Player Matchup

Persephone
Persephone
Flawwless
Persephone
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,041 Elo+
Party 2
Kuzenbo
Kuzenbo
Krenteren
Kuzenbo
Level 60
God Stats
3W - 3L
1,297 SR
Queue Stats
71W - 70L
1,564 Elo+
Solo
Neith
Neith
Tdlol
Neith
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,041 Elo+
Party 2
Team Averages
Level 63
1,432 SR
1,215 Elo+

VS

Team Averages
Level 110
1,539 SR
1,291 Elo+
Ullr
Ullr
Shuzardo
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,182 Elo+
Party 1
Nox
Nox
XMOX14
Nox
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,309 Elo+
Party 1
Lancelot
Lancelot
Zanbo
Lancelot
Level 143
God Stats
0W - 1L
1,617 SR
Queue Stats
3W - 5L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Flawwless
Persephone
16
3 / 4 / 12
13,414
706
13,186
15,260
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kuzenbo
Krenteren
Kuzenbo
20
9 / 0 / 9
15,791
831
18,151
18,384
35,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
Tdlol
Neith
18
6 / 3 / 8
13,465
709
20,686
16,058
9,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
3 / 6 / 3
11,691
615
9,854
21,499
10,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nox
XMOX14
Nox
16
1 / 7 / 6
11,374
599
12,404
16,364
7,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Zanbo
Lancelot
15
3 / 5 / 3
11,156
587
15,091
21,684
26,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
7
7
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Persephone
Flawwless
Persephone
3
4
12
2.25
W
Kuzenbo
Krenteren
Kuzenbo
9
0
9
13.5
L
Ullr
3
6
3
0.75
W
Neith
Tdlol
Neith
6
3
8
3.33
L
Nox
XMOX14
Nox
1
7
6
0.57
L
Lancelot
Zanbo
Lancelot
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,023
Damage
37,349
49,702
Taken
59,547
52,465
Mitigated
44,238
20,257
Healing
5,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Flawwless
Persephone
13,186
2,760
873
6,587
15,260
6,989
640
5,515
9,565
55,491
0
W
Kuzenbo
Krenteren
Kuzenbo
18,151
6,149
510
5,440
18,384
35,896
442
4,482
13,271
41,223
0
L
Ullr
9,854
3,619
0
2,368
21,499
10,259
0
10,804
10,695
0
52,369
W
Neith
Tdlol
Neith
20,686
9,238
0
6,847
16,058
9,580
1,823
3,255
12,506
0
64,149
L
Nox
XMOX14
Nox
12,404
1,121
0
180
16,364
7,708
0
11,193
5,171
49,699
0
L
Lancelot
Zanbo
Lancelot
15,091
2,108
0
2,737
21,684
26,271
0
9,814
11,870
0
32,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
34,221
187
Minions Killed
194
7
Camps Cleared
7
996,684
Distance Traveled
974,467
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,414
706
88
5
3
292,014
6
W
Kuzenbo
15,791
831
27
1
0
396,612
0
L
Ullr
11,691
615
85
4
4
310,434
0
W
Neith
13,465
709
72
4
4
308,058
3
L
Nox
11,374
599
75
4
3
286,873
1
L
Lancelot
11,156
587
34
2
0
377,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role