Player Matchup

Rama
Rama
 
Rama
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Bachco
Kukulkan
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Nemesis
Nemesis
Bulanec
Nemesis
Level 33
God Stats
5W - 6L
1,200 SR
Queue Stats
8W - 8L
1,532 Elo+
Party 3
Kuzenbo
Kuzenbo
GS-SMG
Kuzenbo
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 2
Erlang Shen
Erlang Shen
Merkatz
Erlang Shen
Level 89
God Stats
17W - 21L
1,408 SR
Queue Stats
121W - 130L
1,446 Elo+
Party 2
Team Averages
Level 33
1,422 SR
1,489 Elo+

VS

Team Averages
Level 76
1,454 SR
1,565 Elo+
Bacchus
Bacchus
BigBeppi
Bacchus
Level 41
God Stats
31W - 30L
1,204 SR
Queue Stats
106W - 117L
1,204 Elo+
Solo
Ah Puch
Ah Puch
DingleMyWingle
Ah Puch
Level 107
God Stats
14W - 10L
1,715 SR
Queue Stats
508W - 465L
1,664 Elo+
Party 1
Fenrir
Fenrir
F6ORReport
Fenrir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 33L
1,727 Elo+
Party 1
Erlang Shen
Erlang Shen
Haall
Erlang Shen
Level 109
God Stats
8W - 6L
1,350 SR
Queue Stats
631W - 695L
1,625 Elo+
Party 1
Heimdallr
Heimdallr
WrektButWhole
Heimdallr
Level 105
God Stats
8W - 8L
1,501 SR
Queue Stats
275W - 268L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 2 / 1
8,652
455
4,073
10,804
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Bachco
Kukulkan
13
0 / 4 / 0
7,886
415
3,323
12,241
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Bulanec
Nemesis
15
1 / 6 / 1
8,585
452
6,735
17,210
7,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
GS-SMG
Kuzenbo
11
0 / 5 / 0
6,897
363
3,972
12,368
7,991
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
Merkatz
Erlang Shen
15
2 / 3 / 1
9,550
503
14,756
19,473
21,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigBeppi
Bacchus
13
0 / 0 / 7
8,792
463
4,281
9,099
10,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
0 / 2 / 3
10,901
574
8,338
11,968
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
F6ORReport
Fenrir
18
12 / 2 / 2
11,011
580
10,905
13,232
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Haall
Erlang Shen
17
6 / 2 / 5
11,144
587
19,004
25,239
22,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
WrektButWhole
Heimdallr
15
2 / 0 / 3
9,184
483
8,103
7,924
3,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
6
Kills
20
20
Deaths
6
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
2
1
1.75
L
Kukulkan
Bachco
Kukulkan
0
4
0
0
W
Bacchus
BigBeppi
Bacchus
0
0
7
3.5
L
Nemesis
Bulanec
Nemesis
1
6
1
0.25
W
0
2
3
0.75
W
Fenrir
F6ORReport
Fenrir
12
2
2
6.5
L
Kuzenbo
GS-SMG
Kuzenbo
0
5
0
0
W
Erlang Shen
Haall
Erlang Shen
6
2
5
4.25
L
Erlang Shen
Merkatz
Erlang Shen
2
3
1
0.83
W
Heimdallr
WrektButWhole
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
50,631
72,096
Taken
67,462
45,959
Mitigated
48,393
13,833
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,073
3,751
0
3,289
10,804
4,172
234
2,854
7,874
0
48,118
L
Kukulkan
Bachco
Kukulkan
3,323
432
0
466
12,241
4,612
0
4,256
7,587
49,222
0
W
Bacchus
BigBeppi
Bacchus
4,281
387
0
2,125
9,099
10,191
286
2,380
6,719
26,588
0
L
Nemesis
Bulanec
Nemesis
6,735
3,764
0
586
17,210
7,192
0
2,373
14,745
0
82,015
W
8,338
76
0
3,463
11,968
5,289
61
979
10,989
107,091
0
W
Fenrir
F6ORReport
Fenrir
10,905
3,434
0
3,101
13,232
6,361
0
944
12,288
0
89,847
L
Kuzenbo
GS-SMG
Kuzenbo
3,972
1,472
0
1,427
12,368
7,991
159
1,411
10,952
24,697
0
W
Erlang Shen
Haall
Erlang Shen
19,004
13,127
0
13,650
25,239
22,657
532
1,880
23,359
0
88,243
L
Erlang Shen
Merkatz
Erlang Shen
14,756
10,391
0
8,065
19,473
21,992
0
1,294
18,155
0
73,999
W
Heimdallr
WrektButWhole
Heimdallr
8,103
3,584
0
4,950
7,924
3,895
619
1,112
6,812
0
80,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,570
Gold Earned
51,032
480
Minions Killed
641
0
Camps Cleared
0
1,917,539
Distance Traveled
1,893,175
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,652
455
78
4
0
379,987
3
L
Kukulkan
7,886
415
114
6
0
410,834
3
W
Bacchus
8,792
463
32
2
0
395,137
6
L
Nemesis
8,585
452
121
6
0
424,817
0
W
Ah Puch
10,901
574
192
10
0
370,023
4
W
Fenrir
11,011
580
124
7
0
394,222
5
L
Kuzenbo
6,897
363
39
2
0
362,370
0
W
Erlang Shen
11,144
587
154
8
0
383,381
0
L
Erlang Shen
9,550
503
128
7
0
339,531
5
W
Heimdallr
9,184
483
139
7
0
350,412
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role