Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DisrobedDialga
Scylla
Level 141
God Stats
2W - 8L
1,414 SR
Queue Stats
301W - 304L
1,566 Elo+
Party 1
Charybdis
Charybdis
FerDcooL1
Charybdis
Level 45
God Stats
0W - 3L
1,294 SR
Queue Stats
130W - 132L
1,492 Elo+
Party 1
Mulan
Mulan
OOFz
Mulan
Level 35
God Stats
2W - 2L
1,508 SR
Queue Stats
14W - 24L
1,346 Elo+
Solo
Discordia
Discordia
Yanderemanda
Discordia
Level 99
God Stats
3W - 5L
1,496 SR
Queue Stats
134W - 139L
1,486 Elo+
Party 1
Team Averages
Level 71
1,442 SR
1,478 Elo+

VS

Team Averages
Level 48
1,395 SR
1,365 Elo+
Ra
Ra
 
Ra
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Booooooool
Nemesis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,220 Elo+
Party 2
Nike
Nike
D4VeJR
Nike
Level 19
God Stats
2W - 3L
1,228 SR
Queue Stats
4W - 7L
1,220 Elo+
Party 2
Sol
Sol
PUTOMOI
Sol
Level 29
God Stats
3W - 1L
1,261 SR
Queue Stats
58W - 55L
1,422 Elo+
Party 2
Horus
Horus
VaSh1988
Horus
Level 83
God Stats
7W - 6L
1,486 SR
Queue Stats
48W - 44L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 8 / 0
7,891
493
5,676
16,023
5,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 0
6,678
417
5,557
11,587
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
FerDcooL1
Charybdis
13
0 / 2 / 0
7,581
474
3,699
8,113
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
OOFz
Mulan
9
1 / 8 / 2
6,302
394
5,288
12,463
4,900
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Yanderemanda
Discordia
11
0 / 3 / 2
6,586
412
5,356
8,537
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 1
7,640
478
4,554
9,153
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Booooooool
Nemesis
16
11 / 1 / 7
10,209
638
11,870
13,629
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
D4VeJR
Nike
16
9 / 2 / 8
10,284
643
9,150
12,749
8,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
16
3 / 1 / 1
9,347
584
8,638
10,224
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
VaSh1988
Horus
12
1 / 1 / 9
8,407
525
5,511
12,852
10,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
7
Kills
25
25
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
8
0
0.5
W
Ra
 
Ra
1
2
1
0.75
W
Nemesis
Booooooool
Nemesis
11
1
7
14.5
W
Nike
D4VeJR
Nike
9
2
8
6.5
L
2
4
0
0.5
L
Charybdis
FerDcooL1
Charybdis
0
2
0
0
L
Mulan
OOFz
Mulan
1
8
2
0.25
W
Sol
3
1
1
3.5
W
Horus
VaSh1988
Horus
1
1
9
5.5
L
Discordia
Yanderemanda
Discordia
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,576
Damage
39,723
56,723
Taken
58,607
20,338
Mitigated
32,200
18,001
Healing
24,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,676
883
78
9,150
16,023
5,750
0
2,241
13,782
0
42,288
W
Ra
 
Ra
4,554
655
979
3,514
9,153
4,021
893
4,055
5,098
52,109
0
W
Nemesis
Booooooool
Nemesis
11,870
5,702
0
851
13,629
5,971
509
1,091
12,538
0
94,684
W
Nike
D4VeJR
Nike
9,150
1,331
0
5,255
12,749
8,606
2,319
1,149
11,600
0
67,442
L
5,557
891
0
2,758
11,587
4,273
75
3,208
8,379
30,085
0
L
Charybdis
FerDcooL1
Charybdis
3,699
2,138
0
3,676
8,113
2,831
0
5,230
2,883
0
54,426
L
Mulan
OOFz
Mulan
5,288
1,136
0
757
12,463
4,900
0
284
12,179
0
23,928
W
Sol
8,638
5,321
0
5,307
10,224
3,581
1,296
1,128
9,096
72,189
0
W
Horus
VaSh1988
Horus
5,511
2,680
4,194
3,914
12,852
10,021
719
3,490
9,362
0
19,218
L
Discordia
Yanderemanda
Discordia
5,356
206
0
1,582
8,537
2,584
0
2,229
6,308
38,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,038
Gold Earned
45,887
329
Minions Killed
465
0
Camps Cleared
0
1,367,377
Distance Traveled
1,640,727
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,891
493
75
5
0
304,784
0
W
Ra
7,640
478
76
5
0
311,504
9
W
Nemesis
10,209
638
126
8
0
385,885
7
W
Nike
10,284
643
119
7
0
337,084
2
L
Scylla
6,678
417
34
2
0
238,183
4
L
Charybdis
7,581
474
105
7
0
248,860
4
L
Mulan
6,302
394
32
2
0
293,997
1
W
Sol
9,347
584
118
7
0
280,372
2
W
Horus
8,407
525
26
2
0
325,882
5
L
Discordia
6,586
412
83
5
0
281,553
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role