Player Matchup

Xing Tian
Xing Tian
DEAD_SHOT_2325
Xing Tian
Level 129
God Stats
2W - 0L
1,492 SR
Queue Stats
64W - 47L
1,555 Elo+
Party 2
Lancelot
Lancelot
Killer-She1019
Lancelot
Level 150
God Stats
8W - 3L
1,627 SR
Queue Stats
64W - 47L
1,550 Elo+
Party 2
Kukulkan
Kukulkan
Kukuruzka-411
Kukulkan
Level 24
God Stats
41W - 29L
1,662 SR
Queue Stats
41W - 29L
1,528 Elo+
Party 2
Team Averages
Level 101
1,594 SR
1,545 Elo+

VS

Team Averages
Level 38
1,366 SR
1,361 Elo+
Hachiman
Hachiman
ChristianReyC
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ravana
Ravana
PowderGotem
Ravana
Level 22
God Stats
13W - 30L
1,315 SR
Queue Stats
62W - 101L
1,247 Elo+
Party 1
Baron Samedi
Baron Samedi
Savage_22DC
Baron Samedi
Level 88
God Stats
3W - 10L
1,283 SR
Queue Stats
123W - 178L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DEAD_SHOT_2325
Xing Tian
14
4 / 1 / 15
10,951
782
9,082
13,461
16,052
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
16
12 / 2 / 7
11,364
812
22,083
19,532
10,931
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Kukuruzka-411
Kukulkan
16
3 / 1 / 14
10,314
737
12,417
5,518
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChristianReyC
Hachiman
12
2 / 6 / 2
8,463
605
7,525
14,526
10,481
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
13
1 / 5 / 3
8,164
583
6,983
14,722
6,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Savage_22DC
Baron Samedi
12
0 / 8 / 3
8,455
604
8,757
20,171
19,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
19
Kills
3
4
Deaths
19
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ChristianReyC
Hachiman
2
6
2
0.5
W
Xing Tian
DEAD_SHOT_2325
Xing Tian
4
1
15
11.5
W
Lancelot
12
2
7
7.75
W
Kukulkan
Kukuruzka-411
Kukulkan
3
1
14
10
L
Ravana
1
5
3
0.5
L
Baron Samedi
Savage_22DC
Baron Samedi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,582
Damage
23,265
38,511
Taken
49,419
29,758
Mitigated
36,540
15,067
Healing
14,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ChristianReyC
Hachiman
7,525
4,910
0
572
14,526
10,481
0
5,176
9,350
0
18,427
W
Xing Tian
DEAD_SHOT_2325
Xing Tian
9,082
737
1,673
5,161
13,461
16,052
286
2,556
10,905
21,938
0
W
Lancelot
22,083
3,168
0
7,416
19,532
10,931
489
4,760
14,772
0
51,544
W
Kukulkan
Kukuruzka-411
Kukulkan
12,417
441
0
817
5,518
2,775
1,375
2,055
3,463
46,367
0
L
Ravana
6,983
1,611
0
4,528
14,722
6,984
0
6,618
8,104
0
27,123
L
Baron Samedi
Savage_22DC
Baron Samedi
8,757
903
3,347
5,555
20,171
19,075
0
9,726
10,445
25,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,629
Gold Earned
25,082
156
Minions Killed
103
5
Camps Cleared
5
845,122
Distance Traveled
635,623
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,463
605
33
2
0
200,607
0
W
Xing Tian
10,951
782
16
1
2
271,695
4
W
Lancelot
11,364
812
54
4
2
293,550
0
W
Kukulkan
10,314
737
86
6
1
279,877
1
L
Ravana
8,164
583
39
3
3
234,341
6
L
Baron Samedi
8,455
604
31
2
2
200,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role