Player Matchup

Horus
Horus
Axhilis
Horus
Level 138
God Stats
4W - 2L
1,377 SR
Queue Stats
370W - 366L
1,555 Elo+
Party 1
Neith
Neith
Epic Drengr
Neith
Level 142
God Stats
34W - 28L
1,468 SR
Queue Stats
277W - 272L
1,403 Elo+
Solo
The Morrigan
The Morrigan
Maz1_KeeN_
The Morrigan
Level 149
God Stats
33W - 38L
1,468 SR
Queue Stats
397W - 381L
1,436 Elo+
Solo
Chang'e
Chang'e
SanHolo1988
Chang'e
Level 126
God Stats
10W - 5L
1,782 SR
Queue Stats
207W - 221L
1,572 Elo+
Party 1
Hades
Hades
ks__036
Hades
Level 63
God Stats
4W - 1L
1,711 SR
Queue Stats
102W - 96L
1,463 Elo+
Solo
Team Averages
Level 124
1,561 SR
1,486 Elo+

VS

Team Averages
Level 106
1,555 SR
1,463 Elo+
Neith
Neith
 
Neith
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MrPink01081983
Jormungandr
Level 108
God Stats
22W - 25L
1,575 SR
Queue Stats
265W - 300L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheAjatollahOfAn
Tsukuyomi
Level 109
God Stats
16W - 15L
1,632 SR
Queue Stats
124W - 141L
1,429 Elo+
Solo
Agni
Agni
proxjose1
Agni
Level 68
God Stats
10W - 11L
1,569 SR
Queue Stats
26W - 35L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Axhilis
Horus
9
1 / 0 / 2
6,057
505
3,921
7,187
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 0 / 0
6,962
580
7,198
7,351
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Maz1_KeeN_
The Morrigan
11
1 / 1 / 1
5,998
500
4,238
6,998
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
SanHolo1988
Chang'e
13
6 / 1 / 1
7,460
622
8,137
8,215
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
ks__036
Hades
11
0 / 3 / 0
6,137
511
3,588
11,596
5,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 0
6,176
515
6,775
6,559
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
 
Xing Tian
10
0 / 3 / 0
5,811
484
4,053
11,887
6,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MrPink01081983
Jormungandr
12
4 / 0 / 0
7,465
622
7,267
9,545
8,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
9
1 / 2 / 3
5,869
489
3,494
9,677
3,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
9
0 / 6 / 1
5,579
465
2,673
7,108
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
12
Kills
5
5
Deaths
12
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
1
0
0
L
Xing Tian
 
Xing Tian
0
3
0
0
W
Horus
Axhilis
Horus
1
0
2
2
W
4
0
0
4
W
The Morrigan
Maz1_KeeN_
The Morrigan
1
1
1
1.5
L
Jormungandr
MrPink01081983
Jormungandr
4
0
0
4
W
Chang'e
SanHolo1988
Chang'e
6
1
1
6.5
L
Tsukuyomi
1
2
3
1.25
W
Hades
ks__036
Hades
0
3
0
0
L
Agni
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
24,262
41,347
Taken
44,776
19,400
Mitigated
24,548
21,745
Healing
13,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,775
2,984
0
3,317
6,559
2,758
0
0
6,559
0
50,341
L
Xing Tian
 
Xing Tian
4,053
513
63
2,245
11,887
6,152
0
2,751
9,136
29,449
0
W
Horus
Axhilis
Horus
3,921
1,608
1,474
4,013
7,187
4,915
0
1,526
5,661
0
13,065
W
7,198
2,859
0
2,556
7,351
3,334
0
1,928
5,423
0
52,842
W
The Morrigan
Maz1_KeeN_
The Morrigan
4,238
977
66
2,696
6,998
2,257
0
684
6,314
40,699
731
L
Jormungandr
MrPink01081983
Jormungandr
7,267
2,858
0
2,910
9,545
8,997
135
3,931
5,614
61,317
0
W
Chang'e
SanHolo1988
Chang'e
8,137
381
305
4,471
8,215
3,147
0
2,718
5,497
52,713
0
L
Tsukuyomi
3,494
1,286
140
4,087
9,677
3,529
0
3,513
6,164
0
26,701
W
Hades
ks__036
Hades
3,588
1,027
147
6,017
11,596
5,747
307
7,137
4,459
43,706
0
L
Agni
2,673
115
0
500
7,108
3,112
0
5,037
2,071
37,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,614
Gold Earned
30,900
360
Minions Killed
349
0
Camps Cleared
0
1,204,333
Distance Traveled
1,140,519
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,176
515
96
8
0
201,061
2
L
Xing Tian
5,811
484
47
4
0
252,638
4
W
Horus
6,057
505
23
2
0
261,972
2
W
Neith
6,962
580
86
7
0
213,662
1
W
The Morrigan
5,998
500
76
6
0
246,212
0
L
Jormungandr
7,465
622
103
9
0
222,875
0
W
Chang'e
7,460
622
85
7
0
260,108
4
L
Tsukuyomi
5,869
489
55
5
0
253,260
1
W
Hades
6,137
511
90
8
0
222,379
0
L
Agni
5,579
465
48
4
0
210,685
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role