Player Matchup

Nu Wa
Nu Wa
EJOTricks
Nu Wa
Level 102
God Stats
18W - 8L
1,704 SR
Queue Stats
145W - 136L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
PlayoffKyleLowry
Sylvanus
Level 96
God Stats
12W - 13L
1,586 SR
Queue Stats
40W - 45L
1,358 Elo+
Party 1
Fenrir
Fenrir
SizeUpBrodie
Fenrir
Level 66
God Stats
3W - 6L
1,500 SR
Queue Stats
122W - 104L
1,552 Elo+
Party 1
Neith
Neith
YOUNG_S1MBA_24
Neith
Level 108
God Stats
18W - 15L
1,539 SR
Queue Stats
180W - 171L
1,499 Elo+
Party 1
Izanami
Izanami
YoMomsHungry
Izanami
Level 44
God Stats
2W - 1L
1,526 SR
Queue Stats
9W - 2L
1,713 Elo+
Party 1
Team Averages
Level 83
1,571 SR
1,523 Elo+

VS

Team Averages
Level 84
1,575 SR
1,520 Elo+
Bastet
Bastet
GRIMIX 11B
Bastet
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
224W - 253L
1,611 Elo+
Solo
Neith
Neith
I Splits I
Neith
Level 134
God Stats
4W - 2L
1,493 SR
Queue Stats
191W - 158L
1,635 Elo+
Party 2
Ymir
Ymir
Prob cheatn412
Ymir
Level 29
God Stats
7W - 5L
1,515 SR
Queue Stats
7W - 5L
1,265 Elo+
Party 2
Zeus
Zeus
TigSkywalker
Zeus
Level 116
God Stats
1W - 1L
1,728 SR
Queue Stats
44W - 35L
1,514 Elo+
Party 2
Cu Chulainn
Cu Chulainn
naaaaaah bro
Cu Chulainn
Level 107
God Stats
30W - 23L
1,640 SR
Queue Stats
81W - 67L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EJOTricks
Nu Wa
20
7 / 3 / 11
15,119
560
21,267
15,589
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 20
14,405
534
15,474
28,587
44,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
20
9 / 4 / 15
15,504
574
18,503
36,052
21,251
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 0 / 15
17,617
652
33,316
25,233
16,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Izanami
YoMomsHungry
Izanami
20
6 / 3 / 9
16,063
595
19,355
16,937
8,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
GRIMIX 11B
Bastet
20
2 / 9 / 2
13,193
489
13,388
31,485
13,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Neith
20
3 / 7 / 3
12,968
480
17,202
21,437
10,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 7 / 1
9,716
360
4,452
27,616
35,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 11 / 6
11,508
426
20,993
25,577
9,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
naaaaaah bro
Cu Chulainn
17
6 / 9 / 2
12,826
475
23,109
36,929
29,835
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
25
43
Kills
11
11
Deaths
43
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
EJOTricks
Nu Wa
7
3
11
4.17
L
Bastet
GRIMIX 11B
Bastet
2
9
2
0.33
L
Neith
3
7
3
0.64
W
7
1
20
17
L
0
7
1
0.07
W
Fenrir
9
4
15
4.13
L
0
11
6
0.27
W
14
0
15
21.5
W
Izanami
YoMomsHungry
Izanami
6
3
9
3.5
L
Cu Chulainn
naaaaaah bro
Cu Chulainn
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,915
Damage
79,144
122,398
Taken
143,044
97,692
Mitigated
98,910
42,415
Healing
33,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
EJOTricks
Nu Wa
21,267
3,763
0
2,792
15,589
7,378
1,609
3,380
12,209
92,609
0
L
Bastet
GRIMIX 11B
Bastet
13,388
5,134
0
13,797
31,485
13,757
859
6,803
24,682
0
132,155
L
Neith
17,202
6,725
0
5,028
21,437
10,109
3,424
5,565
15,792
0
132,373
W
15,474
4,878
1,861
8,302
28,587
44,423
366
8,644
19,943
58,822
19,142
L
4,452
321
0
965
27,616
35,927
155
9,826
17,790
20,772
0
W
Fenrir
18,503
5,212
0
12,603
36,052
21,251
0
7,315
28,737
0
120,354
L
20,993
1,441
0
2,362
25,577
9,282
665
5,410
20,167
115,878
0
W
33,316
12,820
0
9,409
25,233
16,263
2,184
6,339
18,894
0
195,478
W
Izanami
YoMomsHungry
Izanami
19,355
13,887
0
7,448
16,937
8,377
14,612
3,431
13,506
0
165,907
L
Cu Chulainn
naaaaaah bro
Cu Chulainn
23,109
3,197
0
11,209
36,929
29,835
1,404
13,893
23,036
0
104,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,708
Gold Earned
60,211
855
Minions Killed
724
0
Camps Cleared
0
2,337,103
Distance Traveled
2,162,858
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,119
560
157
6
0
349,109
1
L
Bastet
13,193
489
186
7
0
466,782
0
L
Neith
12,968
480
178
7
0
412,829
3
W
Sylvanus
14,405
534
88
3
0
445,291
3
L
Ymir
9,716
360
31
1
0
459,021
0
W
Fenrir
15,504
574
136
5
0
545,787
3
L
Zeus
11,508
426
176
7
0
409,654
0
W
Neith
17,617
652
233
9
0
499,769
6
W
Izanami
16,063
595
241
9
0
497,147
10
L
Cu Chulainn
12,826
475
153
6
0
414,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role