Player Matchup

Atlas
Atlas
KingKFool
Atlas
Level 50
God Stats
14W - 33L
1,347 SR
Queue Stats
54W - 119L
1,257 Elo+
Party 2
Shiva
Shiva
LargeStandy
Shiva
Level 62
God Stats
4W - 1L
1,942 SR
Queue Stats
32W - 30L
1,629 Elo+
Solo
Baron Samedi
Baron Samedi
SpadeVain
Baron Samedi
Level 40
God Stats
6W - 7L
1,117 SR
Queue Stats
57W - 117L
1,240 Elo+
Party 2
Neith
Neith
Unkown14
Neith
Level 24
God Stats
7W - 25L
1,172 SR
Queue Stats
54W - 106L
1,170 Elo+
Party 2
Lancelot
Lancelot
onetomanyy
Lancelot
Level 20
God Stats
7W - 17L
1,221 SR
Queue Stats
26W - 42L
1,195 Elo+
Party 2
Team Averages
Level 39
1,360 SR
1,298 Elo+

VS

Team Averages
Level 53
1,524 SR
1,337 Elo+
The Morrigan
The Morrigan
Luffyo
The Morrigan
Level 88
God Stats
5W - 5L
1,492 SR
Queue Stats
216W - 229L
1,368 Elo+
Solo
Cerberus
Cerberus
SaltierThanYou
Cerberus
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,208 Elo+
Party 1
Nemesis
Nemesis
am-proser
Nemesis
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 96L
1,413 Elo+
Party 3
Vulcan
Vulcan
xCozmicParasite
Vulcan
Level 70
God Stats
2W - 1L
1,695 SR
Queue Stats
193W - 174L
1,576 Elo+
Party 1
Charybdis
Charybdis
zartes03
Charybdis
Level 11
God Stats
2W - 4L
1,432 SR
Queue Stats
2W - 9L
1,119 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KingKFool
Atlas
12
1 / 2 / 10
8,468
565
7,963
14,126
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
2 / 1 / 4
8,795
586
4,902
10,220
7,439
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SpadeVain
Baron Samedi
11
1 / 4 / 3
7,250
483
8,384
9,240
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Unkown14
Neith
13
10 / 3 / 2
8,462
564
8,305
8,110
2,999
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
onetomanyy
Lancelot
14
4 / 1 / 4
8,522
568
4,059
9,492
3,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Luffyo
The Morrigan
12
1 / 2 / 2
7,093
473
5,160
6,030
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
9
0 / 3 / 0
6,190
413
2,006
12,132
5,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
am-proser
Nemesis
12
2 / 3 / 5
7,686
512
6,933
13,897
5,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
7 / 6 / 2
8,894
593
11,216
11,144
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
zartes03
Charybdis
10
0 / 4 / 0
6,151
410
2,123
8,851
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
10
11
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
KingKFool
Atlas
1
2
10
3
W
2
1
4
4
L
The Morrigan
Luffyo
The Morrigan
1
2
2
1
L
Cerberus
0
3
0
0
W
Baron Samedi
SpadeVain
Baron Samedi
1
4
3
0.63
W
Neith
Unkown14
Neith
10
3
2
3.67
L
Nemesis
am-proser
Nemesis
2
3
5
1.5
W
Lancelot
onetomanyy
Lancelot
4
1
4
6
L
7
6
2
1.33
L
Charybdis
zartes03
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,613
Damage
27,438
51,188
Taken
52,054
32,160
Mitigated
21,904
11,591
Healing
9,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
KingKFool
Atlas
7,963
3,306
191
3,638
14,126
13,577
101
5,619
8,507
36,067
0
W
4,902
667
370
1,931
10,220
7,439
1,308
4,936
5,284
0
63,051
L
The Morrigan
Luffyo
The Morrigan
5,160
1,051
0
1,000
6,030
2,219
526
466
5,506
37,807
0
L
Cerberus
2,006
203
952
4,024
12,132
5,753
158
5,108
7,024
17,519
0
W
Baron Samedi
SpadeVain
Baron Samedi
8,384
740
249
2,281
9,240
4,297
662
4,495
4,745
42,664
0
W
Neith
Unkown14
Neith
8,305
3,606
0
1,811
8,110
2,999
1,834
1,973
6,137
0
28,815
L
Nemesis
am-proser
Nemesis
6,933
1,716
0
1,469
13,897
5,982
0
3,133
10,764
0
53,984
W
Lancelot
onetomanyy
Lancelot
4,059
482
0
1,120
9,492
3,848
1,471
1,359
8,133
0
48,998
L
11,216
1,996
0
685
11,144
5,097
503
5,460
5,684
61,419
0
L
Charybdis
zartes03
Charybdis
2,123
1,349
0
933
8,851
2,853
2,027
2,180
6,671
0
32,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,497
Gold Earned
36,014
342
Minions Killed
321
0
Camps Cleared
0
1,528,260
Distance Traveled
1,413,668
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,468
565
45
3
0
307,244
3
W
Shiva
8,795
586
101
7
0
299,811
4
L
The Morrigan
7,093
473
58
4
0
280,133
5
L
Cerberus
6,190
413
25
2
0
293,121
6
W
Baron Samedi
7,250
483
71
5
0
281,422
1
W
Neith
8,462
564
33
2
0
282,753
0
L
Nemesis
7,686
512
78
5
0
337,418
3
W
Lancelot
8,522
568
92
6
0
357,030
0
L
Vulcan
8,894
593
91
6
0
285,407
4
L
Charybdis
6,151
410
69
5
0
217,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role