Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DeadWarrior81
Geb
Level 67
God Stats
6W - 1L
1,843 SR
Queue Stats
63W - 40L
1,586 Elo+
Party 1
Amaterasu
Amaterasu
IceWolf994
Amaterasu
Level 139
God Stats
3W - 2L
1,620 SR
Queue Stats
324W - 231L
1,714 Elo+
Party 1
Izanami
Izanami
UltimoBCG
Izanami
Level 82
God Stats
14W - 7L
1,721 SR
Queue Stats
230W - 195L
1,654 Elo+
Party 1
Lancelot
Lancelot
moneymilton
Lancelot
Level 124
God Stats
8W - 3L
1,655 SR
Queue Stats
49W - 23L
1,618 Elo+
Solo
Team Averages
Level 114
1,668 SR
1,614 Elo+

VS

Team Averages
Level 116
1,510 SR
1,562 Elo+
Sobek
Sobek
HokageBrock
Sobek
Level 116
God Stats
6W - 3L
1,866 SR
Queue Stats
396W - 388L
1,561 Elo+
Solo
Odin
Odin
ShamV5
Odin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,562 Elo+
Solo
Bakasura
Bakasura
Sorry4TheSauce
Bakasura
Level 127
God Stats
0W - 2L
1,222 SR
Queue Stats
137W - 158L
1,518 Elo+
Solo
Heimdallr
Heimdallr
StVertical
Heimdallr
Level 121
God Stats
5W - 7L
1,646 SR
Queue Stats
246W - 230L
1,622 Elo+
Solo
Janus
Janus
xxPONDIExx
Janus
Level 91
God Stats
1W - 2L
1,317 SR
Queue Stats
73W - 65L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
6 / 2 / 10
13,945
581
21,727
20,734
10,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 10 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Typhon's Fang

Typhon's Fang

+70
Magical Power
+200
Mana
+15%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 25%. Your Magical power is increased by twice the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+12
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 3 / 14
12,872
536
9,620
24,033
28,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
IceWolf994
Amaterasu
20
11 / 0 / 10
14,895
621
25,817
28,245
26,144
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Berserker's Shield

Berserker's Shield

+20
Physical Power
+40
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+50
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+25
Physical Power
+250
Health

PASSIVE - Enemies hit by your Basic Attacks have their Movement Speed reduced by 25% (15% for Ranged Basic Attacks) and have their Attack Speed reduced 20% for 1.25 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Izanami
UltimoBCG
Izanami
20
3 / 3 / 6
13,891
579
24,856
19,174
9,439
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+70
Physical Power
+25%
Physical Lifesteal

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Envenomed Deathbringer

Envenomed Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
moneymilton
Lancelot
20
22 / 2 / 5
16,129
672
23,987
18,980
11,755
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 20 + 40% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal
+5%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Envenomed Deathbringer

Envenomed Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
10,610
442
14,333
34,968
42,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1 Per Level) Magical Damage per second.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Odin
ShamV5
Odin
14
0 / 9 / 4
8,788
366
9,922
23,418
22,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+20
Physical Power
+40
Physical Protection
+25%
Attack Speed
+15
Hp 5

PASSIVE - Can only be built by Assassins or Warriors. While below 40% Health you become Berserk for 5s. Berserk provides 7% Damage Mitigation. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+200
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Bakasura
16
2 / 13 / 1
10,388
433
9,957
30,167
12,104
Eye of the Jungle

Eye of the Jungle

+10
Physical Power
+20
Magical Power
+10
Hp 5
+7%
Attack Speed

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Golden Blade

Golden Blade

+35
Physical Power
+20%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, Minions and Jungle Camps.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+30
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 8 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+35
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

Heimdallr
StVertical
Heimdallr
17
3 / 5 / 2
10,630
443
17,209
23,378
10,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+30
Physical Power
+20%
Attack Speed
+10%
Physical Lifesteal
+20
Critical Strike Chance

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
13
0 / 11 / 1
8,556
357
12,278
19,343
5,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 10 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+12
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
21
44
Kills
9
10
Deaths
44
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
2
10
5.5
W
2
3
14
3
L
4
6
4
1
W
Amaterasu
IceWolf994
Amaterasu
11
0
10
16
L
Odin
ShamV5
Odin
0
9
4
0.22
L
Bakasura
2
13
1
0.19
L
Heimdallr
StVertical
Heimdallr
3
5
2
0.8
W
Izanami
UltimoBCG
Izanami
3
3
6
2
W
Lancelot
moneymilton
Lancelot
22
2
5
12.25
L
Janus
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,007
Damage
63,699
111,166
Taken
131,274
86,335
Mitigated
93,522
51,074
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
21,727
777
0
13,813
20,734
10,840
4,306
6,501
13,581
121,010
0
W
9,620
1,462
1,361
5,418
24,033
28,157
477
7,987
15,976
22,980
0
L
14,333
1,026
189
9,187
34,968
42,097
0
8,085
26,883
42,128
0
W
Amaterasu
IceWolf994
Amaterasu
25,817
10,941
0
13,161
28,245
26,144
8,436
8,030
19,113
0
114,369
L
Odin
ShamV5
Odin
9,922
2,585
0
684
23,418
22,959
0
5,825
17,593
0
61,106
L
Bakasura
9,957
6,762
0
3,526
30,167
12,104
0
8,014
22,153
0
85,767
L
Heimdallr
StVertical
Heimdallr
17,209
10,935
0
5,550
23,378
10,421
0
5,995
17,383
0
108,070
W
Izanami
UltimoBCG
Izanami
24,856
20,071
0
9,997
19,174
9,439
5,840
3,146
16,028
0
163,147
W
Lancelot
moneymilton
Lancelot
23,987
4,819
0
7,324
18,980
11,755
1,598
2,838
15,308
0
148,058
L
Janus
12,278
785
0
1,610
19,343
5,941
0
3,428
15,915
70,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,732
Gold Earned
48,972
794
Minions Killed
520
0
Camps Cleared
0
2,574,756
Distance Traveled
2,067,378
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,945
581
163
7
0
409,657
1
W
Geb
12,872
536
31
1
0
506,215
15
L
Sobek
10,610
442
49
2
0
439,250
2
W
Amaterasu
14,895
621
194
8
0
526,316
3
L
Odin
8,788
366
80
3
0
404,398
1
L
Bakasura
10,388
433
123
5
0
429,043
3
L
Heimdallr
10,630
443
182
8
0
394,296
9
W
Izanami
13,891
579
221
9
0
492,300
4
W
Lancelot
16,129
672
185
8
0
640,268
4
L
Janus
8,556
357
86
4
0
400,391
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role