Player Matchup

Scylla
Scylla
Beezaboof
Scylla
Level 141
God Stats
8W - 2L
1,882 SR
Queue Stats
403W - 177L
1,785 Elo+
Party 2
Fenrir
Fenrir
Poacher117
Fenrir
Level 16
God Stats
3W - 0L
1,548 SR
Queue Stats
52W - 15L
1,643 Elo+
Party 2
Tyr
Tyr
Wovensatsuma
Tyr
Level 121
God Stats
10W - 2L
1,399 SR
Queue Stats
296W - 143L
1,760 Elo+
Party 2
Team Averages
Level 93
1,609 SR
1,729 Elo+

VS

Team Averages
Level 31
1,500 SR
1,140 Elo+
Kali
Kali
Grazty
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 12L
1,179 Elo+
Party 1
Ymir
Ymir
caesar2k2
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
1,121 Elo+
Party 1
Zeus
Zeus
comebackcall
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,121 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beezaboof
Scylla
17
17 / 1 / 11
11,739
978
22,376
5,251
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Poacher117
Fenrir
13
4 / 2 / 19
9,688
807
9,767
10,561
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
9 / 1 / 20
10,932
911
18,757
13,590
13,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Grazty
Kali
12
1 / 9 / 3
8,518
710
8,735
17,674
9,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
12
3 / 9 / 1
8,808
734
3,934
25,069
24,596
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 12 / 1
7,058
588
2,561
14,358
5,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
9
30
Kills
4
4
Deaths
30
50
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Beezaboof
Scylla
17
1
11
22.5
L
Kali
Grazty
Kali
1
9
3
0.28
W
Fenrir
Poacher117
Fenrir
4
2
19
6.75
W
9
1
20
19
L
Ymir
3
9
1
0.39
L
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,900
Damage
15,230
29,402
Taken
57,101
22,129
Mitigated
39,917
5,303
Healing
5,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Beezaboof
Scylla
22,376
2,651
0
1,334
5,251
2,110
807
773
4,478
65,165
0
L
Kali
Grazty
Kali
8,735
3,378
0
2,886
17,674
9,635
0
6,718
10,788
0
25,448
W
Fenrir
Poacher117
Fenrir
9,767
4,397
0
1,304
10,561
6,825
668
2,234
8,160
0
17,036
W
18,757
5,326
0
2,665
13,590
13,194
838
3,869
9,721
0
32,727
L
Ymir
3,934
1,940
192
1,934
25,069
24,596
0
11,114
13,615
8,212
0
L
2,561
1,318
0
151
14,358
5,686
0
4,642
9,692
15,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,359
Gold Earned
24,384
132
Minions Killed
54
8
Camps Cleared
1
704,646
Distance Traveled
514,465
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,739
978
78
7
5
217,202
1
L
Kali
8,518
710
24
2
1
206,273
2
W
Fenrir
9,688
807
24
2
0
218,603
0
W
Tyr
10,932
911
30
3
3
268,841
0
L
Ymir
8,808
734
5
0
0
167,575
0
L
Zeus
7,058
588
25
2
0
140,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role