Player Matchup

Jormungandr
Jormungandr
Apex WENDIG0
Jormungandr
Level 8
God Stats
6W - 4L
1,387 SR
Queue Stats
13W - 19L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
EOG Victimz
Danzaburou
Level 13
God Stats
4W - 2L
1,682 SR
Queue Stats
15W - 10L
1,381 Elo+
Party 1
Tyr
Tyr
TheCheeseHammer
Tyr
Level 105
God Stats
1W - 0L
1,199 SR
Queue Stats
21W - 28L
1,413 Elo+
Party 1
Team Averages
Level 42
1,423 SR
1,392 Elo+

VS

Team Averages
Level 71
1,356 SR
1,274 Elo+
He Bo
He Bo
MRN0M0DZ12
He Bo
Level 89
God Stats
4W - 6L
1,360 SR
Queue Stats
36W - 33L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
Seyfer31
Gilgamesh
Level 83
God Stats
1W - 2L
1,434 SR
Queue Stats
63W - 95L
1,202 Elo+
Solo
Fenrir
Fenrir
StonelessLeek57
Fenrir
Level 42
God Stats
10W - 19L
1,274 SR
Queue Stats
27W - 39L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apex WENDIG0
Jormungandr
17
7 / 1 / 4
12,375
728
9,373
8,041
6,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
EOG Victimz
Danzaburou
16
2 / 2 / 5
11,210
659
8,983
7,861
3,005
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 4 / 7
11,490
676
10,916
14,239
13,014
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
4 / 4 / 2
11,129
655
10,622
13,187
5,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Seyfer31
Gilgamesh
13
1 / 4 / 4
9,719
572
4,485
12,479
10,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 2
9,671
569
5,854
10,875
4,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
12
Kills
7
7
Deaths
12
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Apex WENDIG0
Jormungandr
7
1
4
9
W
Danzaburou
EOG Victimz
Danzaburou
2
2
5
2.25
L
He Bo
4
4
2
1.25
L
Gilgamesh
Seyfer31
Gilgamesh
1
4
4
0.75
L
2
4
2
0.75
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,272
Damage
20,961
30,141
Taken
36,541
22,061
Mitigated
20,948
5,616
Healing
1,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Apex WENDIG0
Jormungandr
9,373
1,127
177
1,366
8,041
6,042
619
2,430
5,546
49,867
0
W
Danzaburou
EOG Victimz
Danzaburou
8,983
3,589
0
1,296
7,861
3,005
1,521
2,434
5,303
0
40,420
L
He Bo
10,622
464
0
21
13,187
5,565
0
3,645
9,542
47,128
0
L
Gilgamesh
Seyfer31
Gilgamesh
4,485
658
0
725
12,479
10,572
0
3,813
8,666
0
10,692
L
5,854
1,612
0
488
10,875
4,811
0
2,070
8,805
0
11,931
W
10,916
1,376
0
2,777
14,239
13,014
72
6,379
7,474
0
30,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,075
Gold Earned
30,519
178
Minions Killed
130
12
Camps Cleared
2
935,642
Distance Traveled
759,651
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,375
728
76
4
2
330,084
0
W
Danzaburou
11,210
659
76
4
4
290,485
1
L
He Bo
11,129
655
106
6
2
290,366
3
L
Gilgamesh
9,719
572
16
1
0
216,870
2
L
Fenrir
9,671
569
8
0
0
252,415
1
W
Tyr
11,490
676
26
2
6
315,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role