Player Matchup

Hun Batz
Hun Batz
Joker4459
Hun Batz
Level 129
God Stats
21W - 18L
1,814 SR
Queue Stats
470W - 377L
1,635 Elo+
Party 1
The Morrigan
The Morrigan
Zoey Chamber
The Morrigan
Level 29
God Stats
11W - 7L
1,570 SR
Queue Stats
215W - 111L
1,653 Elo+
Party 1
Medusa
Medusa
nrodriguezruiz
Medusa
Level 86
God Stats
3W - 0L
1,455 SR
Queue Stats
15W - 3L
1,828 Elo+
Solo
Chronos
Chronos
plexamatic
Chronos
Level 47
God Stats
5W - 5L
1,313 SR
Queue Stats
174W - 171L
1,403 Elo+
Solo
Osiris
Osiris
smaSh___XIII
Osiris
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 49L
1,465 Elo+
Solo
Team Averages
Level 72
1,530 SR
1,597 Elo+

VS

Team Averages
Level 75
1,518 SR
1,435 Elo+
Raijin
Raijin
 
Raijin
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
StatX JACE
Zeus
Level 90
God Stats
26W - 12L
1,678 SR
Queue Stats
76W - 94L
1,438 Elo+
Solo
Ravana
Ravana
cskboda
Ravana
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 62L
1,529 Elo+
Party 2
Fenrir
Fenrir
fonkastel
Fenrir
Level 86
God Stats
1W - 8L
1,359 SR
Queue Stats
100W - 124L
1,363 Elo+
Solo
Cthulhu
Cthulhu
neoshoot62
Cthulhu
Level 22
God Stats
5W - 6L
1,553 SR
Queue Stats
13W - 21L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Joker4459
Hun Batz
19
14 / 0 / 11
13,901
1,390
23,431
8,822
3,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
Zoey Chamber
The Morrigan
17
5 / 1 / 12
11,175
1,118
11,331
9,043
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 5 / 10
11,750
1,175
15,871
13,118
5,111
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
plexamatic
Chronos
16
1 / 2 / 10
10,143
1,014
3,043
5,372
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
17
3 / 2 / 15
11,163
1,116
7,548
14,543
12,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

274

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
2 / 5 / 5
10,667
1,067
13,250
18,754
7,958
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 2
9,743
974
10,800
13,379
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
cskboda
Ravana
15
2 / 5 / 4
10,370
1,037
6,692
9,616
4,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
fonkastel
Fenrir
15
4 / 9 / 4
10,665
1,067
8,019
20,285
15,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
neoshoot62
Cthulhu
15
0 / 2 / 0
8,836
884
2,542
4,707
4,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
28
Kills
9
10
Deaths
28
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
5
0.9
W
Hun Batz
Joker4459
Hun Batz
14
0
11
19.5
L
1
7
2
0.29
W
The Morrigan
Zoey Chamber
The Morrigan
5
1
12
11
L
Ravana
cskboda
Ravana
2
5
4
0.8
L
Fenrir
fonkastel
Fenrir
4
9
4
0.67
L
Cthulhu
neoshoot62
Cthulhu
0
2
0
0
W
5
5
10
2
W
Chronos
plexamatic
Chronos
1
2
10
3
W
Osiris
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,224
Damage
41,303
50,898
Taken
66,741
26,496
Mitigated
37,295
4,619
Healing
2,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
13,250
2,032
0
1,012
18,754
7,958
0
3,067
15,646
41,673
0
W
Hun Batz
Joker4459
Hun Batz
23,431
12,885
0
1,355
8,822
3,955
0
3,365
5,358
0
54,465
L
10,800
551
0
0
13,379
4,800
0
590
12,789
32,325
0
W
The Morrigan
Zoey Chamber
The Morrigan
11,331
1,999
0
608
9,043
3,121
0
6,009
3,006
14,081
4,229
L
Ravana
cskboda
Ravana
6,692
1,678
0
552
9,616
4,801
0
1,824
7,384
0
19,425
L
Fenrir
fonkastel
Fenrir
8,019
1,229
0
1,054
20,285
15,416
0
3,511
16,654
72
14,396
L
Cthulhu
neoshoot62
Cthulhu
2,542
72
0
132
4,707
4,320
0
1,177
3,530
12,685
0
W
15,871
9,703
0
975
13,118
5,111
0
7,861
5,025
0
43,364
W
Chronos
plexamatic
Chronos
3,043
1,047
0
513
5,372
2,033
0
3,422
1,884
22,082
0
W
Osiris
7,548
2,428
0
1,168
14,543
12,276
0
5,784
6,919
0
14,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,132
Gold Earned
50,281
198
Minions Killed
165
13
Camps Cleared
5
946,270
Distance Traveled
815,991
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,667
1,067
60
6
1
171,940
0
W
Hun Batz
13,901
1,390
54
5
7
225,672
2
L
Zeus
9,743
974
34
3
4
159,160
0
W
The Morrigan
11,175
1,118
28
3
0
168,142
2
L
Ravana
10,370
1,037
38
4
0
178,048
0
L
Fenrir
10,665
1,067
10
1
0
177,586
0
L
Cthulhu
8,836
884
23
2
0
129,257
0
W
Medusa
11,750
1,175
55
6
2
163,468
0
W
Chronos
10,143
1,014
45
5
2
169,257
0
W
Osiris
11,163
1,116
16
2
2
219,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role