Player Matchup

Bellona
Bellona
Nemesis8873
Bellona
Level 102
God Stats
10W - 8L
1,547 SR
Queue Stats
200W - 102L
1,669 Elo+
Party 1
Chernobog
Chernobog
SwankyMedusa106
Chernobog
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,289 Elo+
Party 1
Zeus
Zeus
WarMasterElite7
Zeus
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 71L
1,426 Elo+
Party 1
Team Averages
Level 71
1,516 SR
1,461 Elo+

VS

Team Averages
Level 85
1,555 SR
1,472 Elo+
Izanami
Izanami
GRIFFINBLOOD125
Izanami
Level 148
God Stats
1W - 3L
1,702 SR
Queue Stats
218W - 250L
1,478 Elo+
Party 2
Mulan
Mulan
SexyAwesomeCammy
Mulan
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
laxalaus
Merlin
Level 101
God Stats
10W - 13L
1,464 SR
Queue Stats
118W - 127L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nemesis8873
Bellona
13
5 / 1 / 4
8,617
783
11,919
10,913
12,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
SwankyMedusa106
Chernobog
11
1 / 1 / 5
7,115
647
3,106
4,721
2,078
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
4 / 0 / 6
8,487
772
11,593
7,136
2,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
7,475
680
6,804
10,731
4,431
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 1
6,545
595
4,521
11,682
10,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
laxalaus
Merlin
12
0 / 2 / 2
6,973
634
6,751
7,680
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
10
Kills
2
2
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Bellona
Nemesis8873
Bellona
5
1
4
7
L
0
5
1
0.1
W
Chernobog
SwankyMedusa106
Chernobog
1
1
5
3.5
W
4
0
6
7
L
Merlin
laxalaus
Merlin
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
18,076
22,770
Taken
30,093
17,730
Mitigated
17,844
3,783
Healing
4,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,804
4,526
0
2,166
10,731
4,431
0
3,664
6,499
0
26,603
W
Bellona
Nemesis8873
Bellona
11,919
3,889
0
1,792
10,913
12,771
0
2,481
8,036
0
29,883
L
4,521
1,202
0
562
11,682
10,161
0
3,737
7,279
0
8,853
W
Chernobog
SwankyMedusa106
Chernobog
3,106
1,917
0
321
4,721
2,078
0
1,825
2,864
0
7,683
W
11,593
1,706
0
1,670
7,136
2,881
0
2,623
4,482
33,710
0
L
Merlin
laxalaus
Merlin
6,751
196
0
1,770
7,680
3,252
0
3,498
3,660
24,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,219
Gold Earned
20,993
128
Minions Killed
116
4
Camps Cleared
3
650,040
Distance Traveled
563,565
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,475
680
49
4
3
196,042
2
W
Bellona
8,617
783
53
5
2
234,352
2
L
Mulan
6,545
595
13
1
0
163,733
0
W
Chernobog
7,115
647
11
1
0
211,294
0
W
Zeus
8,487
772
64
6
2
204,394
0
L
Merlin
6,973
634
54
5
0
203,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role