Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
DaSilverWolf
Freya
Level 133
God Stats
6W - 3L
1,699 SR
Queue Stats
27W - 20L
1,587 Elo+
Solo
Nemesis
Nemesis
ELI1724
Nemesis
Level 128
God Stats
3W - 7L
1,220 SR
Queue Stats
8W - 11L
1,270 Elo+
Solo
Baba Yaga
Baba Yaga
RavenDiamandis
Baba Yaga
Level 137
God Stats
3W - 13L
1,197 SR
Queue Stats
499W - 550L
1,527 Elo+
Party 1
Guan Yu
Guan Yu
andresce13
Guan Yu
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 256L
1,523 Elo+
Party 1
Team Averages
Level 122
1,423 SR
1,481 Elo+

VS

Team Averages
Level 117
1,552 SR
1,493 Elo+
Scylla
Scylla
Assassins ender
Scylla
Level 78
God Stats
25W - 13L
1,654 SR
Queue Stats
220W - 227L
1,478 Elo+
Party 2
Hel
Hel
IHaveTheSilly
Hel
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,361 Elo+
Solo
Atlas
Atlas
ShepnBeckn
Atlas
Level 83
God Stats
34W - 35L
1,576 SR
Queue Stats
192W - 199L
1,574 Elo+
Solo
Nemesis
Nemesis
skullface889
Nemesis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 157L
1,523 Elo+
Party 2
Charybdis
Charybdis
xWhiteboy af
Charybdis
Level 125
God Stats
2W - 4L
1,529 SR
Queue Stats
30W - 23L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 0 / 0
6,876
1,146
2,367
2,470
898
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 0 / 1
7,089
1,182
6,470
3,548
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
ELI1724
Nemesis
12
0 / 0 / 2
6,364
1,061
4,840
6,697
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
RavenDiamandis
Baba Yaga
12
1 / 0 / 2
6,912
1,152
3,312
1,923
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
andresce13
Guan Yu
11
0 / 1 / 1
5,992
999
3,536
7,256
6,037
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

367

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,213
1,036
3,673
2,623
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 0 / 0
5,592
932
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
12
0 / 1 / 1
6,964
1,161
4,836
7,485
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
skullface889
Nemesis
11
1 / 2 / 0
6,368
1,061
4,646
6,213
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
xWhiteboy af
Charybdis
11
0 / 2 / 1
6,308
1,051
4,568
5,677
2,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
1
1
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
L
0
0
1
0.5
W
2
0
1
2.5
W
Nemesis
ELI1724
Nemesis
0
0
2
1
L
0
0
0
0
W
Baba Yaga
RavenDiamandis
Baba Yaga
1
0
2
2
L
Atlas
0
1
1
0.5
W
Guan Yu
andresce13
Guan Yu
0
1
1
0.5
L
Nemesis
skullface889
Nemesis
1
2
0
0.5
L
Charybdis
xWhiteboy af
Charybdis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,525
Damage
17,723
21,894
Taken
21,998
13,537
Mitigated
12,962
5,351
Healing
3,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,367
805
0
0
2,470
898
0
860
1,610
0
13,743
L
3,673
233
0
0
2,623
977
0
712
1,911
14,176
0
W
6,470
2,535
0
2,038
3,548
1,512
0
1,140
2,408
24,521
0
W
Nemesis
ELI1724
Nemesis
4,840
1,430
0
482
6,697
4,180
0
2,591
4,106
0
12,739
L
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
RavenDiamandis
Baba Yaga
3,312
0
0
705
1,923
910
0
939
984
15,335
0
L
Atlas
4,836
1,717
0
907
7,485
6,959
0
3,552
3,933
12,476
0
W
Guan Yu
andresce13
Guan Yu
3,536
209
964
1,162
7,256
6,037
0
2,979
4,277
0
7,363
L
Nemesis
skullface889
Nemesis
4,646
1,228
0
783
6,213
2,586
0
2,550
3,663
0
11,859
L
Charybdis
xWhiteboy af
Charybdis
4,568
2,477
0
1,665
5,677
2,440
0
2,968
2,709
0
26,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
31,445
117
Minions Killed
119
9
Camps Cleared
3
583,768
Distance Traveled
463,885
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,876
1,146
19
3
4
123,886
0
L
Scylla
6,213
1,036
35
6
0
114,063
0
W
Freya
7,089
1,182
31
5
4
123,277
2
W
Nemesis
6,364
1,061
19
3
0
132,268
0
L
Hel
5,592
932
0
0
0
3,694
0
W
Baba Yaga
6,912
1,152
41
7
1
95,280
0
L
Atlas
6,964
1,161
10
2
3
122,070
2
W
Guan Yu
5,992
999
7
1
0
109,057
1
L
Nemesis
6,368
1,061
16
3
0
123,813
0
L
Charybdis
6,308
1,051
58
10
0
100,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role