Player Matchup

Loki
Loki
 
Loki
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Cyanix_Erk
Artemis
Level 61
God Stats
0W - 2L
1,327 SR
Queue Stats
51W - 48L
1,319 Elo+
Party 1
Zhong Kui
Zhong Kui
Cyanix_Juankk
Zhong Kui
Level 47
God Stats
5W - 4L
1,500 SR
Queue Stats
90W - 85L
1,232 Elo+
Party 1
Sun Wukong
Sun Wukong
octavaltrack-_-
Sun Wukong
Level 26
God Stats
18W - 13L
1,525 SR
Queue Stats
261W - 226L
1,445 Elo+
Party 1
Ymir
Ymir
xCherpo_o
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,352 Elo+
Party 1
Team Averages
Level 47
1,470 SR
1,370 Elo+

VS

Team Averages
Level 105
1,571 SR
1,366 Elo+
Thanatos
Thanatos
Jack_Mehoff-II
Thanatos
Level 77
God Stats
8W - 13L
1,356 SR
Queue Stats
65W - 70L
1,393 Elo+
Party 2
Agni
Agni
Keenando Reeves
Agni
Level 111
God Stats
6W - 5L
1,425 SR
Queue Stats
403W - 428L
1,357 Elo+
Solo
Lancelot
Lancelot
Marvelnman
Lancelot
Level 146
God Stats
28W - 20L
1,654 SR
Queue Stats
632W - 689L
1,390 Elo+
Solo
Ra
Ra
SturmischVZO
Ra
Level 126
God Stats
1W - 0L
1,841 SR
Queue Stats
27W - 28L
1,338 Elo+
Solo
Neith
Neith
VixenDotCom__
Neith
Level 64
God Stats
11W - 10L
1,580 SR
Queue Stats
83W - 92L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 7 / 0
10,252
488
12,101
20,885
8,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Cyanix_Erk
Artemis
15
0 / 6 / 1
8,792
419
6,022
13,037
5,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
Cyanix_Juankk
Zhong Kui
16
3 / 4 / 1
10,027
477
7,675
13,619
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
octavaltrack-_-
Sun Wukong
16
1 / 4 / 1
10,215
486
12,668
23,951
19,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
11
0 / 4 / 2
7,969
379
2,554
20,259
15,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
7 / 3 / 7
10,833
516
11,837
17,239
8,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 1 / 8
11,710
558
13,141
11,883
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
Marvelnman
Lancelot
15
4 / 1 / 6
9,870
470
12,493
16,371
13,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 2 / 8
10,127
482
10,950
14,370
10,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 2 / 6
11,039
526
16,241
10,637
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
9
Kills
25
25
Deaths
9
5
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
7
0
0.71
L
Artemis
Cyanix_Erk
Artemis
0
6
1
0.08
L
Zhong Kui
Cyanix_Juankk
Zhong Kui
3
4
1
0.88
W
Thanatos
7
3
7
3.5
W
4
1
8
8
W
Lancelot
Marvelnman
Lancelot
4
1
6
7
W
4
2
8
4
W
6
2
6
4.5
L
Sun Wukong
octavaltrack-_-
Sun Wukong
1
4
1
0.38
L
Ymir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,020
Damage
64,662
91,751
Taken
70,500
58,882
Mitigated
43,027
17,238
Healing
28,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
12,101
2,981
0
4,705
20,885
8,276
0
4,046
16,727
0
76,227
L
Artemis
Cyanix_Erk
Artemis
6,022
1,312
0
1,212
13,037
5,269
2,062
4,572
8,129
0
60,963
L
Zhong Kui
Cyanix_Juankk
Zhong Kui
7,675
1,586
0
1,883
13,619
9,702
0
2,869
10,750
62,981
0
W
Thanatos
11,837
3,455
0
13,700
17,239
8,284
2,347
2,443
14,796
0
60,376
W
13,141
388
0
1,174
11,883
5,487
1,403
2,502
9,381
106,309
0
W
Lancelot
Marvelnman
Lancelot
12,493
2,228
0
3,420
16,371
13,996
1,654
761
15,610
0
56,409
W
10,950
1,190
1,095
4,204
14,370
10,686
905
2,334
12,036
72,933
0
W
16,241
6,615
0
4,958
10,637
4,574
1,237
3,442
7,195
0
85,605
L
Sun Wukong
octavaltrack-_-
Sun Wukong
12,668
2,264
0
8,473
23,951
19,783
666
4,961
18,737
0
83,023
L
Ymir
2,554
509
0
965
20,259
15,852
100
6,682
13,229
17,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,255
Gold Earned
53,579
474
Minions Killed
606
0
Camps Cleared
0
1,886,948
Distance Traveled
2,041,895
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,252
488
111
5
0
399,811
4
L
Artemis
8,792
419
93
4
0
341,727
1
L
Zhong Kui
10,027
477
104
5
0
365,882
0
W
Thanatos
10,833
516
93
4
0
429,455
4
W
Agni
11,710
558
178
8
0
371,777
0
W
Lancelot
9,870
470
92
4
0
436,177
5
W
Ra
10,127
482
114
5
0
406,788
2
W
Neith
11,039
526
129
6
0
397,698
2
L
Sun Wukong
10,215
486
138
7
0
386,314
1
L
Ymir
7,969
379
28
1
0
393,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role