Player Matchup

Thor
Thor
LegendaryDumpy
Thor
Level 129
God Stats
1W - 1L
1,148 SR
Queue Stats
109W - 100L
1,581 Elo+
Party 1
Sylvanus
Sylvanus
Metro-Haze-_O
Sylvanus
Level 158
God Stats
3W - 0L
1,646 SR
Queue Stats
70W - 83L
1,592 Elo+
Party 1
Merlin
Merlin
TTV-Tythaballer
Merlin
Level 64
God Stats
5W - 4L
1,611 SR
Queue Stats
105W - 139L
1,412 Elo+
Party 1
Team Averages
Level 117
1,468 SR
1,528 Elo+

VS

Team Averages
Level 109
1,484 SR
1,469 Elo+
Lancelot
Lancelot
HIDDEN9ASSASSIN
Lancelot
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 71L
1,380 Elo+
Party 2
Sol
Sol
HonorInOmerta
Sol
Level 148
God Stats
35W - 52L
1,452 SR
Queue Stats
544W - 652L
1,527 Elo+
Solo
Bellona
Bellona
deadboydevin
Bellona
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 2 / 6
13,108
874
19,457
15,623
8,019
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Metro-Haze-_O
Sylvanus
16
4 / 3 / 17
11,669
778
14,849
19,232
16,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 3 / 16
11,228
749
15,202
11,485
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
2 / 11 / 4
9,874
658
9,080
18,180
7,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 9 / 3
9,813
654
13,066
19,410
6,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
deadboydevin
Bellona
14
3 / 5 / 4
9,918
661
9,129
20,331
23,271
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
25
Kills
7
8
Deaths
25
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
2
11
4
0.36
L
2
9
3
0.39
W
17
2
6
10
W
Sylvanus
Metro-Haze-_O
Sylvanus
4
3
17
4.17
W
4
3
16
4
L
Bellona
deadboydevin
Bellona
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,508
Damage
31,275
46,340
Taken
57,921
30,244
Mitigated
37,378
9,310
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
9,080
1,488
178
830
18,180
7,414
0
9,158
9,022
0
23,024
L
13,066
3,539
0
6,073
19,410
6,693
358
7,583
11,827
52,452
0
W
19,457
4,551
0
59
15,623
8,019
1,701
2,967
12,656
0
45,106
W
Sylvanus
Metro-Haze-_O
Sylvanus
14,849
6,438
3,199
6,052
19,232
16,912
373
6,587
12,645
34,546
8,103
W
15,202
1,382
0
0
11,485
5,313
622
3,908
7,577
46,674
0
L
Bellona
deadboydevin
Bellona
9,129
2,211
370
1,518
20,331
23,271
0
11,538
8,793
0
19,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,005
Gold Earned
29,605
181
Minions Killed
140
8
Camps Cleared
4
719,139
Distance Traveled
733,939
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,874
658
41
3
0
235,209
4
L
Sol
9,813
654
78
5
4
235,487
9
W
Thor
13,108
874
45
3
4
248,729
1
W
Sylvanus
11,669
778
64
4
2
225,463
3
W
Merlin
11,228
749
72
5
2
244,947
2
L
Bellona
9,918
661
21
1
0
263,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role