Player Matchup

Chaac
Chaac
Ayye Its Fluffy
Chaac
Level 60
God Stats
138W - 166L
1,479 SR
Queue Stats
352W - 390L
1,426 Elo+
Solo
Artemis
Artemis
ILuvCookie98
Artemis
Level 105
God Stats
1W - 1L
1,259 SR
Queue Stats
13W - 24L
1,334 Elo+
Solo
Eset
Eset
auhmfhamsandwich
Eset
Level 43
God Stats
28W - 7L
1,630 SR
Queue Stats
69W - 33L
1,692 Elo+
Solo
Team Averages
Level 69
1,456 SR
1,484 Elo+

VS

Team Averages
Level 122
1,461 SR
1,440 Elo+
Lancelot
Lancelot
MysticalToucan
Lancelot
Level 142
God Stats
2W - 2L
1,566 SR
Queue Stats
7W - 13L
1,612 Elo+
Solo
Merlin
Merlin
aaQ-Q_
Merlin
Level 108
God Stats
139W - 207L
1,367 SR
Queue Stats
544W - 843L
1,366 Elo+
Party 1
Atlas
Atlas
liftedeye
Atlas
Level 115
God Stats
1W - 2L
1,450 SR
Queue Stats
465W - 711L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 4
8,043
804
9,797
10,574
8,857
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ILuvCookie98
Artemis
11
1 / 1 / 6
6,647
665
6,537
6,108
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 5
7,320
732
12,001
7,603
3,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 3 / 1
6,561
656
7,213
12,787
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
aaQ-Q_
Merlin
10
0 / 3 / 1
6,067
607
7,738
7,444
2,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
liftedeye
Atlas
10
1 / 2 / 0
6,688
669
4,931
13,477
11,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
8
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
Artemis
ILuvCookie98
Artemis
1
1
6
4
L
Lancelot
0
3
1
0.17
L
Merlin
aaQ-Q_
Merlin
0
3
1
0.17
W
3
0
5
5.5
L
Atlas
liftedeye
Atlas
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,335
Damage
19,882
24,285
Taken
33,708
14,874
Mitigated
22,572
9,599
Healing
8,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,797
3,750
778
3,389
10,574
8,857
0
3,983
6,232
0
20,824
W
Artemis
ILuvCookie98
Artemis
6,537
2,963
0
460
6,108
2,415
135
3,409
2,391
0
18,698
L
Lancelot
7,213
1,960
341
4,009
12,787
8,638
0
4,243
8,544
0
21,850
L
Merlin
aaQ-Q_
Merlin
7,738
272
157
2,600
7,444
2,559
0
2,663
4,781
20,158
0
W
12,001
2,020
1,486
3,486
7,603
3,602
118
4,899
2,441
34,820
0
L
Atlas
liftedeye
Atlas
4,931
2,295
0
1,046
13,477
11,375
0
5,323
8,154
12,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,010
Gold Earned
19,316
114
Minions Killed
89
5
Camps Cleared
3
544,834
Distance Traveled
547,099
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,043
804
28
3
0
208,147
0
W
Artemis
6,647
665
31
3
3
159,986
3
L
Lancelot
6,561
656
38
4
1
193,242
3
L
Merlin
6,067
607
31
3
1
177,028
1
W
Eset
7,320
732
55
6
2
176,701
2
L
Atlas
6,688
669
20
2
1
176,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role