Player Matchup

Jormungandr
Jormungandr
DeadeyeNavigator
Jormungandr
Level 149
God Stats
24W - 7L
1,820 SR
Queue Stats
398W - 351L
1,534 Elo+
Party 1
Lancelot
Lancelot
Hood Vinez
Lancelot
Level 138
God Stats
5W - 1L
1,751 SR
Queue Stats
116W - 107L
1,559 Elo+
Party 3
Skadi
Skadi
I EZ1O I
Skadi
Level 123
God Stats
3W - 3L
1,459 SR
Queue Stats
93W - 101L
1,518 Elo+
Party 3
Sylvanus
Sylvanus
Mysterious4Skin
Sylvanus
Level 85
God Stats
11W - 6L
1,609 SR
Queue Stats
143W - 139L
1,535 Elo+
Party 3
Poseidon
Poseidon
onlystarfish29
Poseidon
Level 149
God Stats
6W - 7L
1,488 SR
Queue Stats
255W - 228L
1,527 Elo+
Party 1
Team Averages
Level 129
1,625 SR
1,535 Elo+

VS

Team Averages
Level 113
1,552 SR
1,541 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
EP1Cspartan300
Lancelot
Level 86
God Stats
4W - 1L
1,937 SR
Queue Stats
107W - 87L
1,587 Elo+
Solo
Merlin
Merlin
Gamerix7Pr
Merlin
Level 101
God Stats
6W - 8L
1,466 SR
Queue Stats
143W - 138L
1,589 Elo+
Solo
Xbalanque
Xbalanque
GetBakedNSleep
Xbalanque
Level 154
God Stats
13W - 10L
1,349 SR
Queue Stats
350W - 333L
1,484 Elo+
Party 2
Neith
Neith
Murdle_Milkwater
Neith
Level 100
God Stats
1W - 4L
1,510 SR
Queue Stats
101W - 104L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeadeyeNavigator
Jormungandr
15
2 / 4 / 1
9,613
534
10,447
18,327
14,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Hood Vinez
Lancelot
16
5 / 2 / 6
9,796
544
14,573
13,212
6,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
I EZ1O I
Skadi
16
3 / 2 / 5
9,760
542
8,695
10,546
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
14
3 / 1 / 10
9,206
511
6,550
16,784
18,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
15
5 / 5 / 3
9,373
521
7,003
14,569
6,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 8 / 5
7,733
430
11,869
18,174
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
15
4 / 1 / 1
9,456
525
10,472
15,232
6,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Gamerix7Pr
Merlin
15
4 / 3 / 2
9,537
530
11,150
9,298
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
GetBakedNSleep
Xbalanque
14
2 / 3 / 1
8,993
500
7,382
13,426
4,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 3
10,263
570
13,137
15,387
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
26
18
Kills
14
14
Deaths
18
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
8
5
0.31
W
Jormungandr
DeadeyeNavigator
Jormungandr
2
4
1
0.63
L
Lancelot
4
1
1
4.5
L
Merlin
Gamerix7Pr
Merlin
4
3
2
1.67
L
Xbalanque
GetBakedNSleep
Xbalanque
2
3
1
0.83
W
Lancelot
Hood Vinez
Lancelot
5
2
6
4
W
Skadi
I EZ1O I
Skadi
3
2
5
2.75
L
4
3
3
1.83
W
Sylvanus
3
1
10
8
W
Poseidon
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,268
Damage
54,010
73,438
Taken
71,517
50,213
Mitigated
29,439
21,377
Healing
28,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
11,869
1,414
343
6,625
18,174
7,460
108
6,324
11,723
40,934
0
W
Jormungandr
DeadeyeNavigator
Jormungandr
10,447
3,158
0
3,497
18,327
14,416
390
3,272
15,055
69,687
0
L
Lancelot
10,472
2,611
0
8,298
15,232
6,671
0
4,750
10,410
0
81,698
L
Merlin
Gamerix7Pr
Merlin
11,150
1,096
0
2,718
9,298
3,388
92
2,690
6,378
78,701
0
L
Xbalanque
GetBakedNSleep
Xbalanque
7,382
1,264
0
2,650
13,426
4,530
1,068
1,421
12,005
0
58,217
W
Lancelot
Hood Vinez
Lancelot
14,573
1,670
0
5,345
13,212
6,900
0
3,234
9,978
0
78,932
W
Skadi
I EZ1O I
Skadi
8,695
4,378
0
3,641
10,546
4,157
220
1,038
9,508
0
80,418
L
13,137
5,920
135
7,993
15,387
7,390
0
8,340
7,001
0
79,883
W
Sylvanus
6,550
2,348
2,297
5,722
16,784
18,479
217
7,484
9,300
23,272
0
W
Poseidon
7,003
1,431
0
875
14,569
6,261
312
7,991
6,578
74,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
45,982
529
Minions Killed
573
0
Camps Cleared
0
1,762,851
Distance Traveled
1,708,177
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,733
430
51
3
0
311,012
3
W
Jormungandr
9,613
534
114
6
0
325,066
4
L
Lancelot
9,456
525
124
7
0
440,016
1
L
Merlin
9,537
530
126
7
0
323,917
3
L
Xbalanque
8,993
500
120
7
0
324,125
1
W
Lancelot
9,796
544
119
7
0
419,682
5
W
Skadi
9,760
542
118
7
0
346,251
2
L
Neith
10,263
570
152
8
0
309,107
1
W
Sylvanus
9,206
511
34
2
0
332,449
5
W
Poseidon
9,373
521
144
8
0
339,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role