Player Matchup

Cthulhu
Cthulhu
BigTeCh7405
Cthulhu
Level 23
God Stats
6W - 2L
1,483 SR
Queue Stats
12W - 10L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
Kawii Pugs
Sun Wukong
Level 106
God Stats
4W - 2L
1,575 SR
Queue Stats
158W - 157L
1,537 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Vault128
Ah Muzen Cab
Level 60
God Stats
4W - 0L
1,743 SR
Queue Stats
8W - 10L
1,364 Elo+
Party 1
Aphrodite
Aphrodite
oTGFoxSTRIKERx
Aphrodite
Level 109
God Stats
2W - 1L
1,733 SR
Queue Stats
192W - 165L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
petripistol
Nu Wa
Level 84
God Stats
9W - 4L
1,627 SR
Queue Stats
180W - 171L
1,459 Elo+
Party 1
Team Averages
Level 76
1,632 SR
1,458 Elo+

VS

Team Averages
Level 94
1,507 SR
1,416 Elo+
Awilix
Awilix
Bl3ssin9
Awilix
Level 109
God Stats
2W - 3L
1,723 SR
Queue Stats
84W - 92L
1,452 Elo+
Solo
Sol
Sol
BlackSol_Atsura
Sol
Level 150
God Stats
17W - 12L
1,601 SR
Queue Stats
202W - 221L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
Chief_evy416
Sun Wukong
Level 129
God Stats
8W - 11L
1,600 SR
Queue Stats
247W - 278L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Mxtt1105
Baron Samedi
Level 39
God Stats
0W - 3L
1,312 SR
Queue Stats
56W - 54L
1,426 Elo+
Solo
Neith
Neith
sL l Courtois
Neith
Level 45
God Stats
3W - 8L
1,297 SR
Queue Stats
72W - 82L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigTeCh7405
Cthulhu
14
1 / 1 / 5
9,307
443
6,410
20,329
20,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Kawii Pugs
Sun Wukong
17
2 / 0 / 7
10,200
486
12,535
21,765
14,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Muzen Cab
Vault128
Ah Muzen Cab
16
2 / 0 / 2
10,067
479
10,580
9,572
4,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
oTGFoxSTRIKERx
Aphrodite
18
4 / 2 / 4
11,449
545
14,937
22,651
15,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
3 / 2 / 3
10,537
502
13,438
8,482
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bl3ssin9
Awilix
14
2 / 5 / 1
9,226
439
12,064
20,641
8,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 2 / 1
10,618
506
16,146
17,914
7,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Chief_evy416
Sun Wukong
16
0 / 2 / 1
9,106
434
13,461
19,774
16,299
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Mxtt1105
Baron Samedi
14
1 / 1 / 1
9,392
447
5,858
13,035
10,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 2 / 0
8,373
399
6,112
10,538
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
5
5
Deaths
12
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BigTeCh7405
Cthulhu
1
1
5
3.5
L
Awilix
Bl3ssin9
Awilix
2
5
1
0.5
L
1
2
1
0.75
L
Sun Wukong
Chief_evy416
Sun Wukong
0
2
1
0.25
W
Sun Wukong
Kawii Pugs
Sun Wukong
2
0
7
5.5
L
Baron Samedi
Mxtt1105
Baron Samedi
1
1
1
1.5
W
Ah Muzen Cab
Vault128
Ah Muzen Cab
2
0
2
3
W
Aphrodite
oTGFoxSTRIKERx
Aphrodite
4
2
4
3
W
3
2
3
2.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,900
Damage
53,641
82,799
Taken
81,902
58,731
Mitigated
47,493
43,485
Healing
34,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BigTeCh7405
Cthulhu
6,410
556
0
5,472
20,329
20,653
658
5,593
14,736
27,259
0
L
Awilix
Bl3ssin9
Awilix
12,064
4,593
0
8,499
20,641
8,177
0
9,164
11,477
0
73,726
L
16,146
3,984
0
9,651
17,914
7,692
432
9,320
8,594
104,927
10,525
L
Sun Wukong
Chief_evy416
Sun Wukong
13,461
1,915
0
6,902
19,774
16,299
0
9,401
10,373
0
81,938
W
Sun Wukong
Kawii Pugs
Sun Wukong
12,535
3,571
0
11,736
21,765
14,591
0
5,985
15,780
0
89,766
L
Baron Samedi
Mxtt1105
Baron Samedi
5,858
1,329
3,035
3,854
13,035
10,192
66
5,040
7,995
40,528
0
W
Ah Muzen Cab
Vault128
Ah Muzen Cab
10,580
3,216
0
4,693
9,572
4,385
2,133
2,210
7,362
0
87,921
W
Aphrodite
oTGFoxSTRIKERx
Aphrodite
14,937
1,919
4,639
16,445
22,651
15,234
32
4,147
18,504
101,642
0
W
13,438
3,184
0
500
8,482
3,868
963
3,031
5,451
92,929
0
L
6,112
2,332
0
2,927
10,538
5,133
240
1,860
8,678
0
63,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,560
Gold Earned
46,715
642
Minions Killed
618
0
Camps Cleared
0
2,115,074
Distance Traveled
1,903,453
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,307
443
44
2
0
438,227
0
L
Awilix
9,226
439
106
5
0
444,896
7
L
Sol
10,618
506
188
9
0
376,432
7
L
Sun Wukong
9,106
434
128
6
0
379,484
1
W
Sun Wukong
10,200
486
130
6
0
472,789
1
L
Baron Samedi
9,392
447
85
4
0
359,815
5
W
Ah Muzen Cab
10,067
479
128
6
0
452,832
0
W
Aphrodite
11,449
545
180
9
0
372,782
2
W
Nu Wa
10,537
502
160
8
0
378,444
3
L
Neith
8,373
399
111
5
0
342,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role