Player Matchup

Kumbhakarna
Kumbhakarna
Ajkenshi
Kumbhakarna
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,787 Elo+
Party 1
Ravana
Ravana
Dmajin2842
Ravana
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 173L
1,449 Elo+
Solo
Artemis
Artemis
Evo-lutionGSR
Artemis
Level 159
God Stats
1W - 0L
1,774 SR
Queue Stats
5W - 1L
1,653 Elo+
Party 1
Zeus
Zeus
ImNotChef
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,901 Elo+
Party 1
Nu Wa
Nu Wa
RyuPotato15
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,787 Elo+
Party 1
Team Averages
Level 86
1,555 SR
1,716 Elo+

VS

Team Averages
Level 47
1,414 SR
1,443 Elo+
Hercules
Hercules
BiggHunny
Hercules
Level 48
God Stats
0W - 1L
1,618 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 3
Achilles
Achilles
Catkong08
Achilles
Level 35
God Stats
4W - 6L
1,500 SR
Queue Stats
27W - 31L
1,410 Elo+
Solo
Janus
Janus
SeamusMcFeen
Janus
Level 45
God Stats
2W - 9L
1,229 SR
Queue Stats
278W - 238L
1,484 Elo+
Party 2
Poseidon
Poseidon
W3ird101
Poseidon
Level 80
God Stats
13W - 15L
1,223 SR
Queue Stats
303W - 264L
1,481 Elo+
Party 2
Izanami
Izanami
lGEEKGODl
Izanami
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 21L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ajkenshi
Kumbhakarna
17
3 / 0 / 14
11,025
1,103
4,630
14,060
20,758
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ravana
Dmajin2842
Ravana
16
2 / 2 / 9
10,362
1,036
11,305
9,814
12,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
17
4 / 1 / 9
11,002
1,100
17,635
9,091
5,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
18
10 / 0 / 8
12,917
1,292
19,404
6,128
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
1 / 0 / 14
10,429
1,043
11,993
5,254
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

286

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BiggHunny
Hercules
15
1 / 3 / 0
10,169
1,017
5,849
19,755
24,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Catkong08
Achilles
15
0 / 5 / 3
9,503
950
5,406
15,051
10,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 5 / 1
9,902
990
9,362
12,073
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
W3ird101
Poseidon
15
0 / 3 / 3
9,850
985
10,757
9,321
3,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
lGEEKGODl
Izanami
15
1 / 4 / 0
9,712
971
9,860
12,031
5,042
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
20
Kills
3
3
Deaths
20
54
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ajkenshi
Kumbhakarna
3
0
14
10
L
Hercules
BiggHunny
Hercules
1
3
0
0.33
L
Achilles
Catkong08
Achilles
0
5
3
0.3
W
Ravana
Dmajin2842
Ravana
2
2
9
3.25
W
Artemis
4
1
9
8.5
W
Zeus
10
0
8
14
W
1
0
14
8
L
1
5
1
0.3
L
Poseidon
W3ird101
Poseidon
0
3
3
0.5
L
Izanami
lGEEKGODl
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,967
Damage
41,234
44,347
Taken
68,231
43,784
Mitigated
49,403
9,484
Healing
6,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ajkenshi
Kumbhakarna
4,630
341
326
400
14,060
20,758
0
7,204
6,856
9,326
0
L
Hercules
BiggHunny
Hercules
5,849
1,165
0
3,742
19,755
24,918
0
11,073
8,682
0
10,807
L
Achilles
Catkong08
Achilles
5,406
995
0
1,962
15,051
10,691
0
8,458
6,593
0
9,324
W
Ravana
Dmajin2842
Ravana
11,305
3,303
0
2,197
9,814
12,144
0
4,588
5,226
676
22,744
W
Artemis
17,635
8,058
0
3,593
9,091
5,280
0
3,178
5,913
0
38,745
W
Zeus
19,404
7,505
0
2,758
6,128
2,960
0
2,557
3,571
53,249
0
W
11,993
2,827
0
210
5,254
2,642
0
2,592
2,662
27,134
0
L
9,362
512
0
0
12,073
4,956
0
6,694
5,379
38,507
0
L
Poseidon
W3ird101
Poseidon
10,757
1,141
0
0
9,321
3,796
0
5,642
3,679
49,464
0
L
Izanami
lGEEKGODl
Izanami
9,860
8,455
0
1,123
12,031
5,042
0
4,456
7,575
0
31,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,735
Gold Earned
49,136
222
Minions Killed
215
8
Camps Cleared
7
999,258
Distance Traveled
945,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,025
1,103
3
0
0
212,926
0
L
Hercules
10,169
1,017
8
1
0
189,716
0
L
Achilles
9,503
950
7
1
1
164,328
0
W
Ravana
10,362
1,036
37
4
2
220,809
0
W
Artemis
11,002
1,100
69
7
2
188,310
0
W
Zeus
12,917
1,292
80
8
4
194,014
0
W
Nu Wa
10,429
1,043
33
3
0
183,199
0
L
Janus
9,902
990
72
7
1
187,954
0
L
Poseidon
9,850
985
94
9
3
224,828
0
L
Izanami
9,712
971
34
3
2
178,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role