Player Matchup

Lancelot
Lancelot
Day_lunaa
Lancelot
Level 67
God Stats
9W - 7L
1,607 SR
Queue Stats
32W - 39L
1,434 Elo+
Party 1
Merlin
Merlin
H3AlthyZoMBi
Merlin
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,227 Elo+
Party 1
King Arthur
King Arthur
YaBoiiMeow
King Arthur
Level 122
God Stats
8W - 6L
1,603 SR
Queue Stats
23W - 25L
1,472 Elo+
Party 1
Team Averages
Level 86
1,570 SR
1,378 Elo+

VS

Team Averages
Level 92
1,384 SR
1,288 Elo+
Chang'e
Chang'e
AnMexicanChurro
Chang'e
Level 144
God Stats
6W - 6L
1,553 SR
Queue Stats
97W - 99L
1,512 Elo+
Solo
Susano
Susano
MrMilkMan29
Susano
Level 44
God Stats
5W - 8L
1,264 SR
Queue Stats
56W - 118L
1,145 Elo+
Solo
Set
Set
Vojtyla
Set
Level 87
God Stats
0W - 6L
1,337 SR
Queue Stats
1W - 13L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Day_lunaa
Lancelot
15
12 / 1 / 4
9,714
883
14,536
6,674
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
12
1 / 1 / 12
7,908
719
8,206
4,778
1,997
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
YaBoiiMeow
King Arthur
12
3 / 2 / 11
8,262
751
6,001
14,036
10,944
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,513
683
6,876
11,179
9,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
10
1 / 5 / 3
7,349
668
9,166
10,955
4,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
10
1 / 6 / 1
7,110
646
3,675
10,962
4,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
4
4
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Lancelot
Day_lunaa
Lancelot
12
1
4
14
W
Merlin
1
1
12
7
L
Susano
1
5
3
0.5
L
Set
1
6
1
0.25
W
King Arthur
YaBoiiMeow
King Arthur
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
19,717
25,488
Taken
33,096
17,002
Mitigated
18,600
6,889
Healing
7,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,876
430
973
2,999
11,179
9,000
434
2,259
8,661
22,372
0
W
Lancelot
Day_lunaa
Lancelot
14,536
3,698
116
1,555
6,674
4,061
1,013
2,026
4,503
0
40,168
W
Merlin
8,206
1,190
0
619
4,778
1,997
415
1,522
3,125
20,116
0
L
Susano
9,166
2,624
192
961
10,955
4,904
233
3,100
7,733
0
20,277
L
Set
3,675
1,029
200
1,988
10,962
4,696
0
3,387
7,446
0
13,557
W
King Arthur
YaBoiiMeow
King Arthur
6,001
1,184
0
4,599
14,036
10,944
114
3,536
10,175
0
17,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,884
Gold Earned
21,972
95
Minions Killed
89
6
Camps Cleared
5
629,538
Distance Traveled
580,439
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,513
683
40
4
2
195,071
0
W
Lancelot
9,714
883
51
5
5
213,957
0
W
Merlin
7,908
719
25
2
1
189,881
0
L
Susano
7,349
668
33
3
2
203,593
0
L
Set
7,110
646
16
1
1
181,775
0
W
King Arthur
8,262
751
19
2
0
225,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role