Player Matchup

Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
DeadWarrior81
Geb
Level 67
God Stats
6W - 1L
1,897 SR
Queue Stats
63W - 40L
1,621 Elo+
Party 2
Arachne
Arachne
IceWolf994
Arachne
Level 139
God Stats
6W - 2L
1,970 SR
Queue Stats
324W - 231L
1,736 Elo+
Party 2
Amaterasu
Amaterasu
UltimoBCG
Amaterasu
Level 82
God Stats
16W - 21L
1,510 SR
Queue Stats
230W - 195L
1,679 Elo+
Party 2
Artemis
Artemis
ritchierichba
Artemis
Level 154
God Stats
3W - 2L
1,354 SR
Queue Stats
254W - 155L
1,678 Elo+
Party 2
Team Averages
Level 120
1,646 SR
1,643 Elo+

VS

Team Averages
Level 122
1,653 SR
1,659 Elo+
Rama
Rama
Giоvanni
Rama
Level 152
God Stats
9W - 4L
1,809 SR
Queue Stats
26W - 17L
1,697 Elo+
Party 1
Kukulkan
Kukulkan
Up2late
Kukulkan
Level 86
God Stats
0W - 2L
1,333 SR
Queue Stats
41W - 38L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
Yelvey
Kuzenbo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
278W - 107L
1,681 Elo+
Party 1
Ymir
Ymir
nazeral
Ymir
Level 157
God Stats
5W - 11L
1,687 SR
Queue Stats
183W - 166L
1,625 Elo+
Party 1
Ravana
Ravana
oHondo
Ravana
Level 64
God Stats
12W - 4L
1,937 SR
Queue Stats
197W - 66L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
8 / 2 / 7
12,749
637
19,039
13,441
7,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 2 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+20
Mp 5

PASSIVE - 10% of your Mana from items is converted to Magical Power.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Charon's Coin

Charon's Coin

+80
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

12
2 / 3 / 11
9,227
461
6,154
18,592
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Arachne
IceWolf994
Arachne
15
6 / 6 / 7
10,660
533
13,213
23,774
10,526
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+20
Magical Power
+10
Hp 5
+7%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Silverbranch Bow

Silverbranch Bow

+30
Physical Power
+30%
Attack Speed
+20
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 2 Physical Power.

Hastened Katana

Hastened Katana

+25
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Amaterasu
UltimoBCG
Amaterasu
15
1 / 6 / 4
9,802
490
7,548
17,695
12,236
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Berserker's Shield

Berserker's Shield

+20
Physical Power
+40
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Artemis
18
9 / 1 / 8
12,024
601
19,062
17,418
8,381
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+70
Physical Power
+25%
Physical Lifesteal

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
4 / 8 / 3
10,143
507
9,712
17,842
7,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 3 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+70
Physical Power
+25%
Physical Lifesteal

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Kukulkan
Up2late
Kukulkan
15
3 / 6 / 2
9,612
481
10,949
10,979
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 10 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 7% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Yelvey
Kuzenbo
12
1 / 6 / 11
8,448
422
10,582
22,790
30,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
nazeral
Ymir
14
3 / 4 / 8
9,358
468
8,340
14,589
8,214
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power

Ravana
oHondo
Ravana
17
7 / 2 / 5
11,412
571
18,196
14,505
13,371
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+40
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 25% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+20
Physical Power
+40
Physical Protection
+250
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
47
26
Kills
18
18
Deaths
26
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
7
5.75
W
2
3
11
2.5
L
Rama
4
8
3
0.69
W
Arachne
IceWolf994
Arachne
6
6
7
1.58
W
Amaterasu
UltimoBCG
Amaterasu
1
6
4
0.5
L
Kukulkan
Up2late
Kukulkan
3
6
2
0.67
L
Kuzenbo
Yelvey
Kuzenbo
1
6
11
1.08
L
Ymir
nazeral
Ymir
3
4
8
1.75
L
Ravana
oHondo
Ravana
7
2
5
4.75
W
Artemis
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,016
Damage
57,779
90,920
Taken
80,705
53,893
Mitigated
64,750
30,470
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
19,039
1,767
2,377
5,965
13,441
7,090
0
7,175
6,266
130,795
0
W
6,154
1,135
881
3,066
18,592
15,660
0
9,488
9,104
14,970
0
L
Rama
9,712
6,676
0
4,394
17,842
7,113
535
4,149
13,612
0
72,375
W
Arachne
IceWolf994
Arachne
13,213
10,057
0
3,693
23,774
10,526
97
9,955
13,819
0
79,092
W
Amaterasu
UltimoBCG
Amaterasu
7,548
2,907
0
4,191
17,695
12,236
402
2,657
15,038
0
60,603
L
Kukulkan
Up2late
Kukulkan
10,949
1,616
0
120
10,979
5,593
0
3,177
7,662
83,534
0
L
Kuzenbo
Yelvey
Kuzenbo
10,582
4,314
0
1,771
22,790
30,459
0
7,860
14,754
30,243
0
L
Ymir
nazeral
Ymir
8,340
1,025
0
4,344
14,589
8,214
557
7,412
6,747
49,613
0
L
Ravana
oHondo
Ravana
18,196
5,674
0
7,020
14,505
13,371
336
1,900
12,508
0
81,675
W
Artemis
19,062
12,120
0
10,297
17,418
8,381
954
4,729
12,689
0
103,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
48,973
581
Minions Killed
523
0
Camps Cleared
0
1,947,124
Distance Traveled
1,808,902
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,749
637
222
11
0
408,943
1
W
Geb
9,227
461
12
1
0
401,793
17
L
Rama
10,143
507
109
5
0
311,746
6
W
Arachne
10,660
533
94
5
0
401,301
1
W
Amaterasu
9,802
490
111
6
0
375,718
3
L
Kukulkan
9,612
481
147
7
0
342,731
2
L
Kuzenbo
8,448
422
28
1
0
409,348
4
L
Ymir
9,358
468
100
5
0
379,113
5
L
Ravana
11,412
571
139
7
0
365,964
4
W
Artemis
12,024
601
142
7
0
359,369
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role