Player Matchup

Tiamat
Tiamat
DESTINY HAT
Tiamat
Level 86
God Stats
17W - 10L
1,592 SR
Queue Stats
83W - 120L
1,320 Elo+
Party 2
Ymir
Ymir
Irish Soldier69
Ymir
Level 69
God Stats
19W - 8L
1,549 SR
Queue Stats
63W - 89L
1,328 Elo+
Party 2
Achilles
Achilles
UndyingPatriot
Achilles
Level 84
God Stats
1W - 0L
1,247 SR
Queue Stats
19W - 58L
1,198 Elo+
Party 2
Team Averages
Level 80
1,463 SR
1,282 Elo+

VS

Team Averages
Level 91
1,614 SR
1,304 Elo+
Sun Wukong
Sun Wukong
Rollinlex90
Sun Wukong
Level 119
God Stats
1W - 7L
1,716 SR
Queue Stats
149W - 246L
1,291 Elo+
Party 1
Medusa
Medusa
UNCLEBDOGG
Medusa
Level 88
God Stats
5W - 12L
1,430 SR
Queue Stats
168W - 290L
1,236 Elo+
Party 1
Hades
Hades
Walshy RR
Hades
Level 66
God Stats
1W - 2L
1,697 SR
Queue Stats
11W - 16L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 4 / 2
10,350
575
17,077
14,916
13,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 0 / 1
11,695
650
9,791
30,465
36,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
16
2 / 1 / 1
11,000
611
18,335
21,957
24,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Rollinlex90
Sun Wukong
16
2 / 1 / 1
10,802
600
15,968
21,026
25,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
UNCLEBDOGG
Medusa
16
3 / 2 / 2
10,890
605
22,522
17,022
7,762
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
Walshy RR
Hades
16
0 / 0 / 3
10,513
584
19,263
15,451
11,233
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
3
Kills
5
5
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
4
2
0.25
W
1
0
1
1.5
L
Sun Wukong
Rollinlex90
Sun Wukong
2
1
1
2.5
L
Medusa
UNCLEBDOGG
Medusa
3
2
2
2
W
Achilles
2
1
1
2.5
L
Hades
Walshy RR
Hades
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
57,753
67,338
Taken
53,499
74,650
Mitigated
44,650
17,070
Healing
17,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
17,077
1,134
0
1,059
14,916
13,120
126
2,568
12,016
57,722
0
W
9,791
1,991
1,650
7,865
30,465
36,975
456
9,228
20,536
33,891
0
L
Sun Wukong
Rollinlex90
Sun Wukong
15,968
3,002
0
2,879
21,026
25,655
280
10,619
9,717
0
38,141
L
Medusa
UNCLEBDOGG
Medusa
22,522
12,427
139
6,710
17,022
7,762
829
8,459
7,948
0
53,685
W
Achilles
18,335
3,123
1,051
5,445
21,957
24,555
1,206
7,467
13,962
0
35,679
L
Hades
Walshy RR
Hades
19,263
1,460
1,385
6,134
15,451
11,233
392
8,909
6,273
54,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
32,205
190
Minions Killed
204
6
Camps Cleared
6
891,824
Distance Traveled
944,126
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,350
575
100
6
6
288,274
4
W
Ymir
11,695
650
47
3
0
269,200
0
L
Sun Wukong
10,802
600
54
3
1
349,435
1
L
Medusa
10,890
605
74
4
0
284,113
0
W
Achilles
11,000
611
43
2
0
334,350
2
L
Hades
10,513
584
76
4
5
310,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role