Player Matchup

Jing Wei
Jing Wei
Bratź
Jing Wei
Level 128
God Stats
1W - 0L
1,565 SR
Queue Stats
21W - 28L
1,276 Elo+
Party 3
Anubis
Anubis
Chaos541
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,197 Elo+
Party 3
Fafnir
Fafnir
CoconutJews
Fafnir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 29L
1,298 Elo+
Party 3
Chernobog
Chernobog
MaesterOlorin
Chernobog
Level 155
God Stats
1W - 3L
1,180 SR
Queue Stats
197W - 206L
1,443 Elo+
Solo
Zeus
Zeus
YourNewStepMum
Zeus
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 146L
1,399 Elo+
Party 3
Team Averages
Level 100
1,449 SR
1,323 Elo+

VS

Team Averages
Level 73
1,367 SR
1,453 Elo+
Ares
Ares
Defy Cataclism
Ares
Level 67
God Stats
0W - 2L
1,199 SR
Queue Stats
82W - 60L
1,484 Elo+
Party 2
Lancelot
Lancelot
DrG0nz0
Lancelot
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 246L
1,462 Elo+
Party 1
He Bo
He Bo
OdiousNQ
He Bo
Level 26
God Stats
0W - 3L
1,173 SR
Queue Stats
39W - 43L
1,447 Elo+
Party 2
Baba Yaga
Baba Yaga
TheCamoSamurai
Baba Yaga
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
36W - 38L
1,437 Elo+
Party 1
Eset
Eset
unfadingextreme
Eset
Level 85
God Stats
3W - 6L
1,460 SR
Queue Stats
158W - 163L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bratź
Jing Wei
20
11 / 6 / 16
12,836
802
28,587
19,337
9,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Chaos541
Anubis
20
9 / 4 / 15
12,350
772
16,509
13,928
7,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
19
2 / 2 / 23
12,253
766
3,311
17,149
28,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
MaesterOlorin
Chernobog
20
11 / 4 / 21
13,395
837
20,558
13,781
7,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 5 / 16
11,813
738
17,921
10,356
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 9
9,966
623
8,493
27,435
34,540
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
DrG0nz0
Lancelot
16
6 / 11 / 3
10,829
677
11,867
20,049
14,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
OdiousNQ
He Bo
17
2 / 7 / 8
9,951
622
6,535
15,189
7,403
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
TheCamoSamurai
Baba Yaga
19
3 / 6 / 9
11,139
696
14,821
17,378
10,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
8 / 6 / 4
11,219
701
16,332
17,724
9,632
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
54
38
Kills
21
21
Deaths
38
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bratź
Jing Wei
11
6
16
3.17
W
Anubis
Chaos541
Anubis
9
4
15
4.13
W
Fafnir
2
2
23
6.75
L
2
8
9
0.81
L
Lancelot
DrG0nz0
Lancelot
6
11
3
0.68
W
Chernobog
MaesterOlorin
Chernobog
11
4
21
5.38
L
He Bo
OdiousNQ
He Bo
2
7
8
0.86
L
Baba Yaga
TheCamoSamurai
Baba Yaga
3
6
9
1.25
W
5
5
16
2.6
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,886
Damage
58,048
74,551
Taken
97,775
58,687
Mitigated
75,985
27,834
Healing
19,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bratź
Jing Wei
28,587
25,030
2,553
6,210
19,337
9,316
2,417
12,339
6,998
0
43,797
W
Anubis
Chaos541
Anubis
16,509
443
1,880
5,403
13,928
7,897
1,060
8,081
5,847
28,219
0
W
Fafnir
3,311
923
379
4,391
17,149
28,741
714
10,350
6,799
10,302
0
L
8,493
689
775
2,548
27,435
34,540
0
10,450
16,618
14,145
0
L
Lancelot
DrG0nz0
Lancelot
11,867
1,828
602
1,573
20,049
14,287
0
5,418
14,431
0
22,715
W
Chernobog
MaesterOlorin
Chernobog
20,558
13,760
2,005
2,988
13,781
7,700
3,125
8,330
5,451
0
48,747
L
He Bo
OdiousNQ
He Bo
6,535
1,641
881
2,114
15,189
7,403
0
5,363
9,734
15,787
0
L
Baba Yaga
TheCamoSamurai
Baba Yaga
14,821
892
646
5,078
17,378
10,123
0
6,756
10,383
25,611
0
W
17,921
1,813
1,454
571
10,356
5,033
828
7,081
3,275
32,142
0
L
16,332
176
2,093
3,352
17,724
9,632
0
8,596
8,868
36,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,647
Gold Earned
53,104
143
Minions Killed
121
0
Camps Cleared
0
1,394,402
Distance Traveled
1,249,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,836
802
33
2
0
290,462
0
W
Anubis
12,350
772
16
1
0
270,554
0
W
Fafnir
12,253
766
8
1
0
315,711
0
L
Ares
9,966
623
7
0
0
247,472
0
L
Lancelot
10,829
677
20
1
0
242,275
0
W
Chernobog
13,395
837
51
3
0
272,032
0
L
He Bo
9,951
622
18
1
0
241,324
0
L
Baba Yaga
11,139
696
27
2
0
269,134
0
W
Zeus
11,813
738
35
2
0
245,643
0
L
Eset
11,219
701
49
3
0
249,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role