Player Matchup

Terra
Terra
 
Terra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
The_Metzgerer
Ah Puch
Level 155
God Stats
1W - 1L
1,484 SR
Queue Stats
221W - 239L
1,574 Elo+
Solo
Pele
Pele
ioutdidmyself
Pele
Level 156
God Stats
39W - 37L
1,634 SR
Queue Stats
193W - 188L
1,631 Elo+
Party 2
Medusa
Medusa
sparda24thebeast
Medusa
Level 160
God Stats
26W - 19L
1,624 SR
Queue Stats
52W - 32L
1,607 Elo+
Solo
Cthulhu
Cthulhu
wss0877
Cthulhu
Level 129
God Stats
53W - 37L
1,655 SR
Queue Stats
288W - 285L
1,578 Elo+
Solo
Team Averages
Level 148
1,579 SR
1,578 Elo+

VS

Team Averages
Level 124
1,682 SR
1,566 Elo+
Freya
Freya
BunkaNoHito
Freya
Level 153
God Stats
1W - 1L
1,815 SR
Queue Stats
77W - 73L
1,558 Elo+
Party 1
Rama
Rama
CreepyJoker959
Rama
Level 105
God Stats
5W - 2L
1,889 SR
Queue Stats
40W - 55L
1,492 Elo+
Party 1
Bakasura
Bakasura
EpicFighter001
Bakasura
Level 121
God Stats
7W - 8L
1,595 SR
Queue Stats
47W - 59L
1,532 Elo+
Party 1
Geb
Geb
Ghost Chopstks
Geb
Level 83
God Stats
18W - 11L
1,660 SR
Queue Stats
33W - 31L
1,585 Elo+
Party 1
King Arthur
King Arthur
Stubzs
King Arthur
Level 160
God Stats
18W - 11L
1,450 SR
Queue Stats
508W - 429L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 1 / 5
9,386
494
5,684
15,584
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
16
3 / 2 / 2
10,276
541
14,080
12,630
6,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 2
9,267
488
5,657
13,822
6,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 1 / 2
10,763
566
10,111
10,446
5,283
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
wss0877
Cthulhu
18
4 / 2 / 2
11,590
610
17,231
18,481
18,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
8,829
465
8,364
16,369
7,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 2 / 2
9,591
505
5,139
14,421
6,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
15
0 / 2 / 4
8,700
458
5,304
17,612
8,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 3 / 4
8,241
434
6,282
14,923
13,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Stubzs
King Arthur
17
2 / 3 / 3
9,654
508
14,560
21,830
16,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
11
Kills
7
8
Deaths
11
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
1
5
3.5
L
3
1
1
3.5
L
1
2
2
1
L
Bakasura
0
2
4
1
L
1
3
4
1
L
King Arthur
Stubzs
King Arthur
2
3
3
1.17
W
Ah Puch
3
2
2
2
W
1
2
2
1
W
2
1
2
3
W
Cthulhu
wss0877
Cthulhu
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,763
Damage
39,649
70,963
Taken
85,155
53,942
Mitigated
53,360
30,986
Healing
27,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
5,684
954
2,115
5,669
15,584
16,482
54
3,397
11,833
25,025
0
L
8,364
2,192
0
7,538
16,369
7,562
0
9,123
7,246
62,290
0
L
5,139
4,581
0
7,312
14,421
6,511
0
3,592
10,829
0
89,249
L
Bakasura
5,304
3,343
0
4,308
17,612
8,659
5
6,166
11,446
0
81,715
L
6,282
1,068
0
2,041
14,923
13,960
0
6,768
8,155
29,079
0
L
King Arthur
Stubzs
King Arthur
14,560
1,261
0
6,773
21,830
16,668
0
11,346
10,484
0
87,446
W
Ah Puch
14,080
434
0
4,771
12,630
6,464
0
3,568
8,577
88,083
0
W
5,657
1,095
0
2,811
13,822
6,845
432
2,583
10,761
0
87,239
W
10,111
5,702
0
3,715
10,446
5,283
3,504
3,147
7,179
0
105,754
W
Cthulhu
wss0877
Cthulhu
17,231
1,772
1,603
10,302
18,481
18,868
0
1,744
16,675
100,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,282
Gold Earned
45,015
656
Minions Killed
600
0
Camps Cleared
0
1,892,549
Distance Traveled
1,901,272
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,386
494
43
2
0
373,650
6
L
Freya
8,829
465
128
7
0
377,417
6
L
Rama
9,591
505
153
8
0
326,735
2
L
Bakasura
8,700
458
144
8
0
495,556
0
L
Geb
8,241
434
31
2
0
349,175
3
L
King Arthur
9,654
508
144
8
0
352,389
5
W
Ah Puch
10,276
541
162
9
0
344,212
0
W
Pele
9,267
488
128
7
0
436,310
9
W
Medusa
10,763
566
144
8
0
364,918
2
W
Cthulhu
11,590
610
179
9
0
373,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role