Player Matchup

Atlas
Atlas
Gold I
 
Atlas
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Platinum III
Fryzaru
Hades
Platinum III
Level 157
God Stats
0W - 1L
1,759 SR
Queue Stats
68W - 46L
1,745 MMR
Party 1
Osiris
Osiris
Platinum II
Shonz93
Osiris
Platinum II
Level 160
God Stats
0W - 1L
2,015 SR
Queue Stats
106W - 81L
1,742 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,758 SR
1,662 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 134
1,500 SR
1,412 MMR
Cthulhu
Cthulhu
Gold III
 
Cthulhu
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
DeimosK
Sol
Gold IV
Level 143
God Stats
3W - 1L
1,499 SR
Queue Stats
54W - 69L
1,661 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
TheFlaMeee
Gilgamesh
Silver III
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,075 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 3 / 4
8,981
599
9,618
17,617
19,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Fryzaru
Hades
14
2 / 4 / 3
9,379
625
9,958
19,630
9,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Shonz93
Osiris
14
2 / 3 / 2
9,093
606
12,640
18,771
16,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
PersephoneThothAresBastetAh Muzen Cab

VS

Bans
Baron SamediAchillesScyllaFenrirDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 0 / 6
10,933
729
20,250
11,104
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
17
4 / 1 / 5
10,739
716
17,272
10,710
4,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
TheFlaMeee
Gilgamesh
14
2 / 4 / 8
9,884
659
11,434
18,987
12,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
5
Kills
10
10
Deaths
5
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
4
1
W
Cthulhu
 
Cthulhu
4
0
6
7
W
Sol
4
1
5
6.5
L
Hades
Fryzaru
Hades
2
4
3
0.88
L
Osiris
Shonz93
Osiris
2
3
2
1
W
Gilgamesh
TheFlaMeee
Gilgamesh
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,216
Damage
48,956
56,018
Taken
40,801
45,700
Mitigated
28,268
17,497
Healing
12,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,618
3,512
0
4,036
17,617
19,624
0
10,745
6,395
21,760
0
W
Cthulhu
 
Cthulhu
20,250
1,108
619
2,615
11,104
11,070
245
6,101
4,662
51,463
0
W
Sol
17,272
6,285
0
6,227
10,710
4,592
2,134
4,804
5,341
52,112
5,890
L
Hades
Fryzaru
Hades
9,958
1,852
1,313
9,316
19,630
9,959
281
11,680
7,097
43,763
0
L
Osiris
Shonz93
Osiris
12,640
2,284
0
2,832
18,771
16,117
0
11,693
6,113
0
29,398
W
Gilgamesh
TheFlaMeee
Gilgamesh
11,434
3,409
0
3,308
18,987
12,606
549
8,321
9,706
0
26,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,453
Gold Earned
31,556
142
Minions Killed
184
6
Camps Cleared
6
829,394
Distance Traveled
876,063
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,981
599
14
1
1
267,952
4
W
Cthulhu
10,933
729
76
5
1
315,940
9
W
Sol
10,739
716
89
6
3
284,347
4
L
Hades
9,379
625
94
6
2
252,167
3
L
Osiris
9,093
606
34
2
3
309,275
8
W
Gilgamesh
9,884
659
19
1
2
275,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role