Player Matchup

Cthulhu
Cthulhu
Grandmaster
Mind Cthulhu
Cthulhu
Grandmaster
Level 160
God Stats
39W - 0L
2,193 SR
Queue Stats
40W - 1L
3,330 MMR
Party 2
Yu Huang
Yu Huang
Grandmaster
MindThanos
Yu Huang
Grandmaster
Level 160
God Stats
36W - 5L
2,005 SR
Queue Stats
246W - 40L
3,401 MMR
Party 2
Fenrir
Fenrir
Masters
No IHope
Fenrir
Masters
Level 67
God Stats
35W - 5L
2,006 SR
Queue Stats
158W - 75L
2,916 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 129
2,068 SR
3,216 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,724 SR
1,920 MMR
The Morrigan
The Morrigan
Gold IV
Raikirі
The Morrigan
Gold IV
Level 61
God Stats
0W - 1L
1,951 SR
Queue Stats
10W - 1L
1,779 MMR
Party 1
Chaac
Chaac
Platinum V
Zynchron
Chaac
Platinum V
Level 128
God Stats
0W - 1L
1,720 SR
Queue Stats
5W - 1L
2,175 MMR
Party 1
Ravana
Ravana
Gold V
ıvar
Ravana
Gold V
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,807 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mind Cthulhu
Cthulhu
17
5 / 0 / 10
11,940
796
13,538
13,443
19,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
MindThanos
Yu Huang
15
3 / 2 / 10
10,732
715
16,927
10,866
5,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
No IHope
Fenrir
16
7 / 1 / 8
12,039
803
13,533
15,382
16,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
PersephoneAchillesGebThothAh Muzen Cab

VS

Bans
GilgameshBaron SamediScyllaChang'eMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Raikirі
The Morrigan
13
1 / 6 / 1
9,520
635
10,800
10,678
4,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Zynchron
Chaac
13
0 / 4 / 2
8,975
598
7,915
20,969
23,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
ıvar
Ravana
13
2 / 5 / 1
9,695
646
8,648
17,654
14,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
15
Kills
3
3
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Mind Cthulhu
Cthulhu
5
0
10
10
W
Yu Huang
MindThanos
Yu Huang
3
2
10
4
W
Fenrir
No IHope
Fenrir
7
1
8
11
L
The Morrigan
Raikirі
The Morrigan
1
6
1
0.25
L
Chaac
Zynchron
Chaac
0
4
2
0.25
L
Ravana
ıvar
Ravana
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,998
Damage
27,363
39,691
Taken
49,301
41,620
Mitigated
42,877
14,492
Healing
8,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Mind Cthulhu
Cthulhu
13,538
228
1,066
2,768
13,443
19,122
190
4,295
8,825
41,018
0
W
Yu Huang
MindThanos
Yu Huang
16,927
1,707
105
3,755
10,866
5,750
636
2,692
7,961
64,178
0
W
Fenrir
No IHope
Fenrir
13,533
4,964
0
6,798
15,382
16,748
809
4,059
10,669
0
38,126
L
The Morrigan
Raikirі
The Morrigan
10,800
1,017
88
629
10,678
4,899
0
5,826
4,772
40,554
652
L
Chaac
Zynchron
Chaac
7,915
1,140
0
3,935
20,969
23,149
0
12,960
8,009
0
23,360
L
Ravana
ıvar
Ravana
8,648
2,243
0
4,184
17,654
14,829
0
11,657
5,997
0
23,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
28,190
206
Minions Killed
159
10
Camps Cleared
3
876,248
Distance Traveled
850,177
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,940
796
68
5
0
321,847
7
W
Yu Huang
10,732
715
113
8
5
268,255
5
W
Fenrir
12,039
803
25
2
5
286,146
6
L
The Morrigan
9,520
635
99
7
3
265,248
1
L
Chaac
8,975
598
25
2
0
292,628
3
L
Ravana
9,695
646
35
2
0
292,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role