Player Matchup

Erlang Shen
Erlang Shen
Aihva
Erlang Shen
Level 81
God Stats
1W - 0L
1,730 SR
Queue Stats
2W - 7L
1,276 Elo+
Party 1
Chaac
Chaac
AlDgasyta
Chaac
Level 147
God Stats
1W - 0L
1,272 SR
Queue Stats
55W - 44L
1,440 Elo+
Solo
Vulcan
Vulcan
ChasmRaider
Vulcan
Level 142
God Stats
2W - 1L
1,753 SR
Queue Stats
477W - 499L
1,522 Elo+
Solo
King Arthur
King Arthur
KeptStaple64
King Arthur
Level 60
God Stats
1W - 0L
1,351 SR
Queue Stats
11W - 24L
1,327 Elo+
Party 1
Anhur
Anhur
Tydrin
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,281 Elo+
Solo
Team Averages
Level 96
1,521 SR
1,369 Elo+

VS

Team Averages
Level 90
1,470 SR
1,491 Elo+
Hachiman
Hachiman
Cecchetti24
Hachiman
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
216W - 211L
1,512 Elo+
Solo
Tiamat
Tiamat
Gorman88
Tiamat
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 94L
1,450 Elo+
Party 2
Danzaburou
Danzaburou
L1KEABoss1325
Danzaburou
Level 111
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 166L
1,500 Elo+
Solo
Sobek
Sobek
Swampfox241
Sobek
Level 87
God Stats
1W - 5L
1,277 SR
Queue Stats
116W - 100L
1,530 Elo+
Solo
Apollo
Apollo
darklordofal
Apollo
Level 78
God Stats
3W - 2L
1,574 SR
Queue Stats
157W - 186L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aihva
Erlang Shen
20
8 / 3 / 18
13,927
774
17,356
27,029
27,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
AlDgasyta
Chaac
20
11 / 6 / 13
14,768
820
28,692
34,942
41,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
20
9 / 5 / 14
13,800
767
22,458
13,923
8,268
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
KeptStaple64
King Arthur
19
3 / 6 / 20
12,699
706
15,949
27,862
34,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
Tydrin
Anhur
19
5 / 7 / 15
12,588
699
12,825
23,309
11,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cecchetti24
Hachiman
20
6 / 10 / 7
12,424
690
19,075
20,972
9,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Gorman88
Tiamat
20
8 / 6 / 10
13,001
722
26,317
18,619
13,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
L1KEABoss1325
Danzaburou
18
1 / 4 / 13
11,507
639
15,792
15,200
7,546
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
4 / 8 / 16
12,903
717
21,121
29,219
39,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
20
7 / 8 / 9
12,718
707
22,241
20,141
10,898
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
81
36
Kills
26
27
Deaths
36
80
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Aihva
Erlang Shen
8
3
18
5.67
W
Chaac
AlDgasyta
Chaac
11
6
13
2.92
L
Hachiman
Cecchetti24
Hachiman
6
10
7
0.95
W
Vulcan
9
5
14
3.2
L
Tiamat
Gorman88
Tiamat
8
6
10
2.17
W
King Arthur
KeptStaple64
King Arthur
3
6
20
2.17
L
Danzaburou
L1KEABoss1325
Danzaburou
1
4
13
1.88
L
4
8
16
1.5
W
Anhur
Tydrin
Anhur
5
7
15
1.79
L
Apollo
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,280
Damage
104,546
127,065
Taken
104,151
123,823
Mitigated
81,278
45,382
Healing
28,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Aihva
Erlang Shen
17,356
7,587
3,454
12,290
27,029
27,303
1,722
8,376
18,653
0
29,156
W
Chaac
AlDgasyta
Chaac
28,692
2,459
1,687
11,399
34,942
41,851
452
12,513
22,429
0
58,930
L
Hachiman
Cecchetti24
Hachiman
19,075
8,661
716
3,254
20,972
9,530
379
5,095
15,877
0
40,318
W
Vulcan
22,458
8,016
1,662
1,004
13,923
8,268
2,663
5,827
8,096
47,605
0
L
Tiamat
Gorman88
Tiamat
26,317
1,462
1,253
4,756
18,619
13,888
502
3,945
14,674
39,375
0
W
King Arthur
KeptStaple64
King Arthur
15,949
1,558
2,106
4,838
27,862
34,573
0
11,096
16,766
109
26,440
L
Danzaburou
L1KEABoss1325
Danzaburou
15,792
4,596
1,707
4,251
15,200
7,546
1,025
3,549
11,651
0
37,005
L
21,121
1,528
1,468
7,196
29,219
39,416
124
4,824
24,395
34,455
0
W
Anhur
Tydrin
Anhur
12,825
6,724
1,839
5,103
23,309
11,828
2,334
9,626
13,683
0
31,722
L
Apollo
22,241
14,120
1,660
1,889
20,141
10,898
2,407
5,129
15,012
0
38,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,782
Gold Earned
62,553
195
Minions Killed
187
0
Camps Cleared
0
1,726,528
Distance Traveled
1,420,400
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,927
774
15
1
0
381,942
0
W
Chaac
14,768
820
57
3
0
353,522
1
L
Hachiman
12,424
690
32
2
0
258,614
0
W
Vulcan
13,800
767
57
3
0
335,059
2
L
Tiamat
13,001
722
26
1
0
338,133
0
W
King Arthur
12,699
706
22
1
0
351,045
4
L
Danzaburou
11,507
639
50
3
0
255,224
2
L
Sobek
12,903
717
31
2
0
287,084
3
W
Anhur
12,588
699
44
2
0
304,960
1
L
Apollo
12,718
707
48
3
0
281,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role