Player Matchup

Discordia
Discordia
ChrisCross18
Discordia
Level 108
God Stats
4W - 1L
1,692 SR
Queue Stats
29W - 35L
1,522 Elo+
Party 1
Cliodhna
Cliodhna
ConsiderPhlebas
Cliodhna
Level 124
God Stats
6W - 3L
1,610 SR
Queue Stats
162W - 147L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Landrell
Danzaburou
Level 100
God Stats
4W - 3L
1,376 SR
Queue Stats
55W - 65L
1,503 Elo+
Party 1
Bacchus
Bacchus
Nicktopolus
Bacchus
Level 29
God Stats
21W - 10L
1,710 SR
Queue Stats
67W - 64L
1,615 Elo+
Party 1
Lancelot
Lancelot
Thadra
Lancelot
Level 100
God Stats
5W - 0L
1,966 SR
Queue Stats
210W - 204L
1,618 Elo+
Party 1
Team Averages
Level 92
1,671 SR
1,552 Elo+

VS

Team Averages
Level 59
1,570 SR
1,567 Elo+
Atlas
Atlas
COMICALaccount
Atlas
Level 22
God Stats
1W - 1L
1,776 SR
Queue Stats
57W - 43L
1,632 Elo+
Party 2
Jing Wei
Jing Wei
Mrgrateful91
Jing Wei
Level 41
God Stats
0W - 2L
1,277 SR
Queue Stats
24W - 32L
1,449 Elo+
Solo
Tsukuyomi
Tsukuyomi
SugmaBa11s
Tsukuyomi
Level 141
God Stats
4W - 5L
1,479 SR
Queue Stats
423W - 276L
1,595 Elo+
Party 2
Janus
Janus
WeThatRemain
Janus
Level 50
God Stats
1W - 6L
1,554 SR
Queue Stats
59W - 39L
1,640 Elo+
Solo
Nike
Nike
sharkbait600
Nike
Level 42
God Stats
13W - 11L
1,763 SR
Queue Stats
164W - 181L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChrisCross18
Discordia
13
0 / 3 / 3
8,316
489
13,397
7,524
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
18
7 / 1 / 1
11,541
679
16,823
16,952
10,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Danzaburou
Landrell
Danzaburou
14
1 / 1 / 0
8,937
526
2,681
7,876
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bacchus
Nicktopolus
Bacchus
11
0 / 1 / 3
7,572
445
7,619
11,845
14,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
Thadra
Lancelot
13
2 / 3 / 0
8,165
480
7,324
13,892
6,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,930
466
7,463
15,908
14,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Mrgrateful91
Jing Wei
14
0 / 1 / 4
8,389
493
3,369
9,079
4,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
SugmaBa11s
Tsukuyomi
15
6 / 2 / 2
8,989
529
6,660
11,802
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 2 / 1
7,931
467
7,116
9,713
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 5 / 3
8,332
490
10,369
18,933
11,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
9
9
Deaths
10
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
0
6
4
W
Discordia
ChrisCross18
Discordia
0
3
3
0.5
W
Cliodhna
7
1
1
7.5
W
Danzaburou
Landrell
Danzaburou
1
1
0
1
L
Jing Wei
Mrgrateful91
Jing Wei
0
1
4
2
W
Bacchus
Nicktopolus
Bacchus
0
1
3
1.5
L
Tsukuyomi
SugmaBa11s
Tsukuyomi
6
2
2
3.5
W
Lancelot
Thadra
Lancelot
2
3
0
0.67
L
1
2
1
0.75
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,844
Damage
34,977
58,089
Taken
65,435
37,034
Mitigated
39,946
18,676
Healing
18,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,463
2,737
2,908
3,645
15,908
14,373
0
6,371
9,253
21,267
0
W
Discordia
ChrisCross18
Discordia
13,397
943
0
1,238
7,524
2,947
0
1,720
5,688
65,588
0
W
Cliodhna
16,823
2,430
0
10,595
16,952
10,044
0
2,838
14,010
0
108,784
W
Danzaburou
Landrell
Danzaburou
2,681
1,684
0
2,867
7,876
3,291
920
2,616
5,162
0
61,723
L
Jing Wei
Mrgrateful91
Jing Wei
3,369
2,901
0
3,402
9,079
4,089
0
2,789
6,236
0
67,814
W
Bacchus
Nicktopolus
Bacchus
7,619
1,445
0
1,171
11,845
14,275
0
4,637
6,921
18,477
0
L
Tsukuyomi
SugmaBa11s
Tsukuyomi
6,660
2,140
0
3,738
11,802
5,520
0
2,947
8,671
0
57,444
W
Lancelot
Thadra
Lancelot
7,324
1,267
0
2,805
13,892
6,477
0
3,102
10,658
0
76,171
L
7,116
153
0
687
9,713
4,196
0
4,192
5,109
64,139
0
L
10,369
2,111
0
4,414
18,933
11,768
0
3,679
15,150
3,397
61,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,531
Gold Earned
41,571
564
Minions Killed
472
0
Camps Cleared
0
1,775,478
Distance Traveled
1,728,744
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,930
466
15
1
0
352,747
7
W
Discordia
8,316
489
115
7
0
334,382
4
W
Cliodhna
11,541
679
192
11
0
384,420
4
W
Danzaburou
8,937
526
119
7
0
307,142
3
L
Jing Wei
8,389
493
127
7
0
304,704
2
W
Bacchus
7,572
445
17
1
0
344,907
4
L
Tsukuyomi
8,989
529
81
5
0
412,934
7
W
Lancelot
8,165
480
121
7
0
404,627
6
L
Janus
7,931
467
125
7
0
349,092
8
L
Nike
8,332
490
124
7
0
309,267
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role