Player Matchup

Chronos
Chronos
Silver V
AfroAfri
Chronos
Silver V
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,322 MMR
Party 1
Chernobog
Chernobog
Gold IV
Creeoni
Chernobog
Gold IV
Level 82
God Stats
3W - 3L
1,510 SR
Queue Stats
110W - 108L
1,342 MMR
Solo
Jormungandr
Jormungandr
Gold IV
GoodCaptain7
Jormungandr
Gold IV
Level 160
God Stats
48W - 22L
1,735 SR
Queue Stats
289W - 273L
1,344 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
StingyWalrus
Kumbhakarna
Silver II
Level 160
God Stats
4W - 5L
1,465 SR
Queue Stats
41W - 41L
1,317 MMR
Solo
Thanatos
Thanatos
Silver IV
TriIIVision
Thanatos
Silver IV
Level 102
God Stats
1W - 0L
1,256 SR
Queue Stats
5W - 8L
1,405 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,493 SR
1,346 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,519 SR
1,399 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
 
Sol
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
ChillTrouble
Odin
Gold IV
Level 160
God Stats
36W - 40L
1,500 SR
Queue Stats
607W - 613L
1,339 MMR
Solo
Chiron
Chiron
Gold V
z Blasted z
Chiron
Gold V
Level 146
God Stats
35W - 34L
1,598 SR
Queue Stats
488W - 522L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AfroAfri
Chronos
15
1 / 0 / 3
9,641
482
5,466
5,640
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
Creeoni
Chernobog
18
0 / 2 / 7
10,886
544
12,869
13,561
5,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
GoodCaptain7
Jormungandr
18
1 / 0 / 3
11,667
583
11,897
16,155
20,348
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kumbhakarna
StingyWalrus
Kumbhakarna
14
0 / 0 / 1
9,221
461
5,119
10,887
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
TriIIVision
Thanatos
18
8 / 1 / 2
11,134
557
12,711
16,368
7,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
FreyaAtlasAthenaAmaterasu

VS

Bans
ArachneRavanaMulanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
0 / 1 / 0
10,447
522
7,444
16,553
16,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
 
Sol
14
0 / 4 / 0
8,790
440
5,490
12,782
4,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
 
Bacchus
12
3 / 2 / 0
8,208
410
8,987
18,719
17,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 2 / 0
9,641
482
3,094
12,138
6,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
17
0 / 1 / 3
10,502
525
9,861
17,017
7,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Sol
 
Sol
0
4
0
0
L
Bacchus
 
Bacchus
3
2
0
1.5
W
Chronos
AfroAfri
Chronos
1
0
3
2.5
L
0
2
0
0
W
Chernobog
Creeoni
Chernobog
0
2
7
1.75
W
Jormungandr
GoodCaptain7
Jormungandr
1
0
3
2.5
W
Kumbhakarna
StingyWalrus
Kumbhakarna
0
0
1
0.5
W
Thanatos
TriIIVision
Thanatos
8
1
2
9
L
Chiron
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,062
Damage
34,876
62,611
Taken
77,209
45,299
Mitigated
51,894
33,226
Healing
29,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,444
808
0
3,500
16,553
16,251
0
8,001
8,552
0
95,282
L
Sol
 
Sol
5,490
2,408
0
3,724
12,782
4,556
1,326
3,047
9,735
68,068
0
L
Bacchus
 
Bacchus
8,987
1,193
249
6,887
18,719
17,252
0
7,055
11,664
35,323
0
W
Chronos
AfroAfri
Chronos
5,466
1,114
0
1,539
5,640
2,778
924
2,376
3,264
70,166
4,222
L
3,094
825
0
5,635
12,138
6,123
0
2,051
10,087
0
101,383
W
Chernobog
Creeoni
Chernobog
12,869
7,444
0
3,494
13,561
5,732
990
3,809
9,752
0
112,622
W
Jormungandr
GoodCaptain7
Jormungandr
11,897
3,446
34
6,998
16,155
20,348
551
1,607
14,548
114,505
0
W
Kumbhakarna
StingyWalrus
Kumbhakarna
5,119
776
356
4,033
10,887
9,378
0
3,544
7,343
43,456
0
W
Thanatos
TriIIVision
Thanatos
12,711
4,357
0
16,772
16,368
7,063
0
3,568
12,800
0
86,791
L
Chiron
9,861
4,790
368
8,917
17,017
7,712
1,566
1,958
14,995
0
105,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,549
Gold Earned
47,588
707
Minions Killed
685
0
Camps Cleared
0
2,007,141
Distance Traveled
1,879,204
12
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,447
522
177
9
0
397,221
9
L
Sol
8,790
440
123
6
0
348,144
4
L
Bacchus
8,208
410
51
3
0
365,179
5
W
Chronos
9,641
482
150
8
0
394,230
1
L
Odin
9,641
482
156
8
0
433,001
10
W
Chernobog
10,886
544
174
9
0
393,634
3
W
Jormungandr
11,667
583
214
11
0
368,977
5
W
Kumbhakarna
9,221
461
43
2
0
384,745
2
W
Thanatos
11,134
557
126
6
0
465,555
1
L
Chiron
10,502
525
178
9
0
335,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role