Player Matchup

Scylla
Scylla
DeathScythe437
Scylla
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,284 Elo+
Solo
Apollo
Apollo
HarperSB5008
Apollo
Level 46
God Stats
0W - 2L
1,173 SR
Queue Stats
172W - 271L
1,282 Elo+
Party 2
Arachne
Arachne
Rafalira
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 218L
1,404 Elo+
Party 2
Team Averages
Level 47
1,391 SR
1,323 Elo+

VS

Team Averages
Level 115
1,589 SR
1,402 Elo+
Eset
Eset
Amordazar
Eset
Level 80
God Stats
23W - 17L
1,547 SR
Queue Stats
148W - 111L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
DocMercSizzle
Sun Wukong
Level 109
God Stats
36W - 21L
1,714 SR
Queue Stats
254W - 174L
1,466 Elo+
Party 1
Hachiman
Hachiman
Six0sickopsycho
Hachiman
Level 156
God Stats
3W - 2L
1,506 SR
Queue Stats
18W - 16L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,829
736
7,441
10,680
4,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
2 / 4 / 3
8,072
673
3,755
13,608
6,324
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Rafalira
Arachne
11
1 / 6 / 4
7,855
655
7,400
13,680
6,033
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
6 / 3 / 8
10,042
837
11,511
8,941
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
DocMercSizzle
Sun Wukong
15
8 / 2 / 4
10,078
840
13,162
10,532
9,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
12
1 / 2 / 8
8,498
708
8,833
11,815
4,619
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
15
15
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
6
3
8
3.33
L
3
5
3
0.9
W
Sun Wukong
DocMercSizzle
Sun Wukong
8
2
4
5
L
Apollo
2
4
3
0.88
L
Arachne
Rafalira
Arachne
1
6
4
0.5
W
Hachiman
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,596
Damage
33,506
37,968
Taken
31,288
16,892
Mitigated
17,764
2,155
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,511
1,268
212
1,733
8,941
3,904
1,294
2,971
5,717
35,274
0
L
7,441
91
0
0
10,680
4,535
0
3,881
6,799
29,320
0
W
Sun Wukong
DocMercSizzle
Sun Wukong
13,162
2,771
0
1,523
10,532
9,241
724
760
9,436
0
29,842
L
Apollo
3,755
1,385
0
818
13,608
6,324
0
4,289
9,319
0
19,614
L
Arachne
Rafalira
Arachne
7,400
4,954
0
1,337
13,680
6,033
0
3,882
9,798
0
14,980
W
Hachiman
8,833
3,743
249
2,830
11,815
4,619
517
3,631
7,960
0
50,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,756
Gold Earned
28,618
96
Minions Killed
177
3
Camps Cleared
6
655,111
Distance Traveled
663,621
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,042
837
58
5
2
211,164
0
L
Scylla
8,829
736
61
5
2
208,133
0
W
Sun Wukong
10,078
840
40
3
2
240,636
3
L
Apollo
8,072
673
21
2
0
215,490
2
L
Arachne
7,855
655
14
1
1
231,488
4
W
Hachiman
8,498
708
79
7
2
211,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role