Player Matchup

Amaterasu
Amaterasu
BakaSazu
Amaterasu
Level 134
God Stats
3W - 2L
1,137 SR
Queue Stats
8W - 2L
1,502 Elo+
Party 3
Chang'e
Chang'e
Bolillo_boi
Chang'e
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 92L
1,393 Elo+
Party 1
Da Ji
Da Ji
Crazyzjm
Da Ji
Level 19
God Stats
1W - 2L
1,296 SR
Queue Stats
3W - 2L
1,293 Elo+
Party 3
Ares
Ares
Quateyq
Ares
Level 58
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 22L
1,414 Elo+
Party 3
Chernobog
Chernobog
expectfaceless
Chernobog
Level 29
God Stats
4W - 4L
1,331 SR
Queue Stats
9W - 7L
1,470 Elo+
Party 1
Team Averages
Level 62
1,353 SR
1,414 Elo+

VS

Team Averages
Level 74
1,600 SR
1,552 Elo+
Chaac
Chaac
Arakmo
Chaac
Level 109
God Stats
19W - 29L
1,414 SR
Queue Stats
482W - 542L
1,318 Elo+
Solo
Anhur
Anhur
TheKawaiiMan
Anhur
Level 71
God Stats
1W - 3L
1,354 SR
Queue Stats
159W - 109L
1,633 Elo+
Party 2
Nemesis
Nemesis
chuyitonomis
Nemesis
Level 106
God Stats
26W - 8L
1,815 SR
Queue Stats
243W - 146L
1,623 Elo+
Party 2
Sol
Sol
mikejpg
Sol
Level 29
God Stats
29W - 13L
1,749 SR
Queue Stats
97W - 61L
1,571 Elo+
Party 2
Cthulhu
Cthulhu
sekuele
Cthulhu
Level 56
God Stats
5W - 0L
1,668 SR
Queue Stats
286W - 193L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BakaSazu
Amaterasu
20
6 / 4 / 3
13,641
505
13,038
26,837
26,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Bolillo_boi
Chang'e
16
0 / 9 / 3
10,885
403
7,506
22,820
10,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Crazyzjm
Da Ji
18
3 / 5 / 6
12,026
445
8,655
23,411
12,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
Quateyq
Ares
17
4 / 6 / 2
11,854
439
7,027
21,261
26,150
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
expectfaceless
Chernobog
18
2 / 4 / 7
12,222
453
9,739
12,966
7,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arakmo
Chaac
20
2 / 7 / 5
13,989
518
10,748
23,126
19,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
6 / 3 / 3
14,175
525
7,855
14,964
6,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
chuyitonomis
Nemesis
20
12 / 2 / 13
16,803
622
40,094
24,050
15,213
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
19
4 / 2 / 9
13,640
505
7,463
10,953
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
sekuele
Cthulhu
20
4 / 2 / 9
14,604
541
7,846
16,179
18,936
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
15
Kills
28
28
Deaths
16
21
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
Arakmo
Chaac
2
7
5
0.64
L
Amaterasu
BakaSazu
Amaterasu
6
4
3
1.88
L
Chang'e
Bolillo_boi
Chang'e
0
9
3
0.17
L
Da Ji
Crazyzjm
Da Ji
3
5
6
1.2
L
Ares
Quateyq
Ares
4
6
2
0.83
W
6
3
3
2.5
W
Nemesis
chuyitonomis
Nemesis
12
2
13
9.25
L
Chernobog
expectfaceless
Chernobog
2
4
7
1.38
W
Sol
4
2
9
4.25
W
Cthulhu
sekuele
Cthulhu
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,965
Damage
74,006
107,295
Taken
89,272
82,582
Mitigated
64,914
27,762
Healing
29,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Arakmo
Chaac
10,748
2,031
0
6,122
23,126
19,350
252
2,588
20,538
0
103,548
L
Amaterasu
BakaSazu
Amaterasu
13,038
6,457
0
9,596
26,837
26,176
798
2,237
24,600
0
108,140
L
Chang'e
Bolillo_boi
Chang'e
7,506
415
867
5,294
22,820
10,203
513
4,493
18,327
80,840
0
L
Da Ji
Crazyzjm
Da Ji
8,655
3,197
0
8,344
23,411
12,821
0
2,384
21,027
0
99,245
L
Ares
Quateyq
Ares
7,027
312
0
1,363
21,261
26,150
42
4,428
16,833
23,248
0
W
7,855
3,533
0
5,830
14,964
6,647
3,298
2,091
12,873
0
136,403
W
Nemesis
chuyitonomis
Nemesis
40,094
24,269
0
6,603
24,050
15,213
1,015
5,542
18,508
0
213,955
L
Chernobog
expectfaceless
Chernobog
9,739
6,389
0
2,298
12,966
7,232
747
1,767
11,199
0
110,176
W
Sol
7,463
3,137
0
5,470
10,953
4,768
2,611
2,938
8,015
96,855
0
W
Cthulhu
sekuele
Cthulhu
7,846
425
1,190
4,702
16,179
18,936
0
4,086
12,093
49,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,628
Gold Earned
73,211
643
Minions Killed
774
0
Camps Cleared
0
2,449,432
Distance Traveled
2,678,857
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,989
518
150
6
0
436,751
5
L
Amaterasu
13,641
505
180
7
0
583,080
6
L
Chang'e
10,885
403
117
4
0
402,381
4
L
Da Ji
12,026
445
131
5
0
517,037
2
L
Ares
11,854
439
26
1
0
467,696
1
W
Anhur
14,175
525
194
7
0
506,504
4
W
Nemesis
16,803
622
208
8
0
672,295
5
L
Chernobog
12,222
453
189
7
0
479,238
4
W
Sol
13,640
505
153
6
0
500,433
4
W
Cthulhu
14,604
541
69
3
0
562,874
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role