Player Matchup

Mercury
Mercury
 
Mercury
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JokRey
Cliodhna
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 55L
1,549 Elo+
Solo
Sol
Sol
Kalli3021
Sol
Level 143
God Stats
0W - 1L
1,380 SR
Queue Stats
17W - 26L
1,255 Elo+
Party 1
Olorun
Olorun
QualFoiCleitinn
Olorun
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,339 Elo+
Party 1
Thor
Thor
Vurcan
Thor
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,676 Elo+
Solo
Team Averages
Level 131
1,476 SR
1,464 Elo+

VS

Team Averages
Level 138
1,533 SR
1,475 Elo+
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AmendonT
Baron Samedi
Level 160
God Stats
3W - 2L
1,503 SR
Queue Stats
192W - 165L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
BeagleLean
Xbalanque
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Kemosiah
Ah Puch
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
191W - 164L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
samuelfronzax
Nu Wa
Level 145
God Stats
4W - 1L
1,661 SR
Queue Stats
163W - 180L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
1 / 8 / 7
10,050
591
10,881
18,280
7,980
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
JokRey
Cliodhna
20
7 / 7 / 7
11,709
689
20,142
26,269
27,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 6 / 5
10,937
643
18,742
20,100
9,169
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 8 / 6
10,047
591
10,160
19,360
9,460
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Vurcan
Thor
19
4 / 4 / 10
11,143
655
17,643
16,803
15,367
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
19
4 / 4 / 17
11,907
700
12,321
27,195
27,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
AmendonT
Baron Samedi
19
8 / 4 / 16
12,811
754
18,856
23,356
19,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
BeagleLean
Xbalanque
20
6 / 4 / 18
12,993
764
16,567
17,916
10,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Kemosiah
Ah Puch
20
10 / 1 / 16
13,551
797
27,264
15,847
9,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 23
12,246
720
18,691
15,457
7,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
123
17
Kills
33
33
Deaths
17
35
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
8
7
0.56
W
Atlas
 
Atlas
4
4
17
3.13
W
Baron Samedi
AmendonT
Baron Samedi
8
4
16
4
W
Xbalanque
BeagleLean
Xbalanque
6
4
18
3.75
L
Cliodhna
JokRey
Cliodhna
7
7
7
1.5
L
3
6
5
0.92
W
Ah Puch
Kemosiah
Ah Puch
10
1
16
18
L
2
8
6
0.63
L
Thor
Vurcan
Thor
4
4
10
2.25
W
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,568
Damage
93,699
100,812
Taken
99,771
69,200
Mitigated
74,433
33,261
Healing
37,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
10,881
1,681
1,374
1,353
18,280
7,980
0
13,597
4,676
0
22,089
W
Atlas
 
Atlas
12,321
3,617
1,761
4,009
27,195
27,941
242
9,536
17,322
26,049
0
W
Baron Samedi
AmendonT
Baron Samedi
18,856
417
9,593
7,499
23,356
19,036
554
5,018
17,991
39,738
0
W
Xbalanque
BeagleLean
Xbalanque
16,567
6,728
1,684
2,368
17,916
10,337
4,268
5,122
12,608
0
46,488
L
Cliodhna
JokRey
Cliodhna
20,142
1,760
2,522
9,928
26,269
27,224
0
19,149
7,004
0
41,611
L
18,742
2,925
881
7,241
20,100
9,169
0
15,879
4,195
43,419
0
W
Ah Puch
Kemosiah
Ah Puch
27,264
1,357
1,202
4,392
15,847
9,413
548
3,759
12,048
44,952
0
L
10,160
4,217
3,181
4,626
19,360
9,460
0
15,587
3,741
32,598
0
L
Thor
Vurcan
Thor
17,643
1,090
1,207
948
16,803
15,367
0
12,671
4,064
0
39,628
W
18,691
5,452
3,299
1,510
15,457
7,706
2,467
5,467
9,810
30,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,886
Gold Earned
63,508
221
Minions Killed
190
0
Camps Cleared
0
1,436,036
Distance Traveled
1,612,981
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,050
591
24
1
0
329,323
0
W
Atlas
11,907
700
11
1
0
350,144
0
W
Baron Samedi
12,811
754
48
3
0
305,787
0
W
Xbalanque
12,993
764
67
4
0
299,260
2
L
Cliodhna
11,709
689
59
3
0
310,302
1
L
Sol
10,937
643
52
3
0
285,906
0
W
Ah Puch
13,551
797
45
3
0
339,403
1
L
Olorun
10,047
591
48
3
0
223,571
0
L
Thor
11,143
655
38
2
0
286,934
4
W
Nu Wa
12,246
720
19
1
0
318,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role