Player Matchup

Eset
Eset
FéedMePls
Eset
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,405 Elo+
Solo
Hou Yi
Hou Yi
Goddard I 17 I
Hou Yi
Level 138
God Stats
4W - 6L
1,646 SR
Queue Stats
473W - 443L
1,512 Elo+
Party 2
Vamana
Vamana
GrapeFighter420
Vamana
Level 142
God Stats
0W - 4L
1,261 SR
Queue Stats
240W - 258L
1,537 Elo+
Solo
Anubis
Anubis
SF I 19
Anubis
Level 153
God Stats
1W - 3L
1,320 SR
Queue Stats
488W - 458L
1,478 Elo+
Party 2
Odin
Odin
felincever
Odin
Level 125
God Stats
0W - 1L
1,170 SR
Queue Stats
169W - 177L
1,557 Elo+
Solo
Team Averages
Level 116
1,379 SR
1,498 Elo+

VS

Team Averages
Level 84
1,749 SR
1,653 Elo+
Ah Puch
Ah Puch
JayRafiei
Ah Puch
Level 122
God Stats
10W - 5L
1,764 SR
Queue Stats
246W - 195L
1,626 Elo+
Party 1
Chaac
Chaac
Mastercyka
Chaac
Level 104
God Stats
3W - 0L
1,834 SR
Queue Stats
59W - 24L
1,733 Elo+
Party 1
Mercury
Mercury
OzOzOzFamez
Mercury
Level 18
God Stats
2W - 0L
1,748 SR
Queue Stats
17W - 0L
1,851 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sanaa
Ah Muzen Cab
Level 147
God Stats
13W - 6L
1,681 SR
Queue Stats
462W - 267L
1,661 Elo+
Party 1
Khepri
Khepri
Smithyyy_92
Khepri
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
107W - 128L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 6
11,149
619
19,148
21,657
14,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 5 / 11
10,804
600
16,096
16,093
10,439
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
1 / 7 / 12
12,019
668
12,701
43,354
53,046
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
SF I 19
Anubis
20
6 / 6 / 7
12,007
667
15,788
20,997
16,562
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 7 / 11
10,928
607
5,608
25,287
29,174
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JayRafiei
Ah Puch
20
10 / 1 / 20
14,351
797
34,468
17,987
10,071
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chaac
20
6 / 4 / 18
13,115
729
19,955
23,771
39,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
OzOzOzFamez
Mercury
19
10 / 7 / 13
12,743
708
20,340
18,168
11,025
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Muzen Cab
Sanaa
Ah Muzen Cab
20
8 / 1 / 21
14,300
794
37,291
15,241
9,909
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
18
2 / 3 / 17
12,218
679
7,786
21,737
29,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
125
15
Kills
36
36
Deaths
16
47
Assists
89
Player
Kills
Deaths
Assists
KDA
L
4
11
6
0.64
L
3
5
11
1.7
L
1
7
12
1
W
Ah Puch
JayRafiei
Ah Puch
10
1
20
20
W
Chaac
6
4
18
3.75
W
Mercury
OzOzOzFamez
Mercury
10
7
13
2.36
L
Anubis
SF I 19
Anubis
6
6
7
1.58
W
Ah Muzen Cab
Sanaa
Ah Muzen Cab
8
1
21
18.5
W
Khepri
2
3
17
3.5
L
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,341
Damage
119,840
127,388
Taken
96,904
123,652
Mitigated
99,614
38,792
Healing
36,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,148
1,338
5,875
2,877
21,657
14,431
0
8,889
12,768
29,871
0
L
16,096
6,997
644
1,611
16,093
10,439
0
4,312
11,781
0
30,311
L
12,701
5,945
3,254
17,469
43,354
53,046
0
14,574
28,780
0
33,655
W
Ah Puch
JayRafiei
Ah Puch
34,468
908
1,319
8,051
17,987
10,071
1,304
7,276
10,428
70,824
0
W
Chaac
19,955
2,186
2,051
7,394
23,771
39,158
125
6,197
17,333
0
40,112
W
Mercury
OzOzOzFamez
Mercury
20,340
10,107
788
998
18,168
11,025
0
7,007
10,861
0
24,344
L
Anubis
SF I 19
Anubis
15,788
461
280
3,855
20,997
16,562
0
5,755
15,242
44,175
0
W
Ah Muzen Cab
Sanaa
Ah Muzen Cab
37,291
15,603
2,354
8,748
15,241
9,909
6,320
6,124
8,783
0
72,521
W
Khepri
7,786
851
576
4,233
21,737
29,451
112
7,035
14,563
14,580
0
L
5,608
947
1,513
1,414
25,287
29,174
0
8,724
16,563
0
13,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,907
Gold Earned
66,727
237
Minions Killed
207
0
Camps Cleared
0
1,461,678
Distance Traveled
1,809,700
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,149
619
27
2
0
266,184
0
L
Hou Yi
10,804
600
61
3
0
266,873
2
L
Vamana
12,019
668
29
2
0
349,744
2
W
Ah Puch
14,351
797
68
4
0
405,320
1
W
Chaac
13,115
729
34
2
0
360,227
0
W
Mercury
12,743
708
16
1
0
349,942
2
L
Anubis
12,007
667
79
4
0
274,176
0
W
Ah Muzen Cab
14,300
794
77
4
0
372,057
0
W
Khepri
12,218
679
12
1
0
322,154
0
L
Odin
10,928
607
41
2
0
304,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role