Player Matchup

Odin
Odin
Erckael
Odin
Level 82
God Stats
1W - 4L
1,394 SR
Queue Stats
30W - 38L
1,352 Elo+
Party 2
Pele
Pele
JouKou
Pele
Level 27
God Stats
1W - 4L
1,730 SR
Queue Stats
35W - 70L
1,397 Elo+
Party 1
Rama
Rama
PanosTHC
Rama
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 68L
1,432 Elo+
Party 1
Agni
Agni
YouScreamIlaugh
Agni
Level 20
God Stats
0W - 3L
1,209 SR
Queue Stats
28W - 45L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
darktusi
Cthulhu
Level 19
God Stats
1W - 4L
1,238 SR
Queue Stats
6W - 13L
1,398 Elo+
Party 2
Team Averages
Level 51
1,414 SR
1,384 Elo+

VS

Team Averages
Level 99
1,499 SR
1,402 Elo+
Skadi
Skadi
Battis
Skadi
Level 147
God Stats
5W - 5L
1,602 SR
Queue Stats
85W - 78L
1,500 Elo+
Party 4
Nu Wa
Nu Wa
Dasdrak
Nu Wa
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 7L
1,224 Elo+
Party 3
Neith
Neith
Leydross
Neith
Level 124
God Stats
2W - 2L
1,338 SR
Queue Stats
243W - 242L
1,461 Elo+
Solo
Pele
Pele
Miilhoouusee
Pele
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 28L
1,402 Elo+
Party 3
Sobek
Sobek
WebKoala88
Sobek
Level 48
God Stats
109W - 105L
1,553 SR
Queue Stats
132W - 146L
1,422 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Erckael
Odin
9
0 / 4 / 0
5,063
422
1,597
10,240
6,163
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
JouKou
Pele
10
4 / 0 / 3
6,189
516
3,757
8,268
2,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
9
1 / 5 / 0
5,333
444
2,835
9,441
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 5 / 3
6,230
519
5,748
7,036
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
darktusi
Cthulhu
9
0 / 1 / 4
5,554
463
5,328
8,266
6,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Battis
Skadi
10
3 / 2 / 3
6,061
505
10,146
7,865
2,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Dasdrak
Nu Wa
10
2 / 2 / 2
6,355
530
6,193
6,903
2,227
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Leydross
Neith
13
6 / 0 / 0
8,150
679
9,313
5,756
2,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 3 / 4
6,232
519
3,144
8,607
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
10
2 / 1 / 5
6,480
540
2,638
7,905
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
8
Kills
15
15
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
Battis
Skadi
3
2
3
2.25
W
Nu Wa
Dasdrak
Nu Wa
2
2
2
1.5
L
Odin
Erckael
Odin
0
4
0
0
L
Pele
JouKou
Pele
4
0
3
5.5
W
Neith
Leydross
Neith
6
0
0
6
W
2
3
4
1.33
L
Rama
1
5
0
0.2
W
Sobek
2
1
5
4.5
L
3
5
3
0.9
L
Cthulhu
darktusi
Cthulhu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,265
Damage
31,434
43,251
Taken
37,036
20,732
Mitigated
17,456
7,049
Healing
8,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Battis
Skadi
10,146
6,307
0
2,055
7,865
2,905
42
3,887
3,978
0
46,207
W
Nu Wa
Dasdrak
Nu Wa
6,193
1,462
0
690
6,903
2,227
1,092
2,222
4,681
35,626
0
L
Odin
Erckael
Odin
1,597
387
0
1,870
10,240
6,163
0
352
9,830
0
26,462
L
Pele
JouKou
Pele
3,757
1,095
0
722
8,268
2,769
0
2,555
5,463
0
24,408
W
Neith
Leydross
Neith
9,313
4,460
0
3,571
5,756
2,690
198
0
5,756
0
59,203
W
3,144
658
0
558
8,607
2,687
0
1,439
7,168
0
34,228
L
Rama
2,835
1,791
0
2,128
9,441
2,754
0
1,315
8,108
0
28,650
W
Sobek
2,638
505
0
2,117
7,905
6,947
0
3,528
4,377
9,974
0
L
5,748
422
0
570
7,036
2,491
0
2,586
4,252
39,711
0
L
Cthulhu
darktusi
Cthulhu
5,328
679
123
1,636
8,266
6,555
0
1,428
6,767
24,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
33,278
241
Minions Killed
282
0
Camps Cleared
0
1,100,186
Distance Traveled
1,138,528
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,061
505
68
6
0
213,811
2
W
Nu Wa
6,355
530
49
4
0
215,341
2
L
Odin
5,063
422
51
4
0
219,662
1
L
Pele
6,189
516
40
3
0
261,726
0
W
Neith
8,150
679
88
7
0
202,434
5
W
Pele
6,232
519
63
5
0
255,087
1
L
Rama
5,333
444
54
5
0
210,464
3
W
Sobek
6,480
540
14
1
0
251,855
3
L
Agni
6,230
519
59
5
0
186,027
3
L
Cthulhu
5,554
463
37
3
0
222,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role