Player Matchup

Lancelot
Lancelot
Mr_Vampz911
Lancelot
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 127L
1,348 Elo+
Solo
Ymir
Ymir
Rockstour
Ymir
Level 67
God Stats
1W - 4L
1,174 SR
Queue Stats
31W - 26L
1,419 Elo+
Party 2
Chang'e
Chang'e
Xxoblivon13xX
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,419 Elo+
Party 2
Team Averages
Level 54
1,391 SR
1,395 Elo+

VS

Team Averages
Level 125
1,349 SR
1,423 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
CURLYxFRIES
Shiva
Level 155
God Stats
3W - 7L
1,276 SR
Queue Stats
172W - 184L
1,462 Elo+
Party 1
Chang'e
Chang'e
Hdsdds
Chang'e
Level 61
God Stats
1W - 1L
1,271 SR
Queue Stats
23W - 35L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Mr_Vampz911
Lancelot
11
1 / 7 / 2
7,637
636
6,003
13,248
4,331
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
13
4 / 6 / 2
8,894
741
11,232
16,794
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
12
1 / 8 / 1
7,517
626
5,216
13,418
4,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
13 / 1 / 8
11,345
945
18,019
10,550
5,628
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 4 / 13
9,282
774
9,926
12,924
7,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Hdsdds
Chang'e
15
4 / 2 / 13
9,872
823
10,912
12,203
6,367
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
21
21
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
13
1
8
17
W
4
4
13
2.63
W
Chang'e
Hdsdds
Chang'e
4
2
13
5.25
L
Lancelot
Mr_Vampz911
Lancelot
1
7
2
0.29
L
Ymir
4
6
2
0.83
L
Chang'e
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
38,857
43,460
Taken
35,677
18,331
Mitigated
19,778
5,851
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
18,019
2,428
0
1,204
10,550
5,628
1,046
2,010
8,454
0
47,116
W
9,926
2,576
1,012
2,471
12,924
7,783
299
6,630
6,047
2,137
19,122
W
Chang'e
Hdsdds
Chang'e
10,912
780
1,998
4,774
12,203
6,367
1,308
7,303
4,660
39,070
0
L
Lancelot
Mr_Vampz911
Lancelot
6,003
1,621
145
352
13,248
4,331
0
1,882
11,366
0
17,834
L
Ymir
11,232
3,111
0
3,207
16,794
9,816
0
7,038
9,756
36,095
1,156
L
Chang'e
5,216
735
619
1,528
13,418
4,184
0
3,091
10,327
9,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,048
Gold Earned
30,499
102
Minions Killed
146
5
Camps Cleared
7
584,095
Distance Traveled
688,745
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,345
945
74
6
3
258,359
2
W
Shiva
9,282
774
23
2
1
214,409
2
W
Chang'e
9,872
823
49
4
3
215,977
1
L
Lancelot
7,637
636
28
2
2
233,970
2
L
Ymir
8,894
741
56
5
3
185,280
0
L
Chang'e
7,517
626
18
2
0
164,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role