Player Matchup

Shiva
Shiva
NocturnalSun261
Shiva
Level 29
God Stats
1W - 2L
1,467 SR
Queue Stats
72W - 84L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Ozz1F1r3
Jing Wei
Level 69
God Stats
0W - 2L
1,086 SR
Queue Stats
43W - 60L
1,369 Elo+
Solo
Vulcan
Vulcan
Whimp45
Vulcan
Level 149
God Stats
2W - 4L
1,312 SR
Queue Stats
263W - 290L
1,485 Elo+
Party 2
Team Averages
Level 82
1,289 SR
1,431 Elo+

VS

Team Averages
Level 50
1,568 SR
1,489 Elo+
Odin
Odin
DjJellybeans
Odin
Level 77
God Stats
6W - 1L
1,826 SR
Queue Stats
63W - 57L
1,496 Elo+
Party 1
Izanami
Izanami
Furrywolf9775
Izanami
Level 69
God Stats
4W - 9L
1,378 SR
Queue Stats
151W - 280L
1,178 Elo+
Solo
Olorun
Olorun
PapaXavi1214
Olorun
Level 3
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 4L
1,794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
10,956
577
11,023
22,412
25,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Ozz1F1r3
Jing Wei
15
1 / 0 / 4
10,947
576
7,958
18,354
8,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Whimp45
Vulcan
19
4 / 3 / 3
12,990
684
24,837
18,009
9,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 5
13,107
690
12,865
20,676
24,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
17
4 / 4 / 4
12,719
669
15,230
18,579
8,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
17
2 / 2 / 5
12,060
635
22,946
17,557
9,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
7
Kills
8
8
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Izanami
4
4
4
1.5
L
2
5
3
0.7
L
Jing Wei
Ozz1F1r3
Jing Wei
1
0
4
3
W
Olorun
2
2
5
2.25
L
Vulcan
Whimp45
Vulcan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,818
Damage
51,041
58,775
Taken
56,812
42,877
Mitigated
42,176
5,362
Healing
18,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,865
2,367
0
2,612
20,676
24,186
302
7,347
12,492
0
35,595
W
Izanami
15,230
12,327
0
4,287
18,579
8,604
1,914
9,140
9,255
0
89,365
L
11,023
1,530
565
3,990
22,412
25,158
31
7,850
14,562
0
27,868
L
Jing Wei
Ozz1F1r3
Jing Wei
7,958
6,400
0
0
18,354
8,483
844
6,745
11,609
0
23,436
W
Olorun
22,946
9,048
1,870
9,445
17,557
9,386
1,012
8,944
8,242
66,987
5,007
L
Vulcan
Whimp45
Vulcan
24,837
11,605
0
807
18,009
9,236
357
6,426
11,583
81,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,893
Gold Earned
37,886
190
Minions Killed
261
6
Camps Cleared
9
1,013,916
Distance Traveled
1,057,034
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,107
690
52
3
1
417,194
5
W
Izanami
12,719
669
123
6
7
306,536
1
L
Shiva
10,956
577
34
2
0
320,153
2
L
Jing Wei
10,947
576
30
2
0
331,572
6
W
Olorun
12,060
635
86
5
1
333,304
2
L
Vulcan
12,990
684
126
7
6
362,191
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role