus
Apollo
Level 126
God Stats
5W - 2L
1,730 SR
Queue Stats
164W - 127L
1,624 Elo+
Solo
Team Averages
Level 139
1,606 SR
1,551 Elo+

VS

Team Averages
Level 130
1,478 SR
1,551 Elo+
Achilles
Achilles
JunsuinaM
Achilles
Level 116
God Stats
0W - 1L
1,238 SR
Queue Stats
40W - 31L
1,624 Elo+
Solo
Sylvanus
Sylvanus
OmniSmoker
Sylvanus
Level 154
God Stats
5W - 4L
1,692 SR
Queue Stats
580W - 529L
1,533 Elo+
Solo
Ne Zha
Ne Zha
RisingFenix99
Ne Zha
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
129W - 142L
1,590 Elo+
Solo
Tiamat
Tiamat
im menace
Tiamat
Level 148
God Stats
7W - 13L
1,346 SR
Queue Stats
789W - 818L
1,517 Elo+
Solo
Athena
Athena
xGURTHLUPAx
Athena
Level 108
God Stats
5W - 2L
1,615 SR
Queue Stats
127W - 148L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 3 / 14
8,963
815
12,038
16,177
8,979
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 1 / 13
9,051
823
13,350
12,118
6,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 16
8,760
796
4,514
20,407
20,845
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

16
7 / 2 / 12
9,494
863
11,786
13,857
7,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Âstraeus
Apollo
15
3 / 1 / 14
8,859
805
18,904
16,999
8,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JunsuinaM
Achilles
16
3 / 4 / 3
8,561
778
14,549
18,438
16,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
OmniSmoker
Sylvanus
13
1 / 4 / 3
7,971
725
9,020
14,134
14,289
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 1
7,047
641
13,215
13,465
7,828
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
im menace
Tiamat
13
0 / 3 / 2
6,845
622
12,605
9,016
7,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
14
2 / 5 / 5
8,183
744
8,837
14,470
15,819
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
21
Kills
7
9
Deaths
21
69
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
3
14
3.67
W
4
1
13
10.5
W
3
2
16
5.5
L
Achilles
JunsuinaM
Achilles
3
4
3
1.13
L
Sylvanus
OmniSmoker
Sylvanus
1
4
3
0.63
L
1
5
1
0.3
W
7
2
12
6.5
L
Tiamat
im menace
Tiamat
0
3
2
0.33
L
Athena
2
5
5
0.9
W
Apollo
Âstraeus
Apollo
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,592
Damage
58,226
79,558
Taken
69,523
51,616
Mitigated
61,951
40,015
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,038
1,730
1,605
1,926
16,177
8,979
1,131
6,518
9,476
0
15,191
W
13,350
1,593
11,041
4,492
12,118
6,267
414
5,571
6,405
25,138
0
W
4,514
473
4,300
3,750
20,407
20,845
84
5,997
14,243
9,890
0
L
Achilles
JunsuinaM
Achilles
14,549
2,672
868
7,466
18,438
16,409
0
5,359
13,079
41
27,598
L
Sylvanus
OmniSmoker
Sylvanus
9,020
2,129
4,721
3,496
14,134
14,289
32
5,881
8,253
13,164
0
L
13,215
1,270
617
3,830
13,465
7,828
66
6,258
7,207
0
23,238
W
11,786
1,598
6,003
2,316
13,857
7,169
1,082
4,995
8,758
20,921
0
L
Tiamat
im menace
Tiamat
12,605
839
1,488
2,605
9,016
7,606
0
4,739
4,277
21,991
0
L
Athena
8,837
2,155
535
903
14,470
15,819
63
7,413
7,057
14,171
0
W
Apollo
Âstraeus
Apollo
18,904
8,449
255
4,327
16,999
8,356
1,754
7,392
9,371
0
39,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,127
Gold Earned
38,607
125
Minions Killed
90
0
Camps Cleared
0
973,013
Distance Traveled
944,004
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,963
815
11
1
0
203,543
4
W
Chang'e
9,051
823
34
3
0
185,230
0
W
Artio
8,760
796
8
1
0
207,901
0
L
Achilles
8,561
778
31
3
0
202,285
1
L
Sylvanus
7,971
725
13
1
0
165,547
0
L
Ne Zha
7,047
641
20
2
0
201,503
5
W
Eset
9,494
863
23
2
0
198,739
0
L
Tiamat
6,845
622
19
2
0
178,540
4
L
Athena
8,183
744
7
1
0
196,129
0
W
Apollo
8,859
805
49
4
0
177,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role