Player Matchup

Cerberus
Cerberus
BabyMyl0
Cerberus
Level 128
God Stats
1W - 3L
1,365 SR
Queue Stats
118W - 121L
1,530 Elo+
Solo
Jing Wei
Jing Wei
Kurororororo
Jing Wei
Level 27
God Stats
4W - 2L
1,644 SR
Queue Stats
67W - 68L
1,509 Elo+
Party 1
Khepri
Khepri
VolairHydra
Khepri
Level 124
God Stats
2W - 0L
1,788 SR
Queue Stats
125W - 118L
1,524 Elo+
Party 1
Loki
Loki
shaxxyUwU
Loki
Level 118
God Stats
13W - 9L
1,709 SR
Queue Stats
50W - 59L
1,521 Elo+
Party 2
Ra
Ra
shaxxyUwU
Ra
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 13L
1,281 Elo+
Party 2
Team Averages
Level 85
1,601 SR
1,473 Elo+

VS

Team Averages
Level 56
1,583 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Benajia
Arachne
Level 84
God Stats
40W - 21L
1,639 SR
Queue Stats
113W - 81L
1,509 Elo+
Party 3
Amaterasu
Amaterasu
NegativeWulf
Amaterasu
Level 29
God Stats
6W - 5L
1,613 SR
Queue Stats
117W - 83L
1,517 Elo+
Party 3
Baron Samedi
Baron Samedi
NervousFartss
Baron Samedi
Level 62
God Stats
1W - 1L
1,590 SR
Queue Stats
120W - 89L
1,506 Elo+
Party 3
Artemis
Artemis
grandhaven44
Artemis
Level 73
God Stats
179W - 146L
1,573 SR
Queue Stats
251W - 208L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BabyMyl0
Cerberus
15
3 / 1 / 2
8,847
590
9,355
8,899
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Kurororororo
Jing Wei
14
2 / 0 / 0
8,054
537
3,537
5,514
2,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
11
0 / 0 / 2
6,863
458
2,593
9,130
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
13
6 / 2 / 2
8,222
548
10,041
10,001
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 4
8,314
554
5,421
9,343
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
1 / 2 / 1
8,076
538
7,781
8,711
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Benajia
Arachne
10
1 / 6 / 0
6,430
429
3,093
15,323
5,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
NegativeWulf
Amaterasu
13
1 / 5 / 0
7,511
501
3,761
14,044
8,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
NervousFartss
Baron Samedi
10
0 / 0 / 1
6,854
457
3,842
4,171
2,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
grandhaven44
Artemis
11
1 / 1 / 0
6,607
440
3,420
8,274
3,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
14
Kills
4
4
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
1
0.75
W
Cerberus
BabyMyl0
Cerberus
3
1
2
4
L
Arachne
Benajia
Arachne
1
6
0
0.17
W
Jing Wei
Kurororororo
Jing Wei
2
0
0
2
L
Amaterasu
NegativeWulf
Amaterasu
1
5
0
0.2
L
Baron Samedi
NervousFartss
Baron Samedi
0
0
1
0.5
W
Khepri
0
0
2
1
L
Artemis
grandhaven44
Artemis
1
1
0
1
W
Loki
6
2
2
3.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,947
Damage
21,897
42,887
Taken
50,523
24,112
Mitigated
23,427
19,400
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,781
1,125
102
3,877
8,711
4,232
0
4,162
4,549
83,267
0
W
Cerberus
BabyMyl0
Cerberus
9,355
924
0
2,849
8,899
4,581
330
0
8,899
61,248
0
L
Arachne
Benajia
Arachne
3,093
1,937
0
3,347
15,323
5,469
0
2,992
12,289
0
49,624
W
Jing Wei
Kurororororo
Jing Wei
3,537
2,988
0
2,478
5,514
2,344
66
490
5,024
0
66,889
L
Amaterasu
NegativeWulf
Amaterasu
3,761
1,223
0
3,931
14,044
8,338
0
7,807
5,670
0
48,160
L
Baron Samedi
NervousFartss
Baron Samedi
3,842
437
2,205
2,197
4,171
2,215
0
1,174
2,997
24,087
0
W
Khepri
2,593
137
0
2,288
9,130
9,002
0
5,089
4,041
19,992
0
L
Artemis
grandhaven44
Artemis
3,420
1,188
0
3,719
8,274
3,173
0
625
7,649
0
39,877
W
Loki
10,041
3,107
0
4,198
10,001
3,601
0
1,624
8,377
0
58,762
W
5,421
603
1,611
5,976
9,343
4,584
0
4,420
4,923
80,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,300
Gold Earned
35,478
539
Minions Killed
444
0
Camps Cleared
0
1,454,704
Distance Traveled
1,371,071
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,076
538
148
10
0
278,086
5
W
Cerberus
8,847
590
159
11
0
266,275
1
L
Arachne
6,430
429
76
5
0
300,673
1
W
Jing Wei
8,054
537
124
8
0
281,723
2
L
Amaterasu
7,511
501
104
7
0
286,122
5
L
Baron Samedi
6,854
457
22
1
0
268,896
1
W
Khepri
6,863
458
27
2
0
291,553
5
L
Artemis
6,607
440
94
6
0
237,294
3
W
Loki
8,222
548
82
5
0
324,886
1
W
Ra
8,314
554
147
10
0
290,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role