Player Matchup

Horus
Horus
Ger2Ber
Horus
Level 107
God Stats
12W - 11L
1,507 SR
Queue Stats
118W - 135L
1,438 Elo+
Solo
Arachne
Arachne
Jo_VasK
Arachne
Level 133
God Stats
2W - 3L
1,300 SR
Queue Stats
221W - 226L
1,469 Elo+
Solo
Anhur
Anhur
LVISZ91
Anhur
Level 158
God Stats
4W - 3L
1,309 SR
Queue Stats
421W - 427L
1,441 Elo+
Solo
Sol
Sol
Lukas_Gamer1236
Sol
Level 85
God Stats
7W - 5L
1,875 SR
Queue Stats
91W - 91L
1,436 Elo+
Solo
Lancelot
Lancelot
iReX TeaTeer
Lancelot
Level 122
God Stats
6W - 2L
1,554 SR
Queue Stats
235W - 216L
1,515 Elo+
Solo
Team Averages
Level 121
1,509 SR
1,459 Elo+

VS

Team Averages
Level 101
1,492 SR
1,469 Elo+
Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Battle-Bash1
Rama
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
285W - 304L
1,371 Elo+
Solo
Susano
Susano
Marat1212
Susano
Level 84
God Stats
70W - 73L
1,460 SR
Queue Stats
443W - 425L
1,473 Elo+
Party 1
Ra
Ra
sanya5578
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ger2Ber
Horus
8
0 / 0 / 0
5,441
495
3,102
6,354
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Jo_VasK
Arachne
11
0 / 0 / 1
5,910
537
1,391
5,215
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
LVISZ91
Anhur
8
0 / 1 / 0
4,719
429
3,401
8,114
2,362
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 0 / 1
6,890
626
5,277
6,111
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lancelot
iReX TeaTeer
Lancelot
11
3 / 0 / 0
6,175
561
3,489
6,706
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
0 / 0 / 0
5,418
493
2,746
3,023
950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
 
Shiva
8
1 / 0 / 0
4,748
432
6,017
6,186
2,049
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 0
4,852
441
3,323
5,443
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Marat1212
Susano
7
0 / 3 / 0
4,711
428
1,656
7,336
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 6 / 0
4,494
409
2,573
5,989
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
9
Kills
1
1
Deaths
9
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
0
0
0
L
Shiva
 
Shiva
1
0
0
1
L
0
0
0
0
W
Horus
Ger2Ber
Horus
0
0
0
0
W
Arachne
Jo_VasK
Arachne
0
0
1
0.5
W
Anhur
LVISZ91
Anhur
0
1
0
0
W
6
0
1
6.5
L
Susano
Marat1212
Susano
0
3
0
0
W
Lancelot
iReX TeaTeer
Lancelot
3
0
0
3
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,660
Damage
16,315
32,500
Taken
27,977
14,176
Mitigated
9,052
18,327
Healing
10,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,746
1,013
0
2,574
3,023
950
0
0
3,023
31,384
0
L
Shiva
 
Shiva
6,017
618
647
1,005
6,186
2,049
0
496
5,690
0
24,919
L
3,323
2,745
0
2,960
5,443
1,177
0
0
5,443
0
29,631
W
Horus
Ger2Ber
Horus
3,102
1,795
656
3,474
6,354
3,933
0
0
6,354
0
15,523
W
Arachne
Jo_VasK
Arachne
1,391
925
0
2,925
5,215
2,941
0
2,087
3,128
0
32,337
W
Anhur
LVISZ91
Anhur
3,401
2,255
0
3,931
8,114
2,362
0
0
8,114
0
26,611
W
5,277
3,070
0
4,057
6,111
2,207
1,941
2,772
3,339
43,847
0
L
Susano
Marat1212
Susano
1,656
505
0
2,632
7,336
2,406
0
393
6,943
0
20,808
W
Lancelot
iReX TeaTeer
Lancelot
3,489
917
0
3,284
6,706
2,733
0
460
6,246
0
50,467
L
2,573
1,069
28
630
5,989
2,470
0
4,388
1,601
13,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,135
Gold Earned
24,223
285
Minions Killed
252
0
Camps Cleared
0
1,039,580
Distance Traveled
889,201
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,418
493
82
7
0
150,798
2
L
Shiva
4,748
432
45
4
0
222,446
3
L
Rama
4,852
441
51
5
0
191,366
2
W
Horus
5,441
495
30
3
0
228,804
4
W
Arachne
5,910
537
62
6
0
223,693
4
W
Anhur
4,719
429
40
4
0
159,517
3
W
Sol
6,890
626
66
6
0
177,056
0
L
Susano
4,711
428
54
5
0
168,689
1
W
Lancelot
6,175
561
87
8
0
250,510
1
L
Ra
4,494
409
20
2
0
155,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role