Player Matchup

Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MsRachel97
Thanatos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,359 Elo+
Solo
Susano
Susano
ThisIsHilfigerZ
Susano
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,306 Elo+
Solo
Charybdis
Charybdis
sadbihour
Charybdis
Level 126
God Stats
3W - 1L
1,503 SR
Queue Stats
66W - 68L
1,429 Elo+
Party 1
Janus
Janus
the halfxican95
Janus
Level 114
God Stats
1W - 2L
1,142 SR
Queue Stats
55W - 56L
1,400 Elo+
Party 1
Team Averages
Level 105
1,429 SR
1,399 Elo+

VS

Team Averages
Level 116
1,545 SR
1,441 Elo+
Poseidon
Poseidon
Carlos1999AM
Poseidon
Level 120
God Stats
0W - 1L
1,467 SR
Queue Stats
76W - 93L
1,425 Elo+
Solo
Cthulhu
Cthulhu
GentleJae
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 80L
1,356 Elo+
Solo
Ullr
Ullr
KILLER_DESTROY01
Ullr
Level 109
God Stats
3W - 6L
1,690 SR
Queue Stats
297W - 332L
1,489 Elo+
Solo
Neith
Neith
StealthOmegaX
Neith
Level 147
God Stats
1W - 3L
1,618 SR
Queue Stats
106W - 86L
1,474 Elo+
Solo
Discordia
Discordia
dayymian
Discordia
Level 84
God Stats
5W - 2L
1,449 SR
Queue Stats
255W - 251L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
0 / 6 / 17
9,988
713
6,787
17,678
22,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
MsRachel97
Thanatos
20
13 / 3 / 9
11,942
853
18,891
17,566
11,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 3 / 11
8,991
642
4,622
6,513
3,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
sadbihour
Charybdis
17
7 / 6 / 9
10,685
763
15,256
14,491
7,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
3 / 4 / 14
10,845
775
10,821
10,584
5,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Carlos1999AM
Poseidon
18
5 / 5 / 10
10,749
768
11,874
13,920
4,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
GentleJae
Cthulhu
16
3 / 5 / 9
10,192
728
9,302
17,892
20,122
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 6 / 7
10,285
735
9,011
18,678
7,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 4 / 14
10,562
754
12,006
12,528
5,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
dayymian
Discordia
17
2 / 3 / 11
9,993
714
9,133
8,298
3,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
72
23
Kills
21
22
Deaths
23
60
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
6
17
1.42
L
Poseidon
Carlos1999AM
Poseidon
5
5
10
2
L
Cthulhu
GentleJae
Cthulhu
3
5
9
1.5
L
8
6
7
1.92
W
Thanatos
MsRachel97
Thanatos
13
3
9
5.83
L
3
4
14
2.5
W
0
3
11
1.83
L
Discordia
dayymian
Discordia
2
3
11
2.5
W
Charybdis
sadbihour
Charybdis
7
6
9
1.92
W
3
4
14
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,377
Damage
51,326
66,832
Taken
71,316
50,583
Mitigated
41,592
26,422
Healing
20,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,787
21
244
1,419
17,678
22,668
593
5,420
12,258
13,586
0
L
Poseidon
Carlos1999AM
Poseidon
11,874
927
1,684
3,535
13,920
4,562
834
2,793
11,127
31,450
0
L
Cthulhu
GentleJae
Cthulhu
9,302
548
3,044
1,847
17,892
20,122
128
3,569
14,323
20,910
0
L
9,011
4,040
1,228
4,444
18,678
7,755
876
4,513
14,165
0
13,363
W
Thanatos
MsRachel97
Thanatos
18,891
3,492
1,679
14,170
17,566
11,224
1,255
8,474
9,092
0
26,189
L
12,006
6,236
1,228
1,059
12,528
5,584
2,156
2,281
10,247
0
25,849
W
4,622
632
0
181
6,513
3,454
733
3,997
2,516
51
9,756
L
Discordia
dayymian
Discordia
9,133
790
1,865
457
8,298
3,569
1,478
4,017
4,281
23,414
0
W
Charybdis
sadbihour
Charybdis
15,256
6,484
1,789
3,826
14,491
7,324
3,424
6,237
8,254
0
28,268
W
10,821
2,052
686
2,428
10,584
5,913
2,391
6,181
4,403
46,521
1,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,451
Gold Earned
51,781
126
Minions Killed
144
0
Camps Cleared
0
1,214,127
Distance Traveled
1,092,627
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,988
713
6
0
0
218,730
0
L
Poseidon
10,749
768
32
2
0
225,922
0
L
Cthulhu
10,192
728
23
2
0
215,787
2
L
Ullr
10,285
735
8
1
0
208,098
0
W
Thanatos
11,942
853
16
1
0
280,037
0
L
Neith
10,562
754
42
3
0
212,713
1
W
Susano
8,991
642
10
1
0
270,331
2
L
Discordia
9,993
714
39
3
0
230,107
1
W
Charybdis
10,685
763
29
2
0
208,529
3
W
Janus
10,845
775
65
5
0
236,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role