PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Oni Hunter's Garb
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.
PASSIVE - 3% of your Mana is converted to Physical Power.
GLYPH - If you drop beneath 40% health, gain 10% Movement Speed and 30% Physical Ability Lifesteal for 5s. This effect may only occur once every 15s.
PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.
Sands of Time
PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 10 true damage to minions. Can be upgraded at level 20.
PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).
PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.
Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.
AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.