Player Matchup

Fafnir
Fafnir
Fosket
Fafnir
Level 125
God Stats
1W - 1L
1,775 SR
Queue Stats
73W - 72L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
Nephelems_Grace
Kukulkan
Level 48
God Stats
9W - 8L
1,598 SR
Queue Stats
15W - 19L
1,407 Elo+
Party 3
Lancelot
Lancelot
Nephelems_Storm
Lancelot
Level 62
God Stats
1W - 5L
1,500 SR
Queue Stats
25W - 26L
1,507 Elo+
Party 3
Raijin
Raijin
b0atyvv
Raijin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 234L
1,523 Elo+
Party 2
Amaterasu
Amaterasu
conanloko22
Amaterasu
Level 124
God Stats
15W - 11L
1,552 SR
Queue Stats
727W - 816L
1,339 Elo+
Solo
Team Averages
Level 77
1,585 SR
1,465 Elo+

VS

Team Averages
Level 106
1,627 SR
1,459 Elo+
Terra
Terra
BOOMFRENCHTOAST
Terra
Level 152
God Stats
16W - 8L
1,642 SR
Queue Stats
1,564W - 1,759L
1,359 Elo+
Solo
Neith
Neith
ChelseaChick89
Neith
Level 146
God Stats
93W - 113L
1,416 SR
Queue Stats
237W - 271L
1,424 Elo+
Party 1
Hel
Hel
MKnight920
Hel
Level 27
God Stats
40W - 54L
1,488 SR
Queue Stats
177W - 205L
1,409 Elo+
Party 1
Mercury
Mercury
ServinX_X
Mercury
Level 81
God Stats
8W - 2L
1,721 SR
Queue Stats
488W - 517L
1,459 Elo+
Solo
Hades
Hades
babypebbles21
Hades
Level 125
God Stats
3W - 2L
1,868 SR
Queue Stats
6W - 4L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Fosket
Fafnir
15
0 / 4 / 2
9,504
950
8,969
15,072
19,677
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
15
1 / 6 / 2
9,948
995
11,908
11,235
5,430
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
15
1 / 8 / 0
9,308
931
13,413
17,851
9,185
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
b0atyvv
Raijin
15
0 / 6 / 3
9,363
936
14,946
13,822
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
conanloko22
Amaterasu
15
1 / 4 / 1
9,223
922
3,565
11,711
7,983
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

143

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 21
11,380
1,138
9,205
14,633
17,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
6 / 0 / 13
11,268
1,127
19,000
12,143
6,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 2 / 18
10,112
1,011
5,402
9,967
6,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ServinX_X
Mercury
17
10 / 0 / 15
11,837
1,184
15,001
9,077
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 1 / 13
11,877
1,188
15,266
11,451
7,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
108
3
Kills
28
28
Deaths
3
8
Assists
80
Player
Kills
Deaths
Assists
KDA
W
2
0
21
12.5
W
6
0
13
12.5
L
Fafnir
Fosket
Fafnir
0
4
2
0.25
W
1
2
18
5
L
Kukulkan
1
6
2
0.33
L
Lancelot
1
8
0
0.13
W
Mercury
ServinX_X
Mercury
10
0
15
17.5
L
Raijin
b0atyvv
Raijin
0
6
3
0.25
W
9
1
13
15.5
L
Amaterasu
conanloko22
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,801
Damage
63,874
69,691
Taken
57,271
48,419
Mitigated
43,270
7,317
Healing
25,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,205
423
4,083
3,768
14,633
17,288
0
8,420
6,213
22,245
0
W
19,000
9,343
0
2,597
12,143
6,545
0
6,744
5,276
0
41,398
L
Fafnir
Fosket
Fafnir
8,969
2,460
522
2,932
15,072
19,677
0
6,909
8,163
19,417
0
W
5,402
203
6,021
4,671
9,967
6,662
0
6,729
3,074
11,386
0
L
Kukulkan
11,908
682
436
419
11,235
5,430
0
4,545
6,690
44,442
0
L
Lancelot
13,413
2,151
0
451
17,851
9,185
0
6,474
11,377
0
27,376
W
Mercury
ServinX_X
Mercury
15,001
7,293
0
344
9,077
5,215
0
5,622
3,455
0
27,481
L
Raijin
b0atyvv
Raijin
14,946
1,734
209
995
13,822
6,144
0
6,879
6,943
35,769
0
W
15,266
1,052
720
3,069
11,451
7,560
0
7,800
3,430
31,980
0
L
Amaterasu
conanloko22
Amaterasu
3,565
1,269
0
1,353
11,711
7,983
0
5,066
6,645
0
9,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,346
Gold Earned
56,474
195
Minions Killed
182
5
Camps Cleared
6
873,834
Distance Traveled
969,867
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,380
1,138
22
2
0
221,335
0
W
Neith
11,268
1,127
61
6
4
168,340
0
L
Fafnir
9,504
950
22
2
2
182,697
0
W
Hel
10,112
1,011
13
1
1
198,582
1
L
Kukulkan
9,948
995
81
8
1
173,130
0
L
Lancelot
9,308
931
31
3
0
217,037
0
W
Mercury
11,837
1,184
40
4
1
212,110
0
L
Raijin
9,363
936
47
5
1
171,612
0
W
Hades
11,877
1,188
46
5
0
169,500
0
L
Amaterasu
9,223
922
14
1
1
129,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role