Player Matchup

Olorun
Olorun
ChickenTaco45
Olorun
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
25W - 12L
1,821 Elo+
Party 2
Eset
Eset
Evalyian
Eset
Level 155
God Stats
3W - 1L
1,832 SR
Queue Stats
150W - 129L
1,686 Elo+
Party 2
Aphrodite
Aphrodite
Khaositcc
Aphrodite
Level 154
God Stats
2W - 0L
1,768 SR
Queue Stats
89W - 80L
1,393 Elo+
Party 2
Shiva
Shiva
MiatsuZ
Shiva
Level 129
God Stats
2W - 3L
1,351 SR
Queue Stats
210W - 154L
1,679 Elo+
Party 2
Chang'e
Chang'e
ReportOrSupport
Chang'e
Level 99
God Stats
4W - 5L
1,791 SR
Queue Stats
385W - 357L
1,601 Elo+
Party 2
Team Averages
Level 112
1,692 SR
1,636 Elo+

VS

Team Averages
Level 84
1,582 SR
1,537 Elo+
Ymir
Ymir
BeMeh
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 3
Lancelot
Lancelot
SirDouglasIII
Lancelot
Level 158
God Stats
7W - 7L
1,710 SR
Queue Stats
230W - 212L
1,614 Elo+
Party 3
Chang'e
Chang'e
beezoy
Chang'e
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
120W - 67L
1,649 Elo+
Party 1
Rama
Rama
saltyornah
Rama
Level 103
God Stats
18W - 12L
1,700 SR
Queue Stats
62W - 64L
1,503 Elo+
Solo
Thor
Thor
vxuts
Thor
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 46L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 6
10,788
568
13,694
14,523
7,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Eset
16
4 / 4 / 6
10,624
559
9,345
15,407
6,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Khaositcc
Aphrodite
14
1 / 3 / 10
9,233
486
7,814
17,007
12,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shiva
MiatsuZ
Shiva
16
11 / 1 / 5
10,764
567
21,068
14,956
9,440
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
4 / 1 / 13
10,435
549
9,128
18,849
17,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BeMeh
Ymir
10
0 / 5 / 3
7,432
391
3,463
19,267
15,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
SirDouglasIII
Lancelot
16
5 / 4 / 3
10,427
549
16,311
19,476
12,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
beezoy
Chang'e
15
2 / 4 / 3
9,673
509
16,222
16,223
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 4
9,487
499
5,882
17,895
6,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
vxuts
Thor
15
3 / 5 / 3
9,684
510
9,048
17,125
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
25
Kills
10
11
Deaths
25
40
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
BeMeh
Ymir
0
5
3
0.3
W
5
2
6
4
W
Eset
4
4
6
1.75
W
Aphrodite
Khaositcc
Aphrodite
1
3
10
2
W
Shiva
MiatsuZ
Shiva
11
1
5
13.5
W
4
1
13
10.5
L
Lancelot
SirDouglasIII
Lancelot
5
4
3
1.63
L
Chang'e
beezoy
Chang'e
2
4
3
0.88
L
0
7
4
0.29
L
Thor
vxuts
Thor
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,049
Damage
50,926
80,742
Taken
89,986
54,068
Mitigated
49,162
42,399
Healing
27,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BeMeh
Ymir
3,463
757
0
1,824
19,267
15,858
0
12,050
7,217
18,675
0
W
13,694
7,371
1,116
6,904
14,523
7,908
1,161
6,056
8,467
96,250
12,613
W
Eset
9,345
1,583
739
4,551
15,407
6,716
321
4,628
10,779
85,737
0
W
Aphrodite
Khaositcc
Aphrodite
7,814
1,584
3,600
9,887
17,007
12,766
763
4,671
12,336
55,543
0
W
Shiva
MiatsuZ
Shiva
21,068
5,981
197
5,920
14,956
9,440
670
3,960
10,996
0
73,948
W
9,128
1,649
3,260
6,225
18,849
17,238
477
5,855
12,994
34,091
0
L
Lancelot
SirDouglasIII
Lancelot
16,311
2,331
0
6,022
19,476
12,812
144
6,873
12,603
0
77,960
L
Chang'e
beezoy
Chang'e
16,222
1,244
2,226
4,029
16,223
6,534
0
9,395
6,828
78,388
0
L
5,882
4,453
0
6,641
17,895
6,290
1,254
4,855
13,040
0
92,254
L
Thor
vxuts
Thor
9,048
2,727
0
6,884
17,125
7,668
0
7,300
9,825
0
67,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,844
Gold Earned
46,703
543
Minions Killed
499
0
Camps Cleared
0
1,801,317
Distance Traveled
1,684,172
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,432
391
18
1
0
314,132
1
W
Olorun
10,788
568
159
8
0
358,592
2
W
Eset
10,624
559
150
8
0
363,326
5
W
Aphrodite
9,233
486
100
5
0
345,572
3
W
Shiva
10,764
567
99
5
0
390,490
7
W
Chang'e
10,435
549
35
2
0
343,337
2
L
Lancelot
10,427
549
126
7
0
357,228
6
L
Chang'e
9,673
509
120
6
0
366,394
7
L
Rama
9,487
499
129
7
0
279,242
4
L
Thor
9,684
510
106
6
0
367,176
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role