Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
AgentBunny
Discordia
Level 45
God Stats
1W - 0L
1,350 SR
Queue Stats
32W - 23L
1,390 Elo+
Party 4
Tsukuyomi
Tsukuyomi
ExtremeCzech
Tsukuyomi
Level 44
God Stats
1W - 3L
1,142 SR
Queue Stats
11W - 11L
1,444 Elo+
Party 3
Chaac
Chaac
NestorikCZ
Chaac
Level 65
God Stats
3W - 2L
1,527 SR
Queue Stats
31W - 22L
1,449 Elo+
Party 3
Anubis
Anubis
R3ne0p210
Anubis
Level 41
God Stats
5W - 4L
1,532 SR
Queue Stats
44W - 48L
1,394 Elo+
Party 4
Team Averages
Level 60
1,410 SR
1,435 Elo+

VS

Team Averages
Level 53
1,545 SR
1,415 Elo+
Medusa
Medusa
Andresmg89
Medusa
Level 28
God Stats
1W - 1L
1,739 SR
Queue Stats
50W - 50L
1,442 Elo+
Party 1
Artio
Artio
HeatingWheel8
Artio
Level 59
God Stats
20W - 23L
1,538 SR
Queue Stats
416W - 496L
1,373 Elo+
Party 2
Mercury
Mercury
NotSpike____
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 162L
1,462 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bobru1
Morgan Le Fay
Level 36
God Stats
3W - 6L
1,449 SR
Queue Stats
15W - 21L
1,521 Elo+
Solo
Janus
Janus
relaxzeni
Janus
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
394W - 470L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 3 / 9
13,220
529
22,448
14,487
8,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
AgentBunny
Discordia
19
5 / 3 / 13
13,214
529
18,443
18,522
9,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
ExtremeCzech
Tsukuyomi
20
10 / 1 / 5
14,337
573
13,481
19,079
9,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
20
18 / 0 / 10
15,185
607
35,275
30,386
28,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
R3ne0p210
Anubis
19
12 / 1 / 7
12,450
498
27,755
17,784
10,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andresmg89
Medusa
17
2 / 7 / 3
10,783
431
14,849
22,329
8,271
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 12 / 2
8,929
357
4,242
36,520
24,076
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
NotSpike____
Mercury
18
5 / 13 / 2
12,220
489
16,202
30,497
11,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
bobru1
Morgan Le Fay
16
0 / 9 / 0
10,183
407
13,512
25,561
10,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
relaxzeni
Janus
14
0 / 13 / 2
9,733
389
9,078
24,857
7,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
17
54
Kills
8
8
Deaths
54
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
3
9
4.5
W
Discordia
AgentBunny
Discordia
5
3
13
3.83
L
Medusa
Andresmg89
Medusa
2
7
3
0.5
W
Tsukuyomi
ExtremeCzech
Tsukuyomi
10
1
5
12.5
L
1
12
2
0.17
W
Chaac
18
0
10
23
L
Mercury
NotSpike____
Mercury
5
13
2
0.46
W
Anubis
R3ne0p210
Anubis
12
1
7
15.5
L
Morgan Le Fay
bobru1
Morgan Le Fay
0
9
0
0
L
Janus
relaxzeni
Janus
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,402
Damage
57,883
100,258
Taken
139,764
67,298
Mitigated
62,082
47,276
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,448
12,059
0
4,447
14,487
8,708
5,866
2,550
11,937
0
118,463
W
Discordia
AgentBunny
Discordia
18,443
2,573
245
5,673
18,522
9,681
1,935
6,783
11,739
102,674
6,608
L
Medusa
Andresmg89
Medusa
14,849
6,857
0
2,657
22,329
8,271
993
7,654
14,675
0
81,775
W
Tsukuyomi
ExtremeCzech
Tsukuyomi
13,481
3,253
0
10,408
19,079
9,569
408
2,986
14,789
0
109,426
L
4,242
351
993
4,012
36,520
24,076
0
13,916
22,604
22,678
0
W
Chaac
35,275
10,061
0
16,121
30,386
28,804
4,951
11,107
17,872
0
130,587
L
Mercury
NotSpike____
Mercury
16,202
8,201
0
495
30,497
11,523
0
6,374
24,123
0
86,101
W
Anubis
R3ne0p210
Anubis
27,755
1,317
0
10,382
17,784
10,536
1,561
3,406
14,120
89,110
0
L
Morgan Le Fay
bobru1
Morgan Le Fay
13,512
429
0
1,131
25,561
10,529
186
5,953
19,608
75,507
0
L
Janus
relaxzeni
Janus
9,078
1,182
0
2,747
24,857
7,683
0
11,608
13,249
57,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,406
Gold Earned
51,848
736
Minions Killed
481
0
Camps Cleared
0
2,417,422
Distance Traveled
2,059,397
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,220
529
149
6
0
442,325
0
W
Discordia
13,214
529
137
5
0
455,627
4
L
Medusa
10,783
431
106
4
0
407,800
4
W
Tsukuyomi
14,337
573
175
7
0
533,827
0
L
Artio
8,929
357
44
2
0
412,566
3
W
Chaac
15,185
607
180
7
0
531,512
5
L
Mercury
12,220
489
102
4
0
467,147
0
W
Anubis
12,450
498
95
4
0
454,131
1
L
Morgan Le Fay
10,183
407
135
5
0
425,904
4
L
Janus
9,733
389
94
4
0
345,980
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role