Player Matchup

Erlang Shen
Erlang Shen
Askellord
Erlang Shen
Level 20
God Stats
5W - 10L
1,439 SR
Queue Stats
32W - 42L
1,480 Elo+
Party 1
Sol
Sol
Mallo87
Sol
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,488 Elo+
Solo
Arachne
Arachne
NekiZatsu
Arachne
Level 24
God Stats
2W - 2L
1,873 SR
Queue Stats
143W - 122L
1,607 Elo+
Party 1
Medusa
Medusa
SashaG
Medusa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,567 Elo+
Solo
Nox
Nox
cameintomyworld
Nox
Level 26
God Stats
6W - 5L
1,598 SR
Queue Stats
18W - 32L
1,398 Elo+
Solo
Team Averages
Level 67
1,582 SR
1,508 Elo+

VS

Team Averages
Level 58
1,478 SR
1,500 Elo+
Thanatos
Thanatos
 
Thanatos
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lerki
Hera
Level 60
God Stats
5W - 3L
1,405 SR
Queue Stats
58W - 51L
1,581 Elo+
Solo
Artemis
Artemis
bananekind
Artemis
Level 82
God Stats
11W - 6L
1,725 SR
Queue Stats
387W - 525L
1,480 Elo+
Solo
Janus
Janus
damnwhøre
Janus
Level 19
God Stats
1W - 1L
1,257 SR
Queue Stats
12W - 13L
1,461 Elo+
Solo
Horus
Horus
xSizzler
Horus
Level 98
God Stats
8W - 5L
1,505 SR
Queue Stats
49W - 49L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Askellord
Erlang Shen
16
4 / 4 / 3
9,031
821
5,415
13,530
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sol
14
1 / 5 / 3
8,014
729
5,537
10,399
3,235
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NekiZatsu
Arachne
15
2 / 5 / 5
8,849
804
8,872
15,207
6,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
SashaG
Medusa
15
3 / 5 / 4
8,243
749
10,796
15,653
5,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 4
8,039
731
5,308
6,125
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
11 / 4 / 5
10,196
927
16,061
15,663
8,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
Lerki
Hera
14
0 / 3 / 9
8,214
747
8,937
7,629
2,954
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
bananekind
Artemis
16
2 / 2 / 6
8,995
818
10,477
11,908
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
17
8 / 2 / 7
9,853
896
14,780
8,854
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
xSizzler
Horus
14
0 / 0 / 6
8,317
756
3,485
11,061
8,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
10
Kills
21
21
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
4
5
3.38
L
Erlang Shen
Askellord
Erlang Shen
4
4
3
1.38
W
Hera
Lerki
Hera
0
3
9
1.5
L
Sol
1
5
3
0.5
L
Arachne
NekiZatsu
Arachne
2
5
5
0.9
L
Medusa
SashaG
Medusa
3
5
4
1
W
Artemis
bananekind
Artemis
2
2
6
2.5
L
0
2
4
1
W
Janus
8
2
7
5.75
W
Horus
xSizzler
Horus
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,928
Damage
53,740
60,914
Taken
55,115
26,744
Mitigated
28,885
9,687
Healing
22,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,061
4,069
0
11,726
15,663
8,471
226
2,031
13,632
0
40,225
L
Erlang Shen
Askellord
Erlang Shen
5,415
3,175
0
3,508
13,530
9,393
288
4,182
9,201
0
12,322
W
Hera
Lerki
Hera
8,937
1,790
252
1,072
7,629
2,954
935
1,801
5,828
28,348
0
L
Sol
5,537
1,230
0
2,386
10,399
3,235
0
4,010
6,251
27,906
0
L
Arachne
NekiZatsu
Arachne
8,872
6,304
0
2,660
15,207
6,266
0
4,702
10,389
0
19,596
L
Medusa
SashaG
Medusa
10,796
5,070
0
1,133
15,653
5,495
0
6,012
9,443
0
28,988
W
Artemis
bananekind
Artemis
10,477
4,713
0
5,055
11,908
5,609
1,431
2,166
9,742
0
31,368
L
5,308
566
0
0
6,125
2,355
380
4,088
1,913
25,647
0
W
Janus
14,780
682
0
250
8,854
3,277
694
1,664
7,190
39,660
0
W
Horus
xSizzler
Horus
3,485
1,677
757
3,612
11,061
8,574
437
3,183
7,878
0
12,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
45,575
174
Minions Killed
254
0
Camps Cleared
0
1,080,363
Distance Traveled
1,191,340
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,196
927
67
6
0
240,140
0
L
Erlang Shen
9,031
821
9
1
0
221,389
0
W
Hera
8,214
747
40
4
0
240,013
2
L
Sol
8,014
729
50
5
0
215,768
2
L
Arachne
8,849
804
22
2
0
249,940
0
L
Medusa
8,243
749
32
3
0
189,415
1
W
Artemis
8,995
818
63
6
0
212,118
0
L
Nox
8,039
731
61
6
0
203,851
4
W
Janus
9,853
896
66
6
0
253,604
0
W
Horus
8,317
756
18
2
0
245,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role