Player Matchup

Sun Wukong
Sun Wukong
Malice-in-white
Sun Wukong
Level 43
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 33L
1,749 Elo+
Party 1
Ah Puch
Ah Puch
Yseiki
Ah Puch
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 21L
1,792 Elo+
Party 1
Nox
Nox
xG0T-YO-CH33KSx
Nox
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
136W - 68L
1,620 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,720 Elo+

VS

Team Averages
Level 33
1,366 SR
1,416 Elo+
Fenrir
Fenrir
Momoshiki-69
Fenrir
Level 39
God Stats
3W - 7L
1,285 SR
Queue Stats
150W - 253L
1,267 Elo+
Solo
Cabrakan
Cabrakan
RicanOGs
Cabrakan
Level 32
God Stats
0W - 1L
1,314 SR
Queue Stats
24W - 18L
1,434 Elo+
Party 2
Ullr
Ullr
TheActualScary
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Malice-in-white
Sun Wukong
14
2 / 5 / 3
11,201
622
11,462
17,795
16,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ah Puch
Yseiki
Ah Puch
20
3 / 0 / 7
13,586
755
24,015
17,714
17,962
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 0 / 4
13,130
729
17,599
11,902
6,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
1 / 4 / 4
10,454
581
6,403
22,515
26,203
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
RicanOGs
Cabrakan
15
1 / 4 / 3
10,275
571
9,319
26,078
25,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 4 / 2
10,842
602
19,001
20,522
10,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
5
5
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Malice-in-white
Sun Wukong
2
5
3
0.7
L
Fenrir
1
4
4
0.75
L
Cabrakan
RicanOGs
Cabrakan
1
4
3
0.63
L
3
4
2
1
W
Ah Puch
Yseiki
Ah Puch
3
0
7
6.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,076
Damage
34,723
47,411
Taken
69,115
40,643
Mitigated
62,328
19,783
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Malice-in-white
Sun Wukong
11,462
1,455
0
3,081
17,795
16,435
0
4,316
13,479
0
37,959
L
Fenrir
6,403
2,448
0
724
22,515
26,203
0
14,136
8,379
0
19,644
L
Cabrakan
RicanOGs
Cabrakan
9,319
1,854
62
5,066
26,078
25,719
0
14,426
11,652
37,786
0
L
19,001
6,871
0
2,431
20,522
10,406
0
13,190
7,332
0
58,166
W
Ah Puch
Yseiki
Ah Puch
24,015
2,305
1,285
13,463
17,714
17,962
1,053
3,814
13,900
71,441
0
W
17,599
1,864
0
1,954
11,902
6,246
1,026
2,031
9,871
53,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
31,571
226
Minions Killed
178
14
Camps Cleared
2
1,008,207
Distance Traveled
924,320
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,201
622
48
3
5
328,405
1
L
Fenrir
10,454
581
27
2
1
336,581
0
L
Cabrakan
10,275
571
56
3
0
290,180
3
L
Ullr
10,842
602
95
5
1
297,559
1
W
Ah Puch
13,586
755
84
5
5
330,820
4
W
Nox
13,130
729
94
5
4
348,982
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role