Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
EchoStormwind
Tyr
Level 69
God Stats
7W - 2L
1,614 SR
Queue Stats
200W - 210L
1,499 Elo+
Party 3
Anubis
Anubis
Narrex32
Anubis
Level 69
God Stats
2W - 1L
1,502 SR
Queue Stats
223W - 194L
1,577 Elo+
Party 1
Hera
Hera
rhlursen
Hera
Level 68
God Stats
3W - 0L
1,745 SR
Queue Stats
67W - 73L
1,570 Elo+
Party 1
Hercules
Hercules
soupethan
Hercules
Level 26
God Stats
5W - 2L
1,722 SR
Queue Stats
173W - 197L
1,518 Elo+
Party 3
Team Averages
Level 68
1,617 SR
1,533 Elo+

VS

Team Averages
Level 47
1,566 SR
1,414 Elo+
Hachiman
Hachiman
Demimain2284
Hachiman
Level 29
God Stats
1W - 2L
1,517 SR
Queue Stats
81W - 109L
1,525 Elo+
Solo
Heimdallr
Heimdallr
Paps227
Heimdallr
Level 72
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 93L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Predator1418
Tsukuyomi
Level 89
God Stats
1W - 2L
1,813 SR
Queue Stats
98W - 93L
1,375 Elo+
Party 2
Nemesis
Nemesis
ranorok45
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,397 Elo+
Solo
Cabrakan
Cabrakan
retimod
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
8 / 2 / 8
10,096
918
12,395
7,046
3,107
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
5 / 2 / 13
9,826
893
6,719
10,979
18,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Narrex32
Anubis
14
1 / 2 / 14
8,587
781
10,365
10,975
6,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
0 / 2 / 15
8,420
765
7,435
7,665
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
soupethan
Hercules
17
7 / 2 / 9
10,602
964
8,011
18,510
20,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Demimain2284
Hachiman
14
1 / 4 / 5
8,188
744
8,895
10,518
4,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
Paps227
Heimdallr
17
5 / 3 / 4
8,956
814
13,449
8,784
4,394
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Predator1418
Tsukuyomi
15
4 / 6 / 3
8,803
800
8,192
11,978
5,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ranorok45
Nemesis
9
0 / 3 / 1
6,546
595
987
5,184
2,292
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
retimod
Cabrakan
13
0 / 5 / 7
7,558
687
3,152
14,090
22,289
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
21
Kills
10
10
Deaths
21
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
2
8
6
L
Hachiman
Demimain2284
Hachiman
1
4
5
0.88
W
5
2
13
5.75
W
Anubis
Narrex32
Anubis
1
2
14
4
L
Heimdallr
Paps227
Heimdallr
5
3
4
2.33
L
Tsukuyomi
Predator1418
Tsukuyomi
4
6
3
0.92
L
Nemesis
ranorok45
Nemesis
0
3
1
0.17
L
Cabrakan
retimod
Cabrakan
0
5
7
0.7
W
Hera
0
2
15
3.75
W
Hercules
soupethan
Hercules
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
34,675
55,175
Taken
50,554
51,258
Mitigated
39,759
28,880
Healing
10,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,395
1,437
2,497
2,085
7,046
3,107
2,208
0
7,046
31,168
0
L
Hachiman
Demimain2284
Hachiman
8,895
4,389
859
2,128
10,518
4,948
0
7,481
3,037
0
21,095
W
6,719
1,075
2,519
3,727
10,979
18,392
1,097
840
10,139
0
10,476
W
Anubis
Narrex32
Anubis
10,365
306
854
4,603
10,975
6,208
2,505
1,135
9,840
22,668
0
L
Heimdallr
Paps227
Heimdallr
13,449
4,819
0
936
8,784
4,394
1,108
6,514
2,270
0
25,655
L
Tsukuyomi
Predator1418
Tsukuyomi
8,192
1,692
584
871
11,978
5,836
569
5,835
6,143
0
23,193
L
Nemesis
ranorok45
Nemesis
987
69
101
710
5,184
2,292
0
3,082
2,102
0
2,374
L
Cabrakan
retimod
Cabrakan
3,152
181
2,064
2,506
14,090
22,289
297
7,445
6,645
6,676
0
W
Hera
7,435
1,858
895
1,931
7,665
3,386
750
440
7,225
16,069
0
W
Hercules
soupethan
Hercules
8,011
1,497
1,164
8,605
18,510
20,165
1,143
737
17,773
454
13,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,531
Gold Earned
40,051
104
Minions Killed
95
0
Camps Cleared
0
1,163,918
Distance Traveled
913,454
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,096
918
35
3
0
199,509
1
L
Hachiman
8,188
744
32
3
0
192,210
0
W
Tyr
9,826
893
3
0
0
257,677
0
W
Anubis
8,587
781
26
2
0
234,942
0
L
Heimdallr
8,956
814
29
3
0
188,203
0
L
Tsukuyomi
8,803
800
26
2
0
204,439
1
L
Nemesis
6,546
595
3
0
0
110,103
0
L
Cabrakan
7,558
687
5
0
0
218,499
0
W
Hera
8,420
765
26
2
0
227,528
0
W
Hercules
10,602
964
14
1
0
244,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role