Player Matchup

Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
SuperALANIbros
Xbalanque
Level 69
God Stats
29W - 23L
1,568 SR
Queue Stats
242W - 335L
1,308 Elo+
Party 2
Pele
Pele
WXLLYnotHERE
Pele
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 144L
1,374 Elo+
Solo
Olorun
Olorun
goldcoyote
Olorun
Level 79
God Stats
9W - 10L
1,402 SR
Queue Stats
111W - 146L
1,307 Elo+
Solo
Fafnir
Fafnir
oAZ LEGACYo
Fafnir
Level 109
God Stats
2W - 1L
1,752 SR
Queue Stats
87W - 64L
1,394 Elo+
Solo
Team Averages
Level 89
1,544 SR
1,377 Elo+

VS

Team Averages
Level 69
1,508 SR
1,398 Elo+
Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EVILAVENGER1010
Guan Yu
Level 145
God Stats
31W - 31L
1,541 SR
Queue Stats
140W - 145L
1,373 Elo+
Solo
Hachiman
Hachiman
KingGlop
Hachiman
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
Savage_VNM
Zhong Kui
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 167L
1,393 Elo+
Solo
Cabrakan
Cabrakan
Tango-_-Effects
Cabrakan
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
1 / 6 / 7
11,595
414
16,046
22,887
14,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
SuperALANIbros
Xbalanque
18
1 / 7 / 4
11,889
425
9,680
19,102
8,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 12 / 1
11,831
423
24,846
35,439
22,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
goldcoyote
Olorun
15
2 / 11 / 5
10,238
366
9,301
23,949
14,102
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
15
4 / 10 / 2
11,516
411
11,619
28,224
28,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
24 / 1 / 7
16,172
578
32,796
21,495
12,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 4 / 6
13,142
469
18,303
29,540
44,708
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
KingGlop
Hachiman
18
4 / 2 / 19
12,707
454
22,678
22,860
11,904
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Savage_VNM
Zhong Kui
20
6 / 4 / 13
13,646
487
19,923
24,070
17,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
18
8 / 2 / 15
13,984
499
9,647
28,818
52,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
106
13
Kills
46
46
Deaths
13
19
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
6
7
0.75
W
Lancelot
 
Lancelot
24
1
7
27.5
W
4
4
6
1.75
W
Hachiman
KingGlop
Hachiman
4
2
19
6.75
W
Zhong Kui
Savage_VNM
Zhong Kui
6
4
13
3.13
L
Xbalanque
SuperALANIbros
Xbalanque
1
7
4
0.43
W
Cabrakan
8
2
15
7.75
L
5
12
1
0.46
L
Olorun
goldcoyote
Olorun
2
11
5
0.41
L
Fafnir
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,492
Damage
103,347
129,601
Taken
126,783
87,321
Mitigated
138,689
20,837
Healing
38,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
16,046
4,000
368
1,556
22,887
14,133
336
3,897
18,990
0
83,461
W
Lancelot
 
Lancelot
32,796
7,392
0
3,539
21,495
12,272
2,762
1,733
19,762
0
140,036
W
18,303
3,095
870
10,988
29,540
44,708
639
1,715
27,825
0
91,036
W
Hachiman
KingGlop
Hachiman
22,678
14,013
0
11,008
22,860
11,904
3,880
4,836
18,024
0
99,231
W
Zhong Kui
Savage_VNM
Zhong Kui
19,923
1,871
220
7,302
24,070
17,149
94
7,882
16,188
112,558
0
L
Xbalanque
SuperALANIbros
Xbalanque
9,680
6,474
119
2,035
19,102
8,678
3,735
1,893
17,209
0
77,130
W
Cabrakan
9,647
2,111
0
4,819
28,818
52,656
368
5,722
23,096
47,118
0
L
24,846
6,601
0
7,067
35,439
22,010
220
9,536
25,903
202
100,694
L
Olorun
goldcoyote
Olorun
9,301
4,132
881
4,463
23,949
14,102
484
4,211
19,738
54,579
0
L
Fafnir
11,619
5,449
0
4,348
28,224
28,398
243
10,033
18,191
47,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,069
Gold Earned
69,651
462
Minions Killed
594
0
Camps Cleared
0
2,208,416
Distance Traveled
2,537,881
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,595
414
120
4
0
523,689
5
W
Lancelot
16,172
578
135
5
0
650,855
3
W
Guan Yu
13,142
469
141
5
0
466,969
0
W
Hachiman
12,707
454
113
4
0
479,899
2
W
Zhong Kui
13,646
487
148
5
0
439,290
0
L
Xbalanque
11,889
425
103
4
0
417,439
5
W
Cabrakan
13,984
499
57
2
0
500,868
0
L
Pele
11,831
423
119
4
0
473,486
2
L
Olorun
10,238
366
68
2
0
399,483
4
L
Fafnir
11,516
411
52
2
0
394,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role